Post: RELEASE: Using SetPlayerData for Online Profile Modding
03-17-2011, 05:00 AM #1
pcfreak30
>> PCFreak30.com Happy<<
(adsbygoogle = window.adsbygoogle || []).push({}); Ok guys so here it is. This one command can do mostly everything needed...

Like in GSC, setplayerdata was used to mod you experience, prestige, stats, class names, class camos, guns, perks, attachments, and stuff like that.

It also turns out that the MW2 game engine has it as a command, and the syntax is similar to the GSC counter-part

First I must say, You CAN NOT do this in game. It must be in a CFG and not in a bind or anything else. Simply it will mod your profile when you go online, nothing else is needed. Some things will require you to load split-screen then back to multi-player to reload data.

Everything also will properly sync with MW2 servers and stick! The MW2 negative XP block DOES NOT apply here. Seems they blocked that only on GSC scripting, as I demoted myself every which way.

I will make small tutorials soon for the noobs and ignorant and stubborn people who won't read or listen.


So first, how do you get 10th or 11th prestige, level 70 on MW2 1.11?

First the prestige command:

For 10th Prestige:
    setplayerdata "prestige" 10


For 11th Prestige:
    setplayerdata "prestige" 11



Now the experience command:

    setplayerdata "experience" 2516000



Now you can also mod you stats. In think the code can explain the rest:

    
setPlayerData "kills" 2516000
setPlayerData "killStreak" 2516000
setPlayerData "headshots" 2516000
setPlayerData "deaths" 2516000
setPlayerData "assists" 2516000
setPlayerData "hits" 2516000
setPlayerData "misses" 2516000
setPlayerData "wins" 2516000
setPlayerData "winStreak" 2516000
setPlayerData "losses" 2516000
setPlayerData "ties" 2516000
setPlayerData "score" 2516000


You can also modify your classes. Here is how to put a Golden Deagle on classes 1-10. It is only use-able via copy-cat though.

    
setplayerdata "customClasses" 1 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 2 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 3 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 4 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 5 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 6 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 7 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 8 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 9 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 10 "weaponSetups" 1 "weapon" "deserteaglegold"


As you can see, it is ALOT like the GSC version. You CAN also unlock challenges, but I can not release that code until I have all challenge ID's. You could also set your cammos. Referring to the GSC code versions will help everyone a lot in their attempts to further this finding..


Here is one of the best things I like about this. It can only be given to the modder him/her self. You can not run Challenge lobbies and give to others. So we no longer need to worry about de-ranking or PS3 freezing, or max stats on joining a game..

I hope you enjoy this, and I hope to find more stuff to mess with.


Credits to mvieyra for allowing me to TeamView so I could view AlterIWnet FF files. If it wasn't for him, I wouldn't have gotten the lead I needed to figure this out!

Also expect my mod menu soon with a few interesting things..
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The following 20 users say thank you to pcfreak30 for this useful post:

-Google-, .DeadlyMoDz25, Okami, Adam™, Amanda, Beta-, biotechkilla, Casper_HD, CleanMODSHD, DemonModdz, FrozN, GSG9Killer, ilikecl, JamazkieHD, legitmod, REZNET \|/, smd, War Dogz, stayboogy, ulki
03-18-2011, 08:05 PM #38
BuC-ShoTz
TeamMvKâ?¢
Originally posted by pcfreak30 View Post
Ok guys so here it is. This one command can do mostly everything needed...

Like in GSC, setplayerdata was used to mod you experience, prestige, stats, class names, class camos, guns, perks, attachments, and stuff like that.

It also turns out that the MW2 game engine has it as a command, and the syntax is similar to the GSC counter-part

First I must say, You CAN NOT do this in game. It must be in a CFG and not in a bind or anything else. Simply it will mod your profile when you go online, nothing else is needed. Some things will require you to load split-screen then back to multi-player to reload data.

Everything also will properly sync with MW2 servers and stick! The MW2 negative XP block DOES NOT apply here. Seems they blocked that only on GSC scripting, as I demoted myself every which way.

I will make small tutorials soon for the noobs and ignorant and stubborn people who won't read or listen.


So first, how do you get 10th or 11th prestige, level 70 on MW2 1.11?

First the prestige command:

For 10th Prestige:
    setplayerdata "prestige" 10


For 11th Prestige:
    setplayerdata "prestige" 11



Now the experience command:

    setplayerdata "experience" 2516000



Now you can also mod you stats. In think the code can explain the rest:

    
setPlayerData "kills" 2516000
setPlayerData "killStreak" 2516000
setPlayerData "headshots" 2516000
setPlayerData "deaths" 2516000
setPlayerData "assists" 2516000
setPlayerData "hits" 2516000
setPlayerData "misses" 2516000
setPlayerData "wins" 2516000
setPlayerData "winStreak" 2516000
setPlayerData "losses" 2516000
setPlayerData "ties" 2516000
setPlayerData "score" 2516000


You can also modify your classes. Here is how to put a Golden Deagle on classes 1-10. It is only use-able via copy-cat though.

    
setplayerdata "customClasses" 1 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 2 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 3 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 4 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 5 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 6 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 7 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 8 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 9 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 10 "weaponSetups" 1 "weapon" "deserteaglegold"


As you can see, it is ALOT like the GSC version. You CAN also unlock challenges, but I can not release that code until I have all challenge ID's. You could also set your cammos. Referring to the GSC code versions will help everyone a lot in their attempts to further this finding..


Here is one of the best things I like about this. It can only be given to the modder him/her self. You can not run Challenge lobbies and give to others. So we no longer need to worry about de-ranking or PS3 freezing, or max stats on joining a game..

I hope you enjoy this, and I hope to find more stuff to mess with.


Credits to mvieyra for allowing me to TeamView so I could view AlterIWnet FF files. If it wasn't for him, I wouldn't have gotten the lead I needed to figure this out!

Also expect my mod menu soon with a few interesting things..


wow, your releasing all the stuff i sent you and no credits
03-18-2011, 08:32 PM #39
pcfreak30
>> PCFreak30.com Happy<<
Originally posted by ShoTz View Post
wow, your releasing all the stuff i sent you and no credits

You must login or register to view this content.


Excuse me. Anything you or blackstorm sent or told me what not in my mind or memory at the time. Everything I knew was a hunch or theory which I solved on my own. You may have told me, but i did not use that information to continue, so you were not apart of this.

Sorry dude.

The following user thanked pcfreak30 for this useful post:

inline4pwr
03-18-2011, 08:48 PM #40
anddrew
League Champion
Originally posted by pcfreak30 View Post
Its not pointless. You CAN bind this, but it will error. reason is the CFG version of the command can not be ran during a game. You also COULD use tactical if you can find a script to rename it to.

I am also working on unlocking all challenges but it won't be easy.


you could use this:

    
set mmenu1 "vstr mmenu1a;set mmenu vstr mmenu2;set du1 vstr mmenu16"
set mmenu1a "^3Prestige_11;set f vstr 11"
set 11 "exec 11prestige.cfg" //I know that it wouldn't be called that for length of file name reasons//


in the 11prestige.cfg
put
    
setplayerdata "prestige" 11
exec buttons_default.cfg
03-18-2011, 08:51 PM #41
inline4pwr
Do a barrel roll!
Originally posted by pcfreak30 View Post
Excuse me. Anything you or blackstorm sent or told me what not in my mind or memory at the time. Everything I knew was a hunch or theory which I solved on my own. You may have told me, but i did not use that information to continue, so you were not apart of this.

Sorry dude.


hey man good work. you are doing a good job man. hey you guys saying he stole it, he did release it. you guys might have had the idea of it before him but he figured it out so im giving him credit. but in order to do this i would have to do the buttons_cfg thing right for all this? can we expect to see more mods? would we be able to get all perks an no recoil an infin. ammo working with this stuff?
03-18-2011, 08:56 PM #42
pcfreak30
>> PCFreak30.com Happy<<
Originally posted by anddrew View Post
you could use this:

    
set mmenu1 "vstr mmenu1a;set mmenu vstr mmenu2;set du1 vstr mmenu16"
set mmenu1a "^3Prestige_11;set f vstr 11"
set 11 "exec 11prestige.cfg" //I know that it wouldn't be called that for length of file name reasons//


in the 11prestige.cfg
put
    
setplayerdata "prestige" 11
exec buttons_default.cfg


I can't work. BIND's are ONLY used IN GAME. So if that command is ran in game (connected to a server), it will give a error. Doesn't matter what game mode, or where you are. Ive tried in private, public, split-screen and system link.

It must be ran when loaded, as thats the ONLY time your not in a game..

The following user thanked pcfreak30 for this useful post:

anddrew
03-18-2011, 10:30 PM #43
smd
Zombie Disco Squad
Great job with this, but I just had a thought; aren't there a few patches w/ modded xp working? Wouldn't using that be faster?
03-18-2011, 10:45 PM #44
pcfreak30
>> PCFreak30.com Happy<<
Originally posted by smd View Post
Great job with this, but I just had a thought; aren't there a few patches w/ modded xp working? Wouldn't using that be faster?


yes and no. the modded XP are dvars. people don't have to be modded to join a XP game. They have to mod to do this though.
03-19-2011, 03:48 AM #45
Alfa
Banned
Originally posted by anddrew View Post
you calling staying at level 69 pointless?!


well thats one other thing i guess that would be pretty boss butt other then that actual leaderboard stats are pointless
03-19-2011, 04:47 AM #46
smd
Zombie Disco Squad
I would stick my level to 69 if I could lol

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