Post: RELEASE: Using SetPlayerData for Online Profile Modding
03-17-2011, 05:00 AM #1
pcfreak30
>> PCFreak30.com Happy<<
(adsbygoogle = window.adsbygoogle || []).push({}); Ok guys so here it is. This one command can do mostly everything needed...

Like in GSC, setplayerdata was used to mod you experience, prestige, stats, class names, class camos, guns, perks, attachments, and stuff like that.

It also turns out that the MW2 game engine has it as a command, and the syntax is similar to the GSC counter-part

First I must say, You CAN NOT do this in game. It must be in a CFG and not in a bind or anything else. Simply it will mod your profile when you go online, nothing else is needed. Some things will require you to load split-screen then back to multi-player to reload data.

Everything also will properly sync with MW2 servers and stick! The MW2 negative XP block DOES NOT apply here. Seems they blocked that only on GSC scripting, as I demoted myself every which way.

I will make small tutorials soon for the noobs and ignorant and stubborn people who won't read or listen.


So first, how do you get 10th or 11th prestige, level 70 on MW2 1.11?

First the prestige command:

For 10th Prestige:
    setplayerdata "prestige" 10


For 11th Prestige:
    setplayerdata "prestige" 11



Now the experience command:

    setplayerdata "experience" 2516000



Now you can also mod you stats. In think the code can explain the rest:

    
setPlayerData "kills" 2516000
setPlayerData "killStreak" 2516000
setPlayerData "headshots" 2516000
setPlayerData "deaths" 2516000
setPlayerData "assists" 2516000
setPlayerData "hits" 2516000
setPlayerData "misses" 2516000
setPlayerData "wins" 2516000
setPlayerData "winStreak" 2516000
setPlayerData "losses" 2516000
setPlayerData "ties" 2516000
setPlayerData "score" 2516000


You can also modify your classes. Here is how to put a Golden Deagle on classes 1-10. It is only use-able via copy-cat though.

    
setplayerdata "customClasses" 1 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 2 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 3 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 4 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 5 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 6 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 7 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 8 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 9 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 10 "weaponSetups" 1 "weapon" "deserteaglegold"


As you can see, it is ALOT like the GSC version. You CAN also unlock challenges, but I can not release that code until I have all challenge ID's. You could also set your cammos. Referring to the GSC code versions will help everyone a lot in their attempts to further this finding..


Here is one of the best things I like about this. It can only be given to the modder him/her self. You can not run Challenge lobbies and give to others. So we no longer need to worry about de-ranking or PS3 freezing, or max stats on joining a game..

I hope you enjoy this, and I hope to find more stuff to mess with.


Credits to mvieyra for allowing me to TeamView so I could view AlterIWnet FF files. If it wasn't for him, I wouldn't have gotten the lead I needed to figure this out!

Also expect my mod menu soon with a few interesting things..
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The following 20 users say thank you to pcfreak30 for this useful post:

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03-19-2011, 04:59 AM #47
ᴬustin_Powers
Do I make you horny?
dont flame. Im new to ps3 modding. what file, using a file manager do you get out? or do you not even need a jb
03-19-2011, 12:15 PM #48
sharky1
Do a barrel roll!
Originally posted by pcfreak30 View Post
I can't work. BIND's are ONLY used IN GAME. So if that command is ran in game (connected to a server), it will give a error. Doesn't matter what game mode, or where you are. Ive tried in private, public, split-screen and system link.

It must be ran when loaded, as thats the ONLY time your not in a game..


pcfreak30,

Little help if possible????

If I add dvars as aset list, will they load up in an online game or would I have to go splitscreen then back to public match to get them working???

Also can I just add binds with "set" commands???

As you seem to be a legend at this at the moment and are leading the way any help greatly appreciate!!!
03-19-2011, 12:24 PM #49
wowaka
Former Staff
Can anybody show me how to put setplayerdata code into the sensitivity menu?
03-19-2011, 08:08 PM #50
pcfreak30
>> PCFreak30.com Happy<<
Originally posted by julianportman View Post
Can anybody show me how to put setplayerdata code into the sensitivity menu?


Um, if the sensitivity uses CFG files, you need to know the name, and rename a CFG to that, and you have it.

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