(adsbygoogle = window.adsbygoogle || []).push({});
Ok guys so here it is. This one command can do mostly everything needed...
Like in GSC, setplayerdata was used to mod you experience, prestige, stats, class names, class camos, guns, perks, attachments, and stuff like that.
It also turns out that the MW2 game engine has it as a command, and the syntax is similar to the GSC counter-part
First I must say, You CAN NOT do this in game. It must be in a CFG and not in a bind or anything else. Simply it will mod your profile when you go online, nothing else is needed. Some things will require you to load split-screen then back to multi-player to reload data.
Everything also will properly sync with MW2 servers and stick! The MW2 negative XP block DOES NOT apply here. Seems they blocked that only on GSC scripting, as I demoted myself every which way.
I will make small tutorials soon for the noobs and ignorant and stubborn people who won't read or listen.
So first, how do you get 10th or 11th prestige, level 70 on MW2 1.11?
First the prestige command:
For 10th Prestige:
setplayerdata "prestige" 10
For 11th Prestige:
setplayerdata "prestige" 11
Now the experience command:
setplayerdata "experience" 2516000
Now you can also mod you stats. In think the code can explain the rest:
setPlayerData "kills" 2516000
setPlayerData "killStreak" 2516000
setPlayerData "headshots" 2516000
setPlayerData "deaths" 2516000
setPlayerData "assists" 2516000
setPlayerData "hits" 2516000
setPlayerData "misses" 2516000
setPlayerData "wins" 2516000
setPlayerData "winStreak" 2516000
setPlayerData "losses" 2516000
setPlayerData "ties" 2516000
setPlayerData "score" 2516000
You can also modify your classes. Here is how to put a Golden Deagle on classes 1-10. It is only use-able via copy-cat though.
setplayerdata "customClasses" 1 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 2 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 3 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 4 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 5 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 6 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 7 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 8 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 9 "weaponSetups" 1 "weapon" "deserteaglegold"
setplayerdata "customClasses" 10 "weaponSetups" 1 "weapon" "deserteaglegold"
As you can see, it is ALOT like the GSC version. You CAN also unlock challenges, but I can not release that code until I have all challenge ID's. You could also set your cammos. Referring to the GSC code versions will help everyone a lot in their attempts to further this finding..
Here is one of the best things I like about this. It can only be given to the modder him/her self. You can not run Challenge lobbies and give to others. So we no longer need to worry about de-ranking or PS3 freezing, or max stats on joining a game..
I hope you enjoy this, and I hope to find more stuff to mess with.
Credits to mvieyra for allowing me to TeamView so I could view AlterIWnet FF files. If it wasn't for him, I wouldn't have gotten the lead I needed to figure this out!
Also expect my mod menu soon with a few interesting things..