Post: Release > 1.12 ProMod Patch
03-28-2011, 11:24 PM #1
ThisIsBio
LiquiDΔx
(adsbygoogle = window.adsbygoogle || []).push({}); The is my first patch. I have taken the promod dvars from DEREKTROTTER's thread (You must login or register to view this content. and placed them in a CFG. I wanted to see if they would work. DPAD UP is to toggle field of view between 80 and 90.

Here is v1. I made this because I wanted to see a promod patch with no sway. In the near future I am planing on adding a mod menu to it.


Orginal Dvars.
proAll(){foreach(p in level.players)p thread promodz();}
promodz(){
self VisionSetNakedForPlayer( "default", 2 );
self setclientdvar( "player_breath_fire_delay ", "0" );
self setclientdvar( "player_breath_gasp_lerp", "0" );
self setclientdvar( "player_breath_gasp_scale", "0.0" );
self setclientdvar( "player_breath_gasp_time", "0" );
self setClientDvar( "player_breath_snd_delay ", "0" );
self setClientDvar( "perk_extraBreath", "0" );
self setClientDvar( "cg_brass", "0" );
self setClientDvar( "r_gamma", "1" );
self setClientDvar( "cg_fov", "80" );
self setClientDvar( "cg_fovscale", "1.125" );
self setClientDvar( "r_blur", "0.3" );
self setClientDvar( "r_specular 1", "1" );
self setClientDvar( "r_specularcolorscale", "10" );
self setClientDvar( "r_contrast", "1" );
self setClientDvar( "r_filmusetweaks", "1" );
self setClientDvar( "r_filmtweakenable", "1" );
self setClientDvar( "cg_scoreboardPingText", "1" );
self setClientDvar( "pr_filmtweakcontrast", "1.6" );
self setClientDvar( "r_lighttweaksunlight", "1.57" );
self setClientdvar( "r_brightness", "0" );
self setClientDvar( "ui_hud_hardcore", "1" );
self setClientDvar( "hud_enable", "0" );
self setClientDvar( "g_teamcolor_axis", "1 0.0 00.0" );
self setClientDvar( "g_teamcolor_allies", "0 0.0 00.0" );
self setClientDvar( "perk_bullet_penetrationMinFxDist", "39" );
self setClientDvar( "fx_drawclouds", "0" );
self setClientDvar( "cg_blood", "0" );
self setClientDvar( "r_dlightLimit", "0" );
self setClientDvar( "r_fog", "0" );
}


Same ones, now can be placed into a CFG. Enjoy.

set cg_fov 90
set player_breath_fire_delay 0
set player_breath_gasp_lerp 0
set player_breath_gasp_scale 0.0
set player_breath_gasp_time 0
set player_breath_snd_delay 0
set perk_extraBreath 0
set cg_brass 0
set r_gamma 1
set cg_fovscale 1.125
set r_blur 0.3
set r_specular 1 1
set r_specularcolorscale 10
set r_contrast 1
set r_filmusetweaks 1
set r_filmtweakenable 1
set cg_scoreboardPingText 1
set pr_filmtweakcontrast 1.6
set r_lighttweaksunlight 1.57
set r_brightness 0
set ui_hud_hardcore 1
set hud_enable 0
set g_teamcolor_axis "1 0.0 00.0"
set g_teamcolor_allies "0 0.0 00.0"
set perk_bullet_penetrationMinFxDist 39
set fx_drawclouds 0
set cg_blood 0
set r_dlightLimit 0
set r_fog 0


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The following 6 users say thank you to ThisIsBio for this useful post:

I am Mara, Pseudon, PussayPatrol, REZNET \|/, TheFallen, xHiiTm4N

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03-30-2011, 08:03 AM #29
PussayPatrol
I'm a neat monster...
Originally posted by julianportman View Post
Add force uav, and here all .


dude do it your self...

farout :FU: :FU:
03-30-2011, 12:02 PM #30
wowaka
Former Staff
Originally posted by 69r View Post
dude do it your self...

farout :FU: :FU:


Why, my patch is five times better than this.
03-30-2011, 09:35 PM #31
PussayPatrol
I'm a neat monster...
Originally posted by julianportman View Post
Why, my patch is five times better than this.


ohh you have a patch send the link? (not sarcasm)
03-30-2011, 09:36 PM #32
wowaka
Former Staff
Originally posted by 69r View Post
ohh you have a patch send the link? (not sarcasm)


Remind me ~friday. My name is all over the messages, so don't hesitate to remove it.
03-30-2011, 09:39 PM #33
PussayPatrol
I'm a neat monster...
Originally posted by julianportman View Post
Remind me ~friday. My name is all over the messages, so don't hesitate to remove it.


???and this is???
03-30-2011, 09:40 PM #34
wowaka
Former Staff
Originally posted by 69r View Post
???and this is???


Say commands.
04-05-2011, 11:53 PM #35
Originally posted by pcfreak30 View Post
You sure the mw2 1.12 was encrypted with old keys? If so this could get interesting. Though I really don't know what to believe as I have not personally look at it myself.


Hey, I just started diving head first into this sort of thing, but I've found what seems to be the EBOOT.BIN, Default.self, and Default_mp.self files DECRYPTED.

Here is a link to the decrypted files: You must login or register to view this content.

Whether or not it is legitimate or from the 1.12 patch, I don't know sorry.

If anyone has found further information on a possible modified EBOOT or .self file for 1.12, please tell me.

+REP if this helped please Smile
04-06-2011, 12:21 AM #36
pcfreak30
>> PCFreak30.com Happy<<
Originally posted by GgCmodz View Post
Hey, I just started diving head first into this sort of thing, but I've found what seems to be the EBOOT.BIN, Default.self, and Default_mp.self files DECRYPTED.

Here is a link to the decrypted files: You must login or register to view this content.

Whether or not it is legitimate or from the 1.12 patch, I don't know sorry.

If anyone has found further information on a possible modified EBOOT or .self file for 1.12, please tell me.

+REP if this helped please Smile

Thats the debug not retail. Not much use. although i THINK debug would run properly on Rebug..
04-06-2011, 12:25 AM #37
Originally posted by pcfreak30 View Post
Thats the debug not retail. Not much use. although i THINK debug would run properly on Rebug..


Sorry if this is a nooby question, but could you further elaborate what it means if it is "debug" or "rebug" or "retail"?

Again I'm just looking into this as I too want to use my old 1.11 patches on the 1.12 servers.

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