Post: Modded 1.12 default_mp.self
11-15-2011, 06:03 PM #1
Strike Venom
Top Down Siad Barre
(adsbygoogle = window.adsbygoogle || []).push({}); It's the same as the BO Eboot Hack, you couldn't do anything new, but you don't need to pack your .cfg('s) into a .ff. Cool Man (aka Tustin)

You need to have a backup manager, because you need to add a file(s) to the "disc". (or a Test/Tool station)

Tutorial:

1. Download this : You must login or register to view this content.2. Replace the default_mp.self in hdd0/game/.... with the downloaded one
3. Add a .cfg call "hacks123.cfg" to .../PS3_GAME/USRDIR
4. Fill that .cfg!

UPDATE:
default.self:
You must login or register to view this content.same instructions, just replace the default.self and put your hacks123.cfg into .../PS3_GAME/USRDIR -> mods in campaign/spec ops

Regards,
Strike Venom

P.S.: "scr_claymoredebug 1" is :PBJ:
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The following 7 users say thank you to Strike Venom for this useful post:

04jberry, aerosoul94, DEREKTROTTER, Rainbow Gravity, Roy944, xVz
11-17-2011, 08:15 AM #29
DlBSY993
There's 0nly 1..
Originally posted by xFLAMeHD
if i ever going to host something in MW3, i would take it private, an only my friends i can trust can join. an i will never take it online cos i know if i do it i will get banned.
an when there will be a modded .self or a .ff to MW3 i would wait an see what happens with the other hackers, if they get banned DONT USE IT. if they don't. just keep it private, an only let your really really good PSN friends in your lobby. an tell them to set recording off. then we are all happy. ?
an fallen. dont hack when the modded files get's out on first day. just wait an see what happens to them there do it online. or the same thing that happened to you in black ops will happen again in mw3. :cry:


If you mod the gscs nothing will happen .. you will get banned when you mod your stats and prestige most likely.
11-17-2011, 03:35 PM #30
This for spec ops and campaign
11-17-2011, 06:03 PM #31
Maty360414
dev_hdd0/game/BLUS30377
Originally posted by ZBAZ View Post
I'm just interested to know how the game works, I'd rather not destroy it. Maybe a couple of fun gamemodes Awesome face


i just wish that you release your v5
11-17-2011, 06:19 PM #32
Correy
I'm the Original
Originally posted by xFLAMeHD
oh man :( but i still hope one day we can host 1.11 on 1.12 i still believe on it :happycry:
one day, one day. :happycry:


apperently, according to ihatecompvr we were having a chat about this and he said he's got a friend who actually has done that, he modded the disc.. something like ISO mods like xbox have
11-17-2011, 06:45 PM #33
Strike Venom
Top Down Siad Barre
Originally posted by Correy View Post
apperently, according to ihatecompvr we were having a chat about this and he said he's got a friend who actually has done that, he modded the disc.. something like ISO mods like xbox have


Right, you just need to edit the common_mp.ff to have "old" modded lobbies.
11-18-2011, 12:40 AM #34
moeman1
Do a barrel roll!
so what are you saying so if we edit common_mp.ff we could bring back cl?
11-18-2011, 01:59 AM #35
Originally posted by Maty360414 View Post
i just wish that you release your v5

I've had exams, I'm working on it now
11-18-2011, 03:08 PM #36
Strike Venom
Top Down Siad Barre
Originally posted by moeman1 View Post
so what are you saying so if we edit common_mp.ff we could bring back cl?


Yes, it's quite simple, but you have to iso mod the game, so only with backup manager on <=3.55 or on a test/tool ps3.
11-18-2011, 04:25 PM #37
Correy
I'm the Original
Originally posted by Strike
Right, you just need to edit the common_mp.ff to have "old" modded lobbies.


yeah i know you can do that, but i mean the actual game like i said.

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