Post: 12 Option Menu
12-19-2011, 06:47 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hey guys, here's a tut for the 12-option-menu
I had the idea in my sleep and it turned out that it worked
Just have a look at the coding below and you'll figure it out Winky Winky

    bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr S1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"
bind BUTTON_START "togglemenu"
bind BUTTON_BACK "togglescores"


set S1 "bind DPAD_UP +actionslot 1;bind BUTTON_B vstr S2;vstr Penis"
set S2 "vstr ExitMenu"


set ExitMenu "^1;^1;^1;^1;^1;^1;^1;^1;^1;^1;^1;wait 1;^1;set con_gameMsgWindow0MsgTime 2;bind DPAD_RIGHT +actionslot 4;bind BUTTON_B +stance;bind DPAD_UP vstr S1;bind DPAD_LEFT +actionslot 3;bind BUTTON_RSTICK +melee;"

set Penis "^1[Main_Mods];^5Aiming^0_^1[-];^5Demigod;^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5 Host_Superjump;^5Wallhack;^5Doheart;^5Force_Host;^ 5AC130;^5More;wait 1;vstr MM1"
set MM1 "^1[Main_Mods];^5Aiming^0_^1[-];^5Demigod;^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5 Host_Superjump;^5Wallhack;^5Doheart;^5Force_Host;^ 5AC130;^5More;bind BUTTON_RSTICK vstr AI1;bind DPAD_UP vstr MM11;bind DPAD_DOWN vstr MM2;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM2 "^1[Main_Mods];^5Aiming;^5Demigod^0_^1[-];^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5Host_Super jump;^5Wallhack;^5Doheart;^5Force_Host;^5AC130;^5M ore;bind BUTTON_RSTICK vstr In1;bind DPAD_UP vstr MM1;bind DPAD_DOWN vstr MM3;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM3 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo^0_^1[-];^5Killstreaks;^5UFO;^5Host_Superjump;^5Wallhack;^ 5Doheart;^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr HSJ;bind DPAD_UP vstr MM2;bind DPAD_DOWN vstr MM4;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM4 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ^0_^1[-];^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr FZ1;bind DPAD_UP vstr MM3;bind DPAD_DOWN vstr MM5;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM5 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO^0_^1[-];^5Host_Superjump;^5Wallhack;^5Doheart;^5Force_Hos t;^5AC130;^5More;bind BUTTON_RSTICK vstr LZ1;bind DPAD_UP vstr MM4;bind DPAD_DOWN vstr MM6;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM6 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump^0_^1[-];^5Wallhack;^5Doheart;^5Force_Host;^5AC130;^5More; bind BUTTON_RSTICK vstr WH1;bind DPAD_UP vstr MM5;bind DPAD_DOWN vstr MM7;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM7 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack^0_^1[-];^5Doheart;^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM6;bind DPAD_DOWN vstr MM8;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM8 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart^0_^1[-];^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM7;bind DPAD_DOWN vstr MM9;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM9 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host^0_^1[-];^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM8;bind DPAD_DOWN vstr MM10;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM10 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130^0_^1[-];^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM9;bind DPAD_DOWN vstr MM11;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM11 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130;^5More^0_^1[-];bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM10;bind DPAD_DOWN vstr MM1;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"

set con_gameMsgWindow0Filter "gamenotify"
set con_gameMsgWindow0FadeInTime "0"
set con_gameMsgWindow0FadeOutTime "999"
set con_gameMsgWindow0LineCount "9"
set con_gameMsgWindow0MsgTime "999"
set con_gameMsgWindow0ScrollTime "0"


Basically the most important thing is I've set the fade out time to 999 as menus have options reminiscent of the last. Also on open, I have the menu go through another option first before it goes to the menu. For some reason I couldn't get it to re-open in this coding but I really cbf to figure that out

Just apply what you've got from this to your patch and it'll work, I've already hard other such as NicoBVB90 try it out

Video (not my V5, the options are random as I threw them in there):


(Thanks to Xx--AIDAN--xX for uploading it, my internet is over-capped Happy)

BTW the font is from aero, that's why it looks like 1.11
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The following 14 users say thank you to Rainbow Gravity for this useful post:

aerosoul94, Baby-panama, CrEaTiiOn_BuRn, GarliCS, KCxFTW, User23434, Mr Grumpy, sciz0r, T_m_b07, UnboundUser, VuZe MaGiiK, xChronicModz, Xx--AIDAN--xX, User2340034u
12-23-2011, 12:05 AM #20
Originally posted by XtensionModz View Post
Anything to do with the random spaces in the options/text possibly?

I don't know the spaces as of now but I'm not interested anymore as it's really hard to use and there's more that you can do with it that could ruin the game
12-23-2011, 03:08 PM #21
how can i install the option menu? please tell me :\
12-31-2011, 11:44 AM #22
VuZe MaGiiK
I am error
Originally posted by xRazbaz View Post
Hey guys, here's a tut for the 12-option-menu
I had the idea in my sleep and it turned out that it worked
Just have a look at the coding below and you'll figure it out Winky Winky

    bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr S1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"
bind BUTTON_START "togglemenu"
bind BUTTON_BACK "togglescores"


set S1 "bind DPAD_UP +actionslot 1;bind BUTTON_B vstr S2;vstr Penis"
set S2 "vstr ExitMenu"


set ExitMenu "^1;^1;^1;^1;^1;^1;^1;^1;^1;^1;^1;wait 1;^1;set con_gameMsgWindow0MsgTime 2;bind DPAD_RIGHT +actionslot 4;bind BUTTON_B +stance;bind DPAD_UP vstr S1;bind DPAD_LEFT +actionslot 3;bind BUTTON_RSTICK +melee;"

set Penis "^1[Main_Mods];^5Aiming^0_^1[-];^5Demigod;^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5 Host_Superjump;^5Wallhack;^5Doheart;^5Force_Host;^ 5AC130;^5More;wait 1;vstr MM1"
set MM1 "^1[Main_Mods];^5Aiming^0_^1[-];^5Demigod;^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5 Host_Superjump;^5Wallhack;^5Doheart;^5Force_Host;^ 5AC130;^5More;bind BUTTON_RSTICK vstr AI1;bind DPAD_UP vstr MM11;bind DPAD_DOWN vstr MM2;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM2 "^1[Main_Mods];^5Aiming;^5Demigod^0_^1[-];^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5Host_Super jump;^5Wallhack;^5Doheart;^5Force_Host;^5AC130;^5M ore;bind BUTTON_RSTICK vstr In1;bind DPAD_UP vstr MM1;bind DPAD_DOWN vstr MM3;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM3 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo^0_^1[-];^5Killstreaks;^5UFO;^5Host_Superjump;^5Wallhack;^ 5Doheart;^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr HSJ;bind DPAD_UP vstr MM2;bind DPAD_DOWN vstr MM4;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM4 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ^0_^1[-];^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr FZ1;bind DPAD_UP vstr MM3;bind DPAD_DOWN vstr MM5;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM5 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO^0_^1[-];^5Host_Superjump;^5Wallhack;^5Doheart;^5Force_Hos t;^5AC130;^5More;bind BUTTON_RSTICK vstr LZ1;bind DPAD_UP vstr MM4;bind DPAD_DOWN vstr MM6;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM6 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump^0_^1[-];^5Wallhack;^5Doheart;^5Force_Host;^5AC130;^5More; bind BUTTON_RSTICK vstr WH1;bind DPAD_UP vstr MM5;bind DPAD_DOWN vstr MM7;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM7 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack^0_^1[-];^5Doheart;^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM6;bind DPAD_DOWN vstr MM8;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM8 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart^0_^1[-];^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM7;bind DPAD_DOWN vstr MM9;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM9 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host^0_^1[-];^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM8;bind DPAD_DOWN vstr MM10;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM10 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130^0_^1[-];^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM9;bind DPAD_DOWN vstr MM11;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM11 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130;^5More^0_^1[-];bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM10;bind DPAD_DOWN vstr MM1;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"

set con_gameMsgWindow0Filter "gamenotify"
set con_gameMsgWindow0FadeInTime "0"
set con_gameMsgWindow0FadeOutTime "999"
set con_gameMsgWindow0LineCount "9"
set con_gameMsgWindow0MsgTime "999"
set con_gameMsgWindow0ScrollTime "0"


Basically the most important thing is I've set the fade out time to 999 as menus have options reminiscent of the last. Also on open, I have the menu go through another option first before it goes to the menu. For some reason I couldn't get it to re-open in this coding but I really cbf to figure that out

Just apply what you've got from this to your patch and it'll work, I've already hard other such as NicoBVB90 try it out

Video (not my V5, the options are random as I threw them in there):


(Thanks to Xx--AIDAN--xX for uploading it, my internet is over-capped Happy)

BTW the font is from aero, that's why it looks like 1.11

Is there anyway of getting this on Window1 i have tried with this same method but it only showed the bottom nine options then cut off the screen. i know that it is possible because of the screenshot you posted awhile ago it showed 12 oprions on the window1. Could you please let me know and i found out how to get it to reopen after you close it.Just look in the spoiler and if you feel like updating the post please do so Smile just copy and paste its the exact same just made it so it can reopen Winky Winky
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr S1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"
bind BUTTON_START "togglemenu"
bind BUTTON_BACK "togglescores"


set S1 "bind DPAD_UP +actionslot 1;bind BUTTON_B vstr S2;vstr Penis"
set S2 "vstr ExitMenu;exec buttons_default.cfg"


set ExitMenu "^1;^1;^1;^1;^1;^1;^1;^1;^1;^1;^1;wait 1;^1;set con_gameMsgWindow0MsgTime 2;bind DPAD_RIGHT +actionslot 4;bind BUTTON_B +stance;bind DPAD_UP vstr S1;bind DPAD_LEFT +actionslot 3;bind BUTTON_RSTICK +melee;"

set Penis "^1[Main_Mods];^5Aiming^0_^1[-];^5Demigod;^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5 Host_Superjump;^5Wallhack;^5Doheart;^5Force_Host;^ 5AC130;^5More;wait 1;vstr MM1"
set MM1 "^1[Main_Mods];^5Aiming^0_^1[-];^5Demigod;^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5 Host_Superjump;^5Wallhack;^5Doheart;^5Force_Host;^ 5AC130;^5More;bind BUTTON_RSTICK vstr AI1;bind DPAD_UP vstr MM11;bind DPAD_DOWN vstr MM2;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM2 "^1[Main_Mods];^5Aiming;^5Demigod^0_^1[-];^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5Host_Super jump;^5Wallhack;^5Doheart;^5Force_Host;^5AC130;^5M ore;bind BUTTON_RSTICK vstr In1;bind DPAD_UP vstr MM1;bind DPAD_DOWN vstr MM3;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM3 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo^0_^1[-];^5Killstreaks;^5UFO;^5Host_Superjump;^5Wallhack;^ 5Doheart;^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr HSJ;bind DPAD_UP vstr MM2;bind DPAD_DOWN vstr MM4;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM4 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ^0_^1[-];^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr FZ1;bind DPAD_UP vstr MM3;bind DPAD_DOWN vstr MM5;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM5 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO^0_^1[-];^5Host_Superjump;^5Wallhack;^5Doheart;^5Force_Hos t;^5AC130;^5More;bind BUTTON_RSTICK vstr LZ1;bind DPAD_UP vstr MM4;bind DPAD_DOWN vstr MM6;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM6 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump^0_^1[-];^5Wallhack;^5Doheart;^5Force_Host;^5AC130;^5More; bind BUTTON_RSTICK vstr WH1;bind DPAD_UP vstr MM5;bind DPAD_DOWN vstr MM7;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM7 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack^0_^1[-];^5Doheart;^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM6;bind DPAD_DOWN vstr MM8;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM8 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart^0_^1[-];^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM7;bind DPAD_DOWN vstr MM9;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM9 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host^0_^1[-];^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM8;bind DPAD_DOWN vstr MM10;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM10 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130^0_^1[-];^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM9;bind DPAD_DOWN vstr MM11;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM11 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130;^5More^0_^1[-];bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM10;bind DPAD_DOWN vstr MM1;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"

set con_gameMsgWindow0Filter "gamenotify"
set con_gameMsgWindow0FadeInTime "0"
set con_gameMsgWindow0FadeOutTime "999"
set con_gameMsgWindow0LineCount "9"
set con_gameMsgWindow0MsgTime "999"
set con_gameMsgWindow0ScrollTime "0"


---------- Post added at 05:44 AM ---------- Previous post was at 05:42 AM ----------

Originally posted by xRazbaz View Post
12 Options :wtf:

Is there anyway of getting this on Window1 i have tried with this same method but it only showed the bottom nine options then cut off the screen. i know that it is possible because of the screenshot you posted awhile ago it showed 12 oprions on the window1. Could you please let me know and i found out how to get it to reopen after you close it.Just look in the spoiler and if you feel like updating the post please do so Smile just copy and paste its the exact same just made it so it can reopen Winky Winky
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr S1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"
bind BUTTON_START "togglemenu"
bind BUTTON_BACK "togglescores"


set S1 "bind DPAD_UP +actionslot 1;bind BUTTON_B vstr S2;vstr Penis"
set S2 "vstr ExitMenu;exec buttons_default.cfg"


set ExitMenu "^1;^1;^1;^1;^1;^1;^1;^1;^1;^1;^1;wait 1;^1;set con_gameMsgWindow0MsgTime 2;bind DPAD_RIGHT +actionslot 4;bind BUTTON_B +stance;bind DPAD_UP vstr S1;bind DPAD_LEFT +actionslot 3;bind BUTTON_RSTICK +melee;"

set Penis "^1[Main_Mods];^5Aiming^0_^1[-];^5Demigod;^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5 Host_Superjump;^5Wallhack;^5Doheart;^5Force_Host;^ 5AC130;^5More;wait 1;vstr MM1"
set MM1 "^1[Main_Mods];^5Aiming^0_^1[-];^5Demigod;^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5 Host_Superjump;^5Wallhack;^5Doheart;^5Force_Host;^ 5AC130;^5More;bind BUTTON_RSTICK vstr AI1;bind DPAD_UP vstr MM11;bind DPAD_DOWN vstr MM2;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM2 "^1[Main_Mods];^5Aiming;^5Demigod^0_^1[-];^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5Host_Super jump;^5Wallhack;^5Doheart;^5Force_Host;^5AC130;^5M ore;bind BUTTON_RSTICK vstr In1;bind DPAD_UP vstr MM1;bind DPAD_DOWN vstr MM3;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM3 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo^0_^1[-];^5Killstreaks;^5UFO;^5Host_Superjump;^5Wallhack;^ 5Doheart;^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr HSJ;bind DPAD_UP vstr MM2;bind DPAD_DOWN vstr MM4;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM4 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ^0_^1[-];^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr FZ1;bind DPAD_UP vstr MM3;bind DPAD_DOWN vstr MM5;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM5 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO^0_^1[-];^5Host_Superjump;^5Wallhack;^5Doheart;^5Force_Hos t;^5AC130;^5More;bind BUTTON_RSTICK vstr LZ1;bind DPAD_UP vstr MM4;bind DPAD_DOWN vstr MM6;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM6 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump^0_^1[-];^5Wallhack;^5Doheart;^5Force_Host;^5AC130;^5More; bind BUTTON_RSTICK vstr WH1;bind DPAD_UP vstr MM5;bind DPAD_DOWN vstr MM7;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM7 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack^0_^1[-];^5Doheart;^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM6;bind DPAD_DOWN vstr MM8;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM8 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart^0_^1[-];^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM7;bind DPAD_DOWN vstr MM9;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM9 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host^0_^1[-];^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM8;bind DPAD_DOWN vstr MM10;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM10 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130^0_^1[-];^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM9;bind DPAD_DOWN vstr MM11;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM11 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130;^5More^0_^1[-];bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM10;bind DPAD_DOWN vstr MM1;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"

set con_gameMsgWindow0Filter "gamenotify"
set con_gameMsgWindow0FadeInTime "0"
set con_gameMsgWindow0FadeOutTime "999"
set con_gameMsgWindow0LineCount "9"
set con_gameMsgWindow0MsgTime "999"
set con_gameMsgWindow0ScrollTime "0"
01-01-2012, 01:24 AM #23
Originally posted by VuZe
Is there anyway of getting this on Window1 i have tried with this same method but it only showed the bottom nine options then cut off the screen. i know that it is possible because of the screenshot you posted awhile ago it showed 12 oprions on the window1. Could you please let me know and i found out how to get it to reopen after you close it.Just look in the spoiler and if you feel like updating the post please do so Smile just copy and paste its the exact same just made it so it can reopen Winky Winky
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr S1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"
bind BUTTON_START "togglemenu"
bind BUTTON_BACK "togglescores"


set S1 "bind DPAD_UP +actionslot 1;bind BUTTON_B vstr S2;vstr Penis"
set S2 "vstr ExitMenu;exec buttons_default.cfg"


set ExitMenu "^1;^1;^1;^1;^1;^1;^1;^1;^1;^1;^1;wait 1;^1;set con_gameMsgWindow0MsgTime 2;bind DPAD_RIGHT +actionslot 4;bind BUTTON_B +stance;bind DPAD_UP vstr S1;bind DPAD_LEFT +actionslot 3;bind BUTTON_RSTICK +melee;"

set Penis "^1[Main_Mods];^5Aiming^0_^1[-];^5Demigod;^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5 Host_Superjump;^5Wallhack;^5Doheart;^5Force_Host;^ 5AC130;^5More;wait 1;vstr MM1"
set MM1 "^1[Main_Mods];^5Aiming^0_^1[-];^5Demigod;^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5 Host_Superjump;^5Wallhack;^5Doheart;^5Force_Host;^ 5AC130;^5More;bind BUTTON_RSTICK vstr AI1;bind DPAD_UP vstr MM11;bind DPAD_DOWN vstr MM2;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM2 "^1[Main_Mods];^5Aiming;^5Demigod^0_^1[-];^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5Host_Super jump;^5Wallhack;^5Doheart;^5Force_Host;^5AC130;^5M ore;bind BUTTON_RSTICK vstr In1;bind DPAD_UP vstr MM1;bind DPAD_DOWN vstr MM3;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM3 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo^0_^1[-];^5Killstreaks;^5UFO;^5Host_Superjump;^5Wallhack;^ 5Doheart;^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr HSJ;bind DPAD_UP vstr MM2;bind DPAD_DOWN vstr MM4;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM4 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ^0_^1[-];^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr FZ1;bind DPAD_UP vstr MM3;bind DPAD_DOWN vstr MM5;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM5 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO^0_^1[-];^5Host_Superjump;^5Wallhack;^5Doheart;^5Force_Hos t;^5AC130;^5More;bind BUTTON_RSTICK vstr LZ1;bind DPAD_UP vstr MM4;bind DPAD_DOWN vstr MM6;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM6 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump^0_^1[-];^5Wallhack;^5Doheart;^5Force_Host;^5AC130;^5More; bind BUTTON_RSTICK vstr WH1;bind DPAD_UP vstr MM5;bind DPAD_DOWN vstr MM7;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM7 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack^0_^1[-];^5Doheart;^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM6;bind DPAD_DOWN vstr MM8;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM8 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart^0_^1[-];^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM7;bind DPAD_DOWN vstr MM9;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM9 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host^0_^1[-];^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM8;bind DPAD_DOWN vstr MM10;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM10 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130^0_^1[-];^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM9;bind DPAD_DOWN vstr MM11;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM11 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130;^5More^0_^1[-];bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM10;bind DPAD_DOWN vstr MM1;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"

set con_gameMsgWindow0Filter "gamenotify"
set con_gameMsgWindow0FadeInTime "0"
set con_gameMsgWindow0FadeOutTime "999"
set con_gameMsgWindow0LineCount "9"
set con_gameMsgWindow0MsgTime "999"
set con_gameMsgWindow0ScrollTime "0"


---------- Post added at 05:44 AM ---------- Previous post was at 05:42 AM ----------


Is there anyway of getting this on Window1 i have tried with this same method but it only showed the bottom nine options then cut off the screen. i know that it is possible because of the screenshot you posted awhile ago it showed 12 oprions on the window1. Could you please let me know and i found out how to get it to reopen after you close it.Just look in the spoiler and if you feel like updating the post please do so Smile just copy and paste its the exact same just made it so it can reopen Winky Winky
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr S1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "+actionslot 4"
bind BUTTON_START "togglemenu"
bind BUTTON_BACK "togglescores"


set S1 "bind DPAD_UP +actionslot 1;bind BUTTON_B vstr S2;vstr Penis"
set S2 "vstr ExitMenu;exec buttons_default.cfg"


set ExitMenu "^1;^1;^1;^1;^1;^1;^1;^1;^1;^1;^1;wait 1;^1;set con_gameMsgWindow0MsgTime 2;bind DPAD_RIGHT +actionslot 4;bind BUTTON_B +stance;bind DPAD_UP vstr S1;bind DPAD_LEFT +actionslot 3;bind BUTTON_RSTICK +melee;"

set Penis "^1[Main_Mods];^5Aiming^0_^1[-];^5Demigod;^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5 Host_Superjump;^5Wallhack;^5Doheart;^5Force_Host;^ 5AC130;^5More;wait 1;vstr MM1"
set MM1 "^1[Main_Mods];^5Aiming^0_^1[-];^5Demigod;^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5 Host_Superjump;^5Wallhack;^5Doheart;^5Force_Host;^ 5AC130;^5More;bind BUTTON_RSTICK vstr AI1;bind DPAD_UP vstr MM11;bind DPAD_DOWN vstr MM2;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM2 "^1[Main_Mods];^5Aiming;^5Demigod^0_^1[-];^5Unlimited_Ammo;^5Killstreaks;^5UFO;^5Host_Super jump;^5Wallhack;^5Doheart;^5Force_Host;^5AC130;^5M ore;bind BUTTON_RSTICK vstr In1;bind DPAD_UP vstr MM1;bind DPAD_DOWN vstr MM3;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM3 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo^0_^1[-];^5Killstreaks;^5UFO;^5Host_Superjump;^5Wallhack;^ 5Doheart;^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr HSJ;bind DPAD_UP vstr MM2;bind DPAD_DOWN vstr MM4;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM4 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ^0_^1[-];^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr FZ1;bind DPAD_UP vstr MM3;bind DPAD_DOWN vstr MM5;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM5 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO^0_^1[-];^5Host_Superjump;^5Wallhack;^5Doheart;^5Force_Hos t;^5AC130;^5More;bind BUTTON_RSTICK vstr LZ1;bind DPAD_UP vstr MM4;bind DPAD_DOWN vstr MM6;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM6 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump^0_^1[-];^5Wallhack;^5Doheart;^5Force_Host;^5AC130;^5More; bind BUTTON_RSTICK vstr WH1;bind DPAD_UP vstr MM5;bind DPAD_DOWN vstr MM7;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM7 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack^0_^1[-];^5Doheart;^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM6;bind DPAD_DOWN vstr MM8;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM8 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart^0_^1[-];^5Force_Host;^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM7;bind DPAD_DOWN vstr MM9;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM9 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host^0_^1[-];^5AC130;^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM8;bind DPAD_DOWN vstr MM10;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM10 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130^0_^1[-];^5More;bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM9;bind DPAD_DOWN vstr MM11;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"
set MM11 "^1[Main_Mods];^5Aiming;^5Demigod;^5Unlimited_Ammo;^5Killstreaks ;^5UFO;^5Host_Superjump;^5Wallhack;^5Doheart;^5For ce_Host;^5AC130;^5More^0_^1[-];bind BUTTON_RSTICK vstr KC1;bind DPAD_UP vstr MM10;bind DPAD_DOWN vstr MM1;bind BUTTON_B vstr S2;bind DPAD_RIGHT vstr LM1;bind DPAD_LEFT vstr GSTN1;"

set con_gameMsgWindow0Filter "gamenotify"
set con_gameMsgWindow0FadeInTime "0"
set con_gameMsgWindow0FadeOutTime "999"
set con_gameMsgWindow0LineCount "9"
set con_gameMsgWindow0MsgTime "999"
set con_gameMsgWindow0ScrollTime "0"

Yeah I'm not using that but the one I'm using will re-open. Also doing it for window1 is confidential, I learnt it from aero but I shouldn't say anything until he releases
01-01-2012, 01:49 AM #24
VuZe MaGiiK
I am error
Originally posted by xRazbaz View Post
Yeah I'm not using that but the one I'm using will re-open. Also doing it for window1 is confidential, I learnt it from aero but I shouldn't say anything until he releases

Yeah aero seems too know alot haha i just am not sure if he will release it because he said he was done with Mw2 :(
01-01-2012, 01:51 AM #25
Xx--AIDAN--xX
One Man Army
Originally posted by VuZe
Yeah aero seems too know alot haha i just am not sure if he will release it because he said he was done with Mw2 :(
if hes done with mw2 what a better way to leave tbf
01-01-2012, 02:29 AM #26
VuZe MaGiiK
I am error
Originally posted by xX View Post
if hes done with mw2 what a better way to leave tbf

Yeah good point you got there i hope he releases how to rearange the game menus and change the fog color etc that stuff would be fun to play around with because im getting bored playing around with codes so i wanna move on to the string modding. Winky Winky

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