Post: Infected for MW2 (the way it was meant to be)
02-22-2012, 06:34 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Infected for MW2:
This project was to re-create infected without all of the ****ing bugs, and dumbass settings IW left behind for us. I am porting to MW2 with updates on what I fixed

Objective:
If you are a human, your objective is to survive untill the game ends. If you a zombie the objective is to kill all the humans. The way the gamemode is programmed you can win/lose by the number of players on your team (like mw3). I added a few things, and fixed IW's gay ass shit, and I hope you enjoy.


Classes:
These are randomly selected at game start, they also tell you what kind of classes you get at game start. The classes go together also

Zombie Class 1:

  • Primary: tac knife m9
  • Equipment: None
  • Perk 1: Marathon
  • Perk 2: Lightweight
  • Perk 3: Commando

Human Class 1:

  • Primary: Striker Extended Mags
  • Equipment: Claymore (buggy and not spawning atm)
  • Perk 1: sleight of hand
  • No perk2, or perk 3

Zombie Class 2:

  • Primary: tac knife m9
  • Equipment: Throwing Knife
  • Perk 1: Marathon
  • Perk 2: Lightweight
  • Perk 3: Commando

Human Class 2:

  • Primary: AK47 (fall) extended mags
  • Equipment: C4
  • Perk 1: Sleight of Hand
  • No perks 2, or 3


Video of this:


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The following 5 users say thank you to Jakes625 for this useful post:

Choco, KingcreekS, LightModz, T_m_b07,
02-22-2012, 06:39 AM #2
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COD
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Originally posted by SatanicHispanic View Post
I really enjoy playing infected on MW3, but IW ****ed it up so bad, so I was hoping we could have some fun with it on MW2. It's going be exactly like infected, but with different run speeds, and class layouts.

Tell me what you want fixed with the MW3 version, and in this version it will be fixed. This is meant to be fun, and a fairly small code. so it doesn't take up 10 gsc's in one patch like hawkinz(although I admire his work)

Want do you think on this project? I would definately like feedback.

sounds good, no death barriers apart from elevators make sure they are blocked. Have the option to have throwing knife aswell.
02-22-2012, 01:42 PM #3
Originally posted by D View Post
sounds good, no death barriers apart from elevators make sure they are blocked. Have the option to have throwing knife aswell.


tbh I hated throwing knives, it's hard for humans to survive.

I'll make a bunch if different classes Winky Winky
02-22-2012, 01:49 PM #4
247Yamato
< ^ > < ^ >
No Hope Zombie Mod by Nukem is more or less the same idea as infected, is older and much better.
02-22-2012, 03:15 PM #5
KingcreekS
NOTHING IS IMPOSSIBL
I really enjoy Infected , go to do it is a great idea hispanic Smile
02-22-2012, 05:15 PM #6
V
Originally posted by 247Yamato View Post
No Hope Zombie Mod by Nukem is more or less the same idea as infected, is older and much better.


Thars like BO zombies much different
02-22-2012, 05:52 PM #7
247Yamato
< ^ > < ^ >
Originally posted by SatanicHispanic View Post
V

Thars like BO zombies much different


No, is not the same as Black Ops zombies, the gameplay is the same as infected but with night, fog and shop.
02-22-2012, 10:38 PM #8
Originally posted by InsertUserHere View Post
Throwing knifes r ghey.

I might add them to one of the gametypes. good on some, not all though.
02-22-2012, 11:54 PM #9
bluer105
I defeated!
Infected was nothing but a ripoff of hawkins zombies.
02-22-2012, 11:58 PM #10
Originally posted by bluer105 View Post
Infected was nothing but a ripoff of hawkins zombies.


yeah, so you can have a mini hawkins zombies in your patch :fa:

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