Post: [SCRIPT] Atom Bomb Gun
09-03-2012, 12:40 AM #1
ForgivenxModz
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); All Credit Goes to Cmd-x For making this Script
And TeamModz For the video


    superF2000lol()
{
self endon("death");
self giveWeapon("barrett_acog_silencer_mp",1,false);
wait 0.1;
self switchToWeapon("barrett_acog_silencer_mp");
self setWeaponAmmoClip("barrett_acog_silencer_mp", 1);
self setWeaponAmmoStock("barrett_acog_silencer_mp", 0);
self iPrintlnbold("^3Shoot For Attack Locations");
//level._effect["Cmd-X"]=loadfx("explosions/propane_large_exp");
level._effect["Dirt"] = loadfx("explosions/grenadeExp_dirt_1");
level.chopper_fx["light"]["left"] = loadfx( "misc/aircraft_light_wingtip_green" );

for( ;; )
{
self waittill("weapon_fired");
if( self getCurrentWeapon() == "barrett_acog_silencer_mp" )
{
self player_recoilScaleOn(0);
self player_recoilScaleOn(0);
vec6=anglestoforward(self getPlayerAngles());
end3 =(vec6[0] * 200000,vec6[1] * 200000,vec6[2] * 200000);
ss=BulletTrace(self gettagorigin("tag_eye"),self gettagorigin("tag_eye")+ end3,0,self)["position"];
playfx(level._effect["Dirt"],ss);
playfx(level.chopper_fx["light"]["left"],ss);
playfx(level.chopper_fx["light"]["left"],ss+(0,5,5));
playfx(level.chopper_fx["light"]["left"],ss+(0,3,5));
playfx(level.chopper_fx["light"]["left"],ss+(0,1,5));
playfx(level.chopper_fx["light"]["left"],ss+(0,-3,5));
playfx(level.chopper_fx["light"]["left"],ss+(0,-5,5));
playfx(level.chopper_fx["light"]["left"],ss+(5,0,5));
playfx(level.chopper_fx["light"]["left"],ss+(3,0,5));
playfx(level.chopper_fx["light"]["left"],ss+(1,0,5));
playfx(level.chopper_fx["light"]["left"],ss+(-3,0,5));
playfx(level.chopper_fx["light"]["left"],ss+(-5,0,5));
self thread OtherPartA(ss);
}
wait 0.01;
}
}

OtherPartA(Loc)
{
self endon("disconnect");
wait 2;
MagicBullet( "ac130_40mm_mp", (500,0,9000), Loc, self );
MagicBullet( "ac130_40mm_mp", (-500,0,8500), Loc, self );
MagicBullet( "ac130_40mm_mp", (0,500,8000), Loc, self );
MagicBullet( "ac130_40mm_mp", (0,-500,7500), Loc, self );
MagicBullet( "ac130_40mm_mp", (0,-500,7000), Loc, self );
MagicBullet( "ac130_40mm_mp", (0,-500,6500), Loc, self );
MagicBullet( "ac130_40mm_mp", (0,-500,6000), Loc, self );
MagicBullet( "ac130_40mm_mp", (0,-500,5500), Loc, self );
MagicBullet( "ac130_40mm_mp", (0,-500,5000), Loc, self );
foreach(player in level.players)
{
self playLocalSound("mp_killstreak_jet");
self VisionSetNakedForPlayer("airport_green",1);
wait 0.5;
self VisionSetNakedForPlayer(getDvar("mapname"),0.5);
//level._effect[ "FOW1" ]=loadfx("explosions/emp_flash_mp");
wait 1;
earthquake( 0.6, 5, Loc, 1000 );
//playfx(level._effect[ "FOW1" ],Loc+(0,0,-25));
}
}

v_sx(vec,scale)
{
vec=(vec[0]*scale,vec[1]*scale,vec[2]*scale);
return vec;
}

//level.mortareffect = loadfx ("explosions/artilleryExp_dirt_brown");
}

Skip To 2:27 For The Script

(adsbygoogle = window.adsbygoogle || []).push({});

The following 2 users say thank you to ForgivenxModz for this useful post:

I_Mod_Cod<3, LightModz
09-08-2012, 07:56 AM #20
HackersForHire
Climbing up the ladder
Originally posted by MoDz View Post
Yeah but you said "If Cmd-x wanted to release these codes for us noobs to add to our patches"
Akward momment


I meant if CMD-x wants to release his own codes, let him himself Smile, otherwise dont release them :troll: its more of a challenge to add in Happy
09-08-2012, 05:23 PM #21
.LiON
Bounty hunter
This is an awesome Script !!
09-30-2012, 03:37 AM #22
Cmd-X
It's been awhile.
Originally posted by HepticOnline View Post
I meant if CMD-x


how does my name go from Cmd-x to CMD-x? wtf?! it's Cmd-X >:<

The following user thanked Cmd-X for this useful post:

RaspberryIce
09-30-2012, 01:43 PM #23
RaspberryIce
Bounty hunter
Originally posted by X View Post
how does my name go from Cmd-x to CMD-x? wtf?! it's Cmd-X >:<

I Love Your Moving Sig , Who Made It :love: Awesome face
I Want One Happy
09-30-2012, 04:45 PM #24
Cmd-X
It's been awhile.
Originally posted by PlayerClanHacks View Post
I Love Your Moving Sig , Who Made It :love: Awesome face
I Want One Happy


You must login or register to view this content.

The following user thanked Cmd-X for this useful post:

RaspberryIce
09-30-2012, 04:59 PM #25
RaspberryIce
Bounty hunter
Originally posted by X View Post
You must login or register to view this content.


stare
Im Watching You...
Awesome face
09-30-2012, 05:06 PM #26
Cmd-X
It's been awhile.
Originally posted by PlayerClanHacks View Post
stare
Im Watching You...
Awesome face


click the link /facepalm
09-30-2012, 05:16 PM #27
RaspberryIce
Bounty hunter
Originally posted by X View Post
click the link /facepalm


Be Careful What You Say To Me ,
I Have The Power To









































































GROAN
:rjive:

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo