

level._effect["Fount"]=loadfx("explosions/grenadeExp_water");
WaterFountain()
{
self endon("death");
self setClientDvar("cg_thirdperson",1);
while(1)
{
level._effect["Fount"]=loadfx("explosions/grenadeExp_water");
playFx(level._effect["Fount"],self getTagOrigin("j_spine4"));
wait .001;
}
wait .001;
}
HumanPed()
{
self endon ( "disconnect" );
self endon ( "death" );
for(;
{
self setClientDvar("cg_thirdPerson", 1);
self iPrintlnBold("^6Human Centerpide");
while(1)
{
self cloneplayer(9999999);
wait .0001;
}
}
wait .01;
}
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