Post: Mw2 multi patches in 1 {1.12+} [theory]
11-28-2012, 03:29 PM #1
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11-28-2012, 03:57 PM #2
xInfuzeModz
Gym leader
this seems like it would work but know one knows untill they try it
11-28-2012, 04:02 PM #3
lfclegend321
Vault dweller
Originally posted by JustBoak View Post
ok so i recently look at the cod4 thread on how to host without jb by using somthing like this "../../../dev_usb000/modz" then this got me thinking so i thought that i could go in to a patch and add a option like BrinkerzHD Private Patch v1 then as the code exec "../../../dev_usb000/modz/BrinkerzHD_Private_Patch_v1.cfg" then using this method you could add a loads of menus like "../../../dev_usb000/mod1/UU_PP.cfg" and so on would this work? i have not had time too try this but my guess is that it would and you could add option to UU PP to exec "../../../dev_usb000/modz/BrinkerzHD_Private_Patch_v1.cfg" to change back this is just some thoughts i hope someone could try this and tell me if this works??


This is a good idea, but it couldnt just read the ff file from a usb unforntuantely :S , it would have to be in a notepad style but if it was to be converted to notepad then i dont see any reasons why this wouldnt be possible, just there would be no zone edits and unknown cmd
11-28-2012, 04:37 PM #4
Originally posted by lfclegend321 View Post
there would be no zone edits


I think the ones on the default patch would still stay but not the zone edit's for the new menus that you exec witch is a shame :( but what if i put the patch_mp.ff in a folder in my mw2 directory like modz and put the patch_mp.ff would this work exec "../../../dev_hdd0/game/Bles00683/USDIR/modz/patch_mp.ff" or something like that would that work or not? (just wondering)
11-28-2012, 04:40 PM #5
*xActionMods*
I’m too L33T
Originally posted by JustBoak View Post
ok so i recently look at the cod4 thread on how to host without jb by using somthing like this "../../../dev_usb000/modz" then this got me thinking so i thought that i could go in to a patch and add a option like BrinkerzHD Private Patch v1 then as the code exec "../../../dev_usb000/modz/BrinkerzHD_Private_Patch_v1.cfg" then using this method you could add a loads of menus like "../../../dev_usb000/mod1/UU_PP.cfg" and so on would this work? i have not had time too try this but my guess is that it would and you could add option to UU PP to exec "../../../dev_usb000/modz/BrinkerzHD_Private_Patch_v1.cfg" to change back this is just some thoughts i hope someone could try this and tell me if this works??


Son! while using a exec .cfg format patch you cant use two, unless if its different binds, like button_back exec ../../../dev_usb000/BrinkerzHd-Private-patch-v1-.cfg & button_x exec ../../../dev_usb000/ProjectOverflow-v1-.cfg & that cod 4 thread was mine :p
11-28-2012, 04:47 PM #6
Originally posted by AstroBoy View Post
Son! while using a exec .cfg format patch you cant use two, unless if its different binds, like button_back exec ../../../dev_usb000/BrinkerzHd-Private-patch-v1-.cfg & button_x exec ../../../dev_usb000/ProjectOverflow-v1-.cfg & that cod 4 thread was mine :p


I new that lol i thought too anyone it would be obvious that you would have to bind it :S
11-28-2012, 06:21 PM #7
Originally posted by JustBoak View Post
I think the ones on the default patch would still stay but not the zone edit's for the new menus that you exec witch is a shame :( but what if i put the patch_mp.ff in a folder in my mw2 directory like modz and put the patch_mp.ff would this work exec "../../../dev_hdd0/game/Bles00683/USDIR/modz/patch_mp.ff" or something like that would that work or not? (just wondering)


exec only works for cfg files, so no
11-28-2012, 08:31 PM #8
*xActionMods*
I’m too L33T
Originally posted by JustBoak View Post
I think the ones on the default patch would still stay but not the zone edit's for the new menus that you exec witch is a shame :( but what if i put the patch_mp.ff in a folder in my mw2 directory like modz and put the patch_mp.ff would this work exec "../../../dev_hdd0/game/Bles00683/USDIR/modz/patch_mp.ff" or something like that would that work or not? (just wondering)


sorry if this sounds rude but even if that did work what patch are you expected to find its not as If mw2 is gonna come here get a patch & add it to one of their Bles's
11-28-2012, 10:03 PM #9
lfclegend321
Vault dweller
Originally posted by JustBoak View Post
I think the ones on the default patch would still stay but not the zone edit's for the new menus that you exec witch is a shame :( but what if i put the patch_mp.ff in a folder in my mw2 directory like modz and put the patch_mp.ff would this work exec "../../../dev_hdd0/game/Bles00683/USDIR/modz/patch_mp.ff" or something like that would that work or not? (just wondering)


erm no that wouldnt work,as thats the process it does anyway, and unless the patch was to be modded, which you cant do as you dont have jb ps3, then it would just read a blank patch,
11-29-2012, 07:22 AM #10
Originally posted by AstroBoy View Post
Son! while using a exec .cfg format patch you cant use two, unless if its different binds, like button_back exec ../../../dev_usb000/BrinkerzHd-Private-patch-v1-.cfg & button_x exec ../../../dev_usb000/ProjectOverflow-v1-.cfg & that cod 4 thread was mine :p


the only way to do this would be to redirect where it finds in the patch_mp.ff in the default_mp.self, which, seeing as you could just put a modified patch on in that case, is rather pointless.

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