Post: Mw2 multi patches in 1 {1.12+} [theory]
11-28-2012, 03:29 PM #1
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11-29-2012, 07:39 AM #11
Originally posted by JustBoak View Post
ok so i recently look at the cod4 thread on how to host without jb by using somthing like this "../../../dev_usb000/modz" then this got me thinking so i thought that i could go in to a patch and add a option like BrinkerzHD Private Patch v1 then as the code exec "../../../dev_usb000/modz/BrinkerzHD_Private_Patch_v1.cfg" then using this method you could add a loads of menus like "../../../dev_usb000/mod1/UU_PP.cfg" and so on would this work? i have not had time too try this but my guess is that it would and you could add option to UU PP to exec "../../../dev_usb000/modz/BrinkerzHD_Private_Patch_v1.cfg" to change back this is just some thoughts i hope someone could try this and tell me if this works??


You can do that or just add in the patch itself.

and yes this works..

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Komet웃
11-29-2012, 02:09 PM #12
*xActionMods*
I’m too L33T
Originally posted by FuntCase View Post
the only way to do this would be to redirect where it finds in the patch_mp.ff in the default_mp.self, which, seeing as you could just put a modified patch on in that case, is rather pointless.


that didn't make any sense to me.
11-29-2012, 04:04 PM #13
Originally posted by AstroBoy View Post
that didn't make any sense to me.


basically, reading the patch_mp.ff off of a usb is a no go as you would need a jb/cfw ps3 to make the default_mp.self read it off of the usb

---------- Post added at 11:04 AM ---------- Previous post was at 11:02 AM ----------

Originally posted by AstroBoy View Post
Son! while using a exec .cfg format patch you cant use two, unless if its different binds, like button_back exec ../../../dev_usb000/BrinkerzHd-Private-patch-v1-.cfg & button_x exec ../../../dev_usb000/ProjectOverflow-v1-.cfg & that cod 4 thread was mine :p


why not just use exec inside of the cfg on your usb to run another cfg? Works for me...
11-29-2012, 04:12 PM #14
*xActionMods*
I’m too L33T
Originally posted by FuntCase View Post
basically, reading the patch_mp.ff off of a usb is a no go as you would need a jb/cfw ps3 to make the default_mp.self read it off of the usb

---------- Post added at 11:04 AM ---------- Previous post was at 11:02 AM ----------



why not just use exec inside of the cfg on your usb to run another cfg? Works for me...


i didn't say anything about executing a patch_mp.ff son, + why i didnt ask if it works or not for you this aint my thread.
11-29-2012, 04:54 PM #15
Originally posted by AstroBoy View Post
i didn't say anything about executing a patch_mp.ff son, + why i didnt ask if it works or not for you this aint my thread.


I was stating the fact that it works...

Plus Tbh this can be done in one cfg, just tweak thefallens menuchanger a little bit...
EDIT: just realised what I did lol, clicked on reply to you instaed of the OP because am on phone lol :/
11-29-2012, 05:38 PM #16
*xActionMods*
I’m too L33T
Originally posted by FuntCase View Post
I was stating the fact that it works...

Plus Tbh this can be done in one cfg, just tweak thefallens menuchanger a little bit...
EDIT: just realised what I did lol, clicked on reply to you instaed of the OP because am on phone lol :/


Why would i need thefallens Menu Changer to the patch i just copy all the codes over to notepad++ & change the style of the Menu....
11-29-2012, 09:42 PM #17
Originally posted by AstroBoy View Post
Why would i need thefallens Menu Changer to the patch i just copy all the codes over to notepad++ & change the style of the Menu....


No, it just lets you pick what menu you want via dpad down...just ergonomically the nicest way of doing it...

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