I'm downloading a torrent of it ATM, very interesting.
---------- Post added at 01:49 PM ---------- Previous post was at 12:52 PM ----------
Update:
I looked through about 50 pages of this guide and this is what I found. One or Two I may have misread, and there's bound to be something I missed, but I tried!
- In Private Game, there is a 6th option under Gameplay Options. It reads Die Hard Mode. This allows you to be revived when downed, similar to WaW.
- 5th Deathstreak, called Death Man's Hand.
- Callsign & Killstreaks option called just Killstreak Rewards.
- 3rd perk is blue, has commando icon and says 'Faster (something) (something)'.
- Numerous different titles and emblems.
- 2 Killstreaks have different names:
Tactical Nuke > Nuclear Strike
Predator Missile > Hell-Fire
- Different icons for each killstreak.
- Chopper-Gunner is a 10KS, EMP is 11KS alongside AC-130.
- 3 extra options under Barracks.
- Care Packages never used to contain Ressuplies.
- Deathstreaks used to be N/A in SnD, unlike now where dieing 3 rounds in a row w/o a kill will give you painkiller.
- Death From Above title used to be obtained from a Harrier Challenge, not AC-130.
- Tactial Insertions used to be more like glow sticks w/ the glow in the middle.
- Pic in laptops used to be different.
-'You Killed (someone)' used to pop up in the corner unlike now where it pops up in the middle.
Also worth noting is that it says "You can also camp in a free-for-all to rack up some killstreak rewards."
It then says later on "Camping is a tradition in TDM. It's an art. Because you're silent, you have a better chance of remaining hidden. When enemies pass your position, pick them off."
It appears I've figured out why everyone sets out w/ this camping mentality in MW2; IW wanted them to.
Never mind :rolleyes: