I do actually like the game and my stats are better than I was on any COD. Some of that is getting better over the years but majority os me taking advantage of the worst COD players in the series. My issue isn't that I think the game is super easy and anybody can beast. My issue is in previous COD games scrubby players got owned. On this game they still get owned but get Death Streaks, Stealth Bombers, EMPs and Air Drops as a reward for getting owned.
Originally posted by Shootprado
I think the point system thing was a GREAT idea.
Yea the stealth bomber is gay but use the Trophy System if it bothers you so bad.
Me personally i cannot get a kill with them.
Let the noobs get those long killstreaks towards the end of game, but the good players only need 5 kills, 5 to get a pred and kill it.
Not a big problem
My issue is that I have been 1 away from Osprey or Assault Jugg and hear a Noob Bomber, run in a building for cover and get shitted on by some splitscreen player who is 12-15 at the time. A less selfish issue is the general fact ANYBODY can get it. I might try trophy but losing Flash hurts
Originally posted by Scudtastic
i love hearing the stealth bomber sound.. take a look at the leaderboard before it hovers over.. and see a bunch of shit k/d ratios on the opposing team.
well deserved.
and yes.. it, imo, is the biggest noob friendly COD yet.
I'd say 3/5 times the person who just called in a Multi Kill Noob Bomber was 10-15 before he called it in. I realize Support's purpose but it honestly has become the scrubs' Strike Package. Also, I think most players suck at this game which makes me wonder if Stealth Bomber and EMP were harder how much worse players would be. My gripe is Support gives scrubs players they have no business getting.
Originally posted by reddragon3999
for me cod has been noob friendly sense mw2. infinity ward saw that most of there audience is little kids that cant even buy the game and they made it mostly for them.
Radical idea: "Overpowered" things help good players MORE than bad players.
Outside of Noobtubes(which it's overuse can't be disnissed I realize) MW2 wasn't as noob friendly. If you had no skill, awareness, aim or tried to run around quick scoping chances are you weren't getting getting big killstreaks so all you could do is be that troll who quick scopes a guy a few kills from his Nuke. In MW3 that same scrub ass player will get a Stealth Bomber or EMP your Osprey Gunner.
Black Ops' Blackbird and FAMAS/AK74u were prime examples of why overpowered things shouldn't be nerfed because they normally favor GOOD players anyway. Blackbird could help a splitscreener get a few kills he wouldn't get however if you give a good player a Blackbird, he won't die and is damn near guaranteed Dogs.
FAMAS/74u were at times annoying but when you we take off our crybaby hats, those guns benefitted good players. You give a 0.70 k/d player those guns and he could improve to 0.80 at best since guns can't improve the other things associated with being decen. You give a 1.4 k/d guy those guns and he could be 1.7 or more. Point is, you put something overpowered in a noobs' hands he gets slightly more kills BUT put that in a good players' hands and he will RAPE. That's why I think gun nerfs just benefit bad players. You think a splitscreen player with a Type 95 is really going to instantly become good with that gun alone.
MW3's noobs get rewarded with lame ass Support killstreaks and Death Streaks. MW2 at least made you earn things and any noob couldn't pick up the game and do well.