Post: Gun nerfs
12-12-2011, 07:54 PM #1
Truth
Respect da BEST
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Originally posted by another user
Hot Fix Updates (Releasing Today 12/12/11):

Fire rate normalization for Assault Rifles with undermounts

FMG9 Re-balancing (Nerf)

Akimbo FMG9 Re-balancing (Nerf)

Fix for Shotgun's with Extended Mags (Prevents them from shooting more pellets than intended)

Type95 Re-balancing (Nerf) - Reduce hipspread.

Fix for ACR with Red Dot / Shotgun

Fix Type 95 bug related to dropping it.

Fix map exploits on Dome


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I think the 95 is a need nerf and the akimbo fmg, the undermounts like CM109 i could care less that gun is so bad without it now..
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I_BULLET_I
12-13-2011, 01:11 PM #20
BuffaloBooker
pwn'n noobs since 1984
type 95 needed to be nerfed....it was crazy tough....almost a guaranteed 2 bullet kill
12-13-2011, 01:19 PM #21
Are you kidding me? They're going to nerf the shotguns?

They're absolutely worthless unless you have extended mags on them. If it takes two shots from a shotgun to kill you and you're only 20 feet away from it, then you live in another world because that's not realistic at all. :argh:

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Pyrochemical
12-13-2011, 01:30 PM #22
Shotguns are already underpowered in this game, what's the point is making them even more underpowered?
12-13-2011, 01:33 PM #23
lemm
TEH LEMM
Well, to be fair, they are fixing a bug which happens to nerf a shotgun only with extended mags.

I will say that they need to boost the shotguns stock value without attachments.

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cbr400rr
12-13-2011, 06:55 PM #24
Porter_Justice
Cake is a lie
Originally posted by BuffaloBooker View Post
type 95 needed to be nerfed....it was crazy tough....almost a guaranteed 2 bullet kill
they only nerfed hipfire so it's still tough...
12-13-2011, 11:55 PM #25
BuffaloBooker
pwn'n noobs since 1984
well...something is better than nothing i guess
12-14-2011, 01:42 AM #26
D-lyfe
Are you high?
i dont see how that nerf for the type 95 does much but we will see as its still imo over powered, but nerfing the FMG9 was pointless as people will just move onto the next one so they will end up having to nerf them all im sure
12-14-2011, 02:46 AM #27
Porter_Justice
Cake is a lie
Originally posted by lyfe View Post
i dont see how that nerf for the type 95 does much but we will see as its still imo over powered, but nerfing the FMG9 was pointless as people will just move onto the next one so they will end up having to nerf them all im sure
I think the below average ability of burst guns like M16 in BO and this game makes the gun seem better than it is. In BO in particular you often had to 6 burst people at medium range while they spray you with AUG, FAMAS, MP5,etc .If you're accurate and have a reliable connection Type 95 is BEAST but this idea that it's super easy to use is false if you're not very accuarate, or are on a smaller map or generally don't have map knowledge. A gun like ACR or Scar is far more easier to pick up and play with. The FAMAS on BO for example was considered overpowered but it was great from midrange,close and long range with predictable recoil. Type 95 isn't a gun you can beast with in every situation and there is little room for error.
12-14-2011, 03:33 AM #28
Here is a demonstration of the nerfs


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