Originally posted by boss10000
Warning you may not agree with the following....
1) remove all deathe streaks
2) nerf assasin (immune to everything) split into two perks, perk 1 immune to UAV (pro imune to counter UAV plus no red name), perk 2 immune to the rest e.g portable radar (pro immune to EMP) both would be red perks
3) buff LMGs to be usfull instead of just spray guns
4) nerf hip firing (if you hip fire you do less damage etc)
5) buff shotguns to be like MW2 but as primaries
6) "MAYBE" make quick draw mot work with snipers to reduce Quick Scoping
This are what i think needs changing i have left out spawn etc cause there obviouse this is my personal changes to the game...
1. Agree.....
2. Two problems first one is how good the radar is. Second is other stealth perks not being in the same group.
All stealth perks should be in the same group period. You can't pair them up into a super stealth class.
Simple logic and balance i fail to see how they missed that.
Only problem then your need to buff up footsteps sounds to counter them all being in the same group. IF you not noticed they reduced the sounds compared to past games.
Radar is a interesting problem.....how does one change it ?
Do you go back to the old school radar where it never showed a map and just dots or do you reduce how long people are on the radar. Or do you remove it so no radar unless you get a UAV ?
Or just show where you are ?
I would say reduce how bright somebody appears on it and how long. That way your not forcing people to use a sil on guns
Along with showing only where you are
IW does have some brains cause they never added in the new type of radar in the trailers. Which would mean more UAV spam and less people wanting to move.
Unless people not noticed that
3. They should give LMGs no damage drop off.....would be balanced by the high damage and low ROF :/
Weapon balance is off in this game by alot......
Understand why having so many guns it hard to balance them. But idk how they got it so badly wrong in this game :/
Just small changes to each gun would be enough
CM91 less recoil compared to a AK47 but less damage
AK47 kills in 2 shots but little bit more recoil etc etc etc
4. Explain......?
I don't understand why you want this nerfed. I think your problem is not hip fire but the super high weapon damage.
5. Needs to happen , with the map design shotguns are already a bad weapon to use.
6. No it fine in a game which you die so fast. Saying that snipers should not be in COD not working like they do anywho
My list......what needs to be fixed in this game
Spawns
Respawn delay in objective game modes
Increasing overall footsteps sounds
Nerf machine pistols overall damage...so it lower.
Rebalance AK47 give it more damage 2 shot kill , Type 95 should have it damaged lowered and rapid fire removed along with having a ROF increase. M16 should be given more damage. LMGs should have no damage drop off.
Buffing shotguns range and damage. Shotguns range are too short and damage too low. The map design goes against shotguns and more suited for ARs, SMGs.
Changes to COD in general.......
Radar nerfed
Lower damage more about skill in gun fights over who hits first.
Less killzones.....take for example B flag on seatown. How many lines of sight are there on that damn flag ?
Loads.....should be less way too easy to die. Can't check all sight lines can you.
This would mean that COD becomes less about camping the power spots and more about knowing the map.
Stealth perks in the same slot
Respawn delay in objective game modes
Remove noobtubes
Increase footstep sounds
Snipers damage at close range 50 or no quick ADS
Shotguns have more range , damage
Fixing head glitching
I know alot of people are going to be confused to some of the changes i would like to see in COD. For starters making it so more constant and you know where your going wrong. Over what we have right now. Where it could not even be your fault and it cos you moved.
I understand it making it less noob friendly.....but some of it not needed