Post: MW3 patch history + patch incoming
01-24-2012, 09:25 PM #1
xRJC
Climbing up the ladder
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The patch is ALREADY out for the Xbox 360 just to inform you guys that don't know.

I was watching the MW3 livestream today (Jan 24) on Machinimarespawn and they were talking about the patch incoming for the PS3 and already released for the Xbox. So I did a little research and found this on the CallofDuty Website. Towards the bottom is the incoming patch updates. Source You must login or register to view this content.

Note: The patch towards the bottom (Bold) has already been released on Xbox so this is for PS3 only.


Call of Duty: Modern Warfare 3 Update History (All Platforms included)

TU1: Enabled Theater, Vault, Private Match options, Elite and Facebook functionality for Launch Day.

TU2: Fix for YouTube video upload on SD TVs. Matchmaking Improvements.

TU3: Theater Improvements (Fix to FF and RW in Theater), LAG improvements, Improvements to Hot Fix system.

TU4: Change to address hitching and lag in gameplay.

TU5: Further improvements for hitching and addressing lag in gameplay.

TU6: Additional improvements to address lag. Fix for Melee Jump. Clan Tag Validation (remove buttons from clan tags). Improve Host Migration logic. Prevent stat loss when player loses connection from server (internet pull / drop).

TU7: Improvement to address "Host Disadvantage" / "Lag Compensation" that caused hosts with good connections to be hindered. Plus ability to hot fix additional tweaks based on user feedback to this change.



Hot Fix Updates (Released):

No Recoil glitch
Infinite Laptop killstreak glitch (Stealth Bomber Glitch)
Map Exploits (Getting into trucks, under maps) Fix
Prevent Slow-mo and Super Fast lobbies
Fire rate normalization for Assault Rifles with undermounts
FMG9 Re-balancing (Nerf)
Akimbo FMG9 Re-balancing (Nerf)
Type95 Re-balancing (Nerf) - Reduce hipspread.
Fix for ACR with Red Dot / Shotgun
Fix Type 95 bug related to dropping it.
Fix map exploits on Dome
PS3 Hitmarker Sound
Adjust direct impact damage a Semtex does to a Juggernaut (No longer 1 hit kill)
Improvements to "weighted matchmaking" to improve games for regions with low populations.
Improvements to the Spawn Logic and Spawn System.
Fix for the any Proficiency on any gun exploit.
Buff to all other shotguns except shotguns.
Striker Re-balancing. (Nerf)
YouTube upload speed improved. (MW3 to YouTube)
Theatre mode fixes (error code 7 and out of memory)
Damage proficency exploit glitch/ prestige token glitch

Re-balancing and Updates currently in Development and/or Discussion:

Further improvements to the Spawn system
Improvement to PS3 Mic Quality.
Several improvements to theater cued up for January release including HD rendering on PS3.
Default :30 Round Start timer for System Link only, while looking into adjustable timer for System Link games for Competitive Play.
Options to allow System Link players to 'unlock all' for competitive play in System Link only.


THANKS FOR THE SUPPORT GUYS! MUCH APPRECIATED!
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The following 8 users say thank you to xRJC for this useful post:

AgentSexyPig, DARK-LEGEND_GR, jovany2008, User23434, Platinum G, Stone, The_Riddler01, zomcarnage
01-26-2012, 02:47 AM #29
xRJC
Climbing up the ladder
Originally posted by Justice View Post
I wished they'd fix that annoying respawn invincibility BS. I can understand the red square delay but if I'm in an AC130 and find a spawn,i shouldn't get a damn hitmarker...Also how come the Stinger instantly works at spawn?

Also fix the "Too many Air Support" glitch with the Reaper. I had a couple Reapers recently with it. It's funny the Stealth Bomber always works....


What do you mean by the respawn invincibility? Might be on Xbox cause I haven't heard it on the PS3, then again I don't know.
01-26-2012, 03:09 AM #30
Pretty cool how their actually patching the game unlike mw2..
01-26-2012, 03:12 AM #31
Originally posted by MaJicKush View Post
What do you mean by the respawn invincibility? Might be on Xbox cause I haven't heard it on the PS3, then again I don't know.


When you respawn you have more health (not sure how much, 300 i think?) for about five seconds. It's soo annoying when you're in an AC or Reaper and you're wasting your shots on hit markers.


-----

Also, when does the patch come out for PS3? I'm guessing within the next week?
01-26-2012, 04:01 AM #32
jasik
Bounty hunter
did the last update remove everyones negative stats who got banned? buddy on list negative stats went away
01-27-2012, 12:58 AM #33
xRJC
Climbing up the ladder
Originally posted by jasik View Post
did the last update remove everyones negative stats who got banned? buddy on list negative stats went away


What do you mean by removed negative stats? Because the people that got reset, they can still see their leaderboard it's just the fact that they're mad negative in wins and kills.
01-27-2012, 01:39 AM #34
jasik
Bounty hunter
Originally posted by MaJicKush View Post
What do you mean by removed negative stats? Because the people that got reset, they can still see their leaderboard it's just the fact that they're mad negative in wins and kills.
the 10,000 losses and deaths went away after the last update. maybe he just got lucky somehow?
01-27-2012, 03:50 AM #35
xRJC
Climbing up the ladder
Originally posted by jasik View Post
the 10,000 losses and deaths went away after the last update. maybe he just got lucky somehow?


I have no idea? Like you said he probably got lucky?
01-27-2012, 12:26 PM #36
jasik
Bounty hunter
Originally posted by MaJicKush View Post
I have no idea? Like you said he probably got lucky?
someone asked fourzerotwo about it
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01-27-2012, 09:49 PM #37
xRJC
Climbing up the ladder
Originally posted by jasik View Post
someone asked fourzerotwo about it
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Wow because everyone I know got reset with their deaths and losses still there. So I have no idea of what there doing with people.

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