Post: Patch with (non-host) binds (ZOMBIE)
11-22-2010, 06:16 PM #1
Karoolus
I'm the W@W Menu Guy !
(adsbygoogle = window.adsbygoogle || []).push({}); this is the same patch as the patch.ff that i released for both NDU & ZV

in this one i played with some binds though

bind DPAD_UP "noclip"
bind DPAD_DOWN "god"
bind DPAD_LEFT "collectible_add collectible_paintball"
bind DPAD_RIGHT "give all"

should need no further explanation, only this: WORKS WHEN NOT HOST !
this is on default button layout, so to those of you who prefer another button layout, srr :p

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01-15-2011, 06:00 AM #92
Originally posted by Karoolus View Post
left activates paintball deathcard (bullets = paintballs)
right gives you ALL WEAPONS

---------- Post added at 01:50 PM ---------- Previous post was at 01:49 PM ----------

btw, when i tried using the paintball in a game i wasn't hosting, it froze my ps3

if someone else can confirm this working ? or not working ? :p


It done same to me i dont think it works but the rest do Smile
01-15-2011, 07:52 PM #93
Originally posted by Karoolus View Post
yeah, i know Happy
awesome isn't it ? :p
i love fcking around with ppl in their OWN game Happy

so what should the binds be ?

these are zombie binds:

devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Give Money:1" "zombie_devgui money"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Turn On Power:2" "zombie_devgui power"
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Jump to Round:3/Set Round #:1" scr_zombie_round
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Jump to Round:3/Go To Round #:2" "zombie_devgui round"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Jump to Round:3/Next Round:3" "zombie_devgui round_next"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Jump to Round:3/Previous Round:4" "zombie_devgui round_prev"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Power Ups:4/Drop Nuke:1" "zombie_devgui nuke"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Power Ups:4/Drop Insta-Kill:2" "zombie_devgui insta_kill"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Power Ups:4/Drop Max Ammo:3" "zombie_devgui full_ammo"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Power Ups:4/Drop Double Points:4" "zombie_devgui double_points"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Power Ups:4/Drop Carpenter:5" "zombie_devgui carpenter"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Perks:5/Drink Juggernaut:1" "zombie_devgui specialty_armorvest"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Perks:5/Drink Quick Revive:2" "zombie_devgui specialty_quickrevive"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Perks:5/Drink Double Tap:3" "zombie_devgui specialty_rof"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Perks:5/Drink Speed:4" "zombie_devgui specialty_fastreload"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Magic Box:6/Teddy Bear on Open:1" "zombie_devgui chest_move"
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Dogs:7/Set # Dogs:1" scr_zombie_dogs
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Dogs:7/Spawn Dogs Next Round:2" "zombie_devgui dog_round"
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Dogs:7/Dog Run Distance:3" "scr_dog_run_distance"
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Dogs:7/Dog Walk Health Multiplier:4" "scr_dog_health_walk_multiplier"
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Max Arcs:1" scr_tesla_max_arcs
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Max Enemies Killed:2" scr_tesla_max_enemies
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Radius Start:3" scr_tesla_radius_start
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Radius Decay:4" scr_tesla_radius_decay
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/% Chance of Head Gib:5" scr_tesla_head_gib_chance
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Arc Travel Time (seconds):6" scr_tesla_arc_travel_time
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Show Radius Overlay:6" "zombie_debug 3"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Hide Radius Overlay:7" "zombie_debug 0"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Player VO:9/Dempsey:1" "set zombie_player_vo_overwrite 0"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Player VO:9/Nikolai:2" "set zombie_player_vo_overwrite 1"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Player VO:9/Takeo:3" "set zombie_player_vo_overwrite 2"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Player VO:9/Herr Doctor:4" "set zombie_player_vo_overwrite 3"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Toggle Debug Overlay:10" "toggle zombie_debug 1 0"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Print Zombie Variables:11" "zombie_devgui print_variables"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Cymbal Monkey:12/Give Cymbal Monkey:1" "zombie_devgui give_monkey"

and these are common binds (also unlock MP shizzle)
devgui_cmd "Main:1/Development:2/Map Restart:1" map_restart
devgui_cmd "Main:1/Development:2/Load Last Checkpoint:2" checkpoint_restart
devgui_cmd "Main:1/Development:2/Toggle God Mode:3" god
devgui_cmd "Main:1/Development:2/Toggle Demi-God Mode:4" demigod
devgui_cmd "Main:1/Development:2/Toggle UFO Mode:5" ufo
devgui_cmd "Main:1/Development:2/Toggle Photo UFO Mode:5" cg_photoufo
devgui_cmd "Main:1/Development:2/Toggle CG UFO Mode:6" cg_ufo
devgui_cmd "Main:1/Development:2/Toggle No Clip Mode:7" noclip
devgui_cmd "Main:1/Development:2/Toggle Ignored By AI:8" notarget
devgui_dvar "Main:1/Development:2/Enable Scripts" scrVmEnableScripts
devgui_dvar "Main:1/Development:2/Disable Weapon Drift" anim_disableWeaponSway

devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All:1" "exec mp/unlock_init.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Lock All:2" "exec mp/lock_menu.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Reset All Player Stats:3" "exec mp/stats_init.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock Menu:4" "exec mp/unlock_menu.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Weapons:5" "exec mp/unlock_allweapon.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Perks:6" "exec mp/unlock_allperks.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Challenges:7" "exec mp/unlock_challenges.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Save To Xbox Live:8" "updategamerprofile"

so choose which you want (i can bind ALL buttons)


you can put blind on mp multiplayer online bro?
01-16-2011, 07:19 AM #94
Originally posted by Karoolus View Post
this is the same patch as the patch.ff that i released for both NDU & ZV

in this one i played with some binds though

bind DPAD_UP "noclip"
bind DPAD_DOWN "god"
bind DPAD_LEFT "collectible_add collectible_paintball"
bind DPAD_RIGHT "give all"

should need no further explanation, only this: WORKS WHEN NOT HOST !
this is on default button layout, so to those of you who prefer another button layout, srr :p

download You must login or register to view this content.[/QUOTE




when you use paintball if your not host it will freez your ps3 can you fix this please
01-17-2011, 07:34 AM #95
lahure1
Do a barrel roll!
hey karoolus thanks for all the waw patches there great! oh and could u please change dpad left to somethin other than paintball cause ive accedently hit it a couple times when i wasnt host
01-17-2011, 08:59 AM #96
DUDE SOMEONE TELL ME WHY MY PS3 just froze when i activated i forgot one
01-17-2011, 09:41 PM #97
Xzz-MoDz-zzX
Little One
Originally posted by Karoolus View Post
this is the same patch as the patch.ff that i released for both NDU & ZV

in this one i played with some binds though

bind DPAD_UP "noclip"
bind DPAD_DOWN "god"
bind DPAD_LEFT "collectible_add collectible_paintball"
bind DPAD_RIGHT "give all"

should need no further explanation, only this: WORKS WHEN NOT HOST !
this is on default button layout, so to those of you who prefer another button layout, srr :p

download You must login or register to view this content.


Ermm Cheers For This Ive Got Crap Connection I Can Host CL's But Wheres The Nazi-Zombie-Factory Located ON Comengies File Manager??
01-18-2011, 02:47 AM #98
hektik killa
Save Point
Originally posted by Karoolus View Post
this is the same patch as the patch.ff that i released for both NDU & ZV

in this one i played with some binds though

bind DPAD_UP "noclip"
bind DPAD_DOWN "god"
bind DPAD_LEFT "collectible_add collectible_paintball"
bind DPAD_RIGHT "give all"

should need no further explanation, only this: WORKS WHEN NOT HOST !
this is on default button layout, so to those of you who prefer another button layout, srr :p

download You must login or register to view this content.


this works even when you are host thanks n good job :P
01-18-2011, 11:28 AM #99
Originally posted by Karoolus View Post
this is the same patch as the patch.ff that i released for both NDU & ZV

in this one i played with some binds though

bind DPAD_UP "noclip"
bind DPAD_DOWN "god"
bind DPAD_LEFT "collectible_add collectible_paintball"
bind DPAD_RIGHT "give all"

should need no further explanation, only this: WORKS WHEN NOT HOST !
this is on default button layout, so to those of you who prefer another button layout, srr :p

download You must login or register to view this content.



if your not host and you do paintball it will freeze your ps3 can you fix this please I Love your patches :wub:
01-18-2011, 05:22 PM #100
can someone please tell me do u have to have JB ur ps3 for this to work and if so how do i find out how to JB my PS3

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