Post: Patch with (non-host) binds (ZOMBIE)
11-22-2010, 06:16 PM #1
Karoolus
I'm the W@W Menu Guy !
(adsbygoogle = window.adsbygoogle || []).push({}); this is the same patch as the patch.ff that i released for both NDU & ZV

in this one i played with some binds though

bind DPAD_UP "noclip"
bind DPAD_DOWN "god"
bind DPAD_LEFT "collectible_add collectible_paintball"
bind DPAD_RIGHT "give all"

should need no further explanation, only this: WORKS WHEN NOT HOST !
this is on default button layout, so to those of you who prefer another button layout, srr :p

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The following 36 users say thank you to Karoolus for this useful post:

Al-Mannai, angel_of_deth, Bigbadpaul2, Chronos, cod4 sniperman, crazy_blake7, dela_tiges12, delagious, goldensun77, iiGaryXD, IRiSe_GodFather, jakeowns, Kameo, lilnik_fc, Merkii, Mr.Amitoz, Mr.Pure420, MW2CptPrize, NbK-C0mm4nd3r_, NeverMoreModz, Raider_Z77, riotmost, SALOOTME, Skyl1n3, Solid Snake, Tom1210, TONEY777, Top_Dog_Uk, ToXiiC, w8t4it, xGozzy, xiNaRuTo_x, xKiLLeR-69, xRaW, Xzz-MoDz-zzX, ZzXr3V0LuTi0NzZ
12-04-2010, 11:50 PM #47
xRaW
xI2aW-
this is so funny watching noobs see you fly out map they have no idea thumbs up 4 karoo
12-11-2010, 10:13 PM #48
Skyl1n3
DO SOMETHING THEN!
Originally posted by Karoolus View Post
this is the same patch as the patch.ff that i released for both NDU & ZV

in this one i played with some binds though

bind DPAD_UP "noclip"
bind DPAD_DOWN "god"
bind DPAD_LEFT "collectible_add collectible_paintball"
bind DPAD_RIGHT "give all"

should need no further explanation, only this: WORKS WHEN NOT HOST !
this is on default button layout, so to those of you who prefer another button layout, srr :p

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I've just found out that if you search for Co-Op and don't get host, you'll still have all the binds, it's quite funny with all the noobs not knowing how you can fly :p but sadly they can't spectate you unlike zombies, so you can't brag about it :p
12-12-2010, 12:36 AM #49
Karoolus
I'm the W@W Menu Guy !
Originally posted by Skyl1n3 View Post
I've just found out that if you search for Co-Op and don't get host, you'll still have all the binds, it's quite funny with all the noobs not knowing how you can fly :p but sadly they can't spectate you unlike zombies, so you can't brag about it :p


i know, i think i've played every coop map there is with that patch on Happy although i edit it in all of my (personal) patches lately Happy

it's EXTREMELY funny to hear them scream in their mic :evil:

The following user thanked Karoolus for this useful post:

Skyl1n3
12-12-2010, 01:53 PM #50
ctarpon23
I am error
Originally posted by RaMbO View Post
Hey karoolus is there any chance you could change the bind DPAD_LEFT "collectible_add collectible_paintball " to bind DPAD_LEFT "dropweapon" so that i can give people guns in a online match yeah so if you could link me to it that would be great or please tell me how i can change them myself


Yes can you please do this? You are the man karoolusDancing
12-12-2010, 04:28 PM #51
firefox7
XBOX 360 SUCKS
Originally posted by Karoolus View Post
online = multiplayer ?
or zombie ?

zombie is easy.. i'll edit one later, as i'm working on a CL patch for WAW (which does it ALL at once :p)


i want that patch too! i hate freezing my ps3
12-12-2010, 04:52 PM #52
Sorry im a noob but i'd love tu use that modded patch on my ps3 running in 3.55 fmw can someone link me to a video or something ?

Thx Smile
12-12-2010, 08:39 PM #53
firefox7
XBOX 360 SUCKS
Originally posted by Karoolus View Post
this is the same patch as the patch.ff that i released for both NDU & ZV

in this one i played with some binds though

bind DPAD_UP "noclip"
bind DPAD_DOWN "god"
bind DPAD_LEFT "collectible_add collectible_paintball"
bind DPAD_RIGHT "give all"

should need no further explanation, only this: WORKS WHEN NOT HOST !
this is on default button layout, so to those of you who prefer another button layout, srr :p

download You must login or register to view this content.


this seems to work for all maps ... Dancing
12-13-2010, 09:14 AM #54
Karoolus
I'm the W@W Menu Guy !
Originally posted by firefox7 View Post
this seems to work for all maps ... Dancing


yeah, i know Happy
awesome isn't it ? :p
i love fcking around with ppl in their OWN game Happy

so what should the binds be ?

these are zombie binds:

devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Give Money:1" "zombie_devgui money"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Turn On Power:2" "zombie_devgui power"
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Jump to Round:3/Set Round #:1" scr_zombie_round
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Jump to Round:3/Go To Round #:2" "zombie_devgui round"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Jump to Round:3/Next Round:3" "zombie_devgui round_next"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Jump to Round:3/Previous Round:4" "zombie_devgui round_prev"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Power Ups:4/Drop Nuke:1" "zombie_devgui nuke"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Power Ups:4/Drop Insta-Kill:2" "zombie_devgui insta_kill"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Power Ups:4/Drop Max Ammo:3" "zombie_devgui full_ammo"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Power Ups:4/Drop Double Points:4" "zombie_devgui double_points"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Power Ups:4/Drop Carpenter:5" "zombie_devgui carpenter"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Perks:5/Drink Juggernaut:1" "zombie_devgui specialty_armorvest"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Perks:5/Drink Quick Revive:2" "zombie_devgui specialty_quickrevive"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Perks:5/Drink Double Tap:3" "zombie_devgui specialty_rof"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Perks:5/Drink Speed:4" "zombie_devgui specialty_fastreload"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Magic Box:6/Teddy Bear on Open:1" "zombie_devgui chest_move"
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Dogs:7/Set # Dogs:1" scr_zombie_dogs
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Dogs:7/Spawn Dogs Next Round:2" "zombie_devgui dog_round"
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Dogs:7/Dog Run Distance:3" "scr_dog_run_distance"
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Dogs:7/Dog Walk Health Multiplier:4" "scr_dog_health_walk_multiplier"
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Max Arcs:1" scr_tesla_max_arcs
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Max Enemies Killed:2" scr_tesla_max_enemies
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Radius Start:3" scr_tesla_radius_start
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Radius Decay:4" scr_tesla_radius_decay
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/% Chance of Head Gib:5" scr_tesla_head_gib_chance
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Arc Travel Time (seconds):6" scr_tesla_arc_travel_time
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Show Radius Overlay:6" "zombie_debug 3"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Hide Radius Overlay:7" "zombie_debug 0"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Player VO:9/Dempsey:1" "set zombie_player_vo_overwrite 0"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Player VO:9/Nikolai:2" "set zombie_player_vo_overwrite 1"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Player VO:9/Takeo:3" "set zombie_player_vo_overwrite 2"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Player VO:9/Herr Doctor:4" "set zombie_player_vo_overwrite 3"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Toggle Debug Overlay:10" "toggle zombie_debug 1 0"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Print Zombie Variables:11" "zombie_devgui print_variables"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Cymbal Monkey:12/Give Cymbal Monkey:1" "zombie_devgui give_monkey"

and these are common binds (also unlock MP shizzle)
devgui_cmd "Main:1/Development:2/Map Restart:1" map_restart
devgui_cmd "Main:1/Development:2/Load Last Checkpoint:2" checkpoint_restart
devgui_cmd "Main:1/Development:2/Toggle God Mode:3" god
devgui_cmd "Main:1/Development:2/Toggle Demi-God Mode:4" demigod
devgui_cmd "Main:1/Development:2/Toggle UFO Mode:5" ufo
devgui_cmd "Main:1/Development:2/Toggle Photo UFO Mode:5" cg_photoufo
devgui_cmd "Main:1/Development:2/Toggle CG UFO Mode:6" cg_ufo
devgui_cmd "Main:1/Development:2/Toggle No Clip Mode:7" noclip
devgui_cmd "Main:1/Development:2/Toggle Ignored By AI:8" notarget
devgui_dvar "Main:1/Development:2/Enable Scripts" scrVmEnableScripts
devgui_dvar "Main:1/Development:2/Disable Weapon Drift" anim_disableWeaponSway

devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All:1" "exec mp/unlock_init.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Lock All:2" "exec mp/lock_menu.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Reset All Player Stats:3" "exec mp/stats_init.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock Menu:4" "exec mp/unlock_menu.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Weapons:5" "exec mp/unlock_allweapon.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Perks:6" "exec mp/unlock_allperks.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Challenges:7" "exec mp/unlock_challenges.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Save To Xbox Live:8" "updategamerprofile"

so choose which you want (i can bind ALL buttons)
12-13-2010, 11:24 AM #55
JaMbO
In Need Of Money
Originally posted by Karoolus View Post
yeah, i know Happy
awesome isn't it ? :p
i love fcking around with ppl in their OWN game Happy

so what should the binds be ?

these are zombie binds:

devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Give Money:1" "zombie_devgui money"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Turn On Power:2" "zombie_devgui power"
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Jump to Round:3/Set Round #:1" scr_zombie_round
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Jump to Round:3/Go To Round #:2" "zombie_devgui round"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Jump to Round:3/Next Round:3" "zombie_devgui round_next"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Jump to Round:3/Previous Round:4" "zombie_devgui round_prev"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Power Ups:4/Drop Nuke:1" "zombie_devgui nuke"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Power Ups:4/Drop Insta-Kill:2" "zombie_devgui insta_kill"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Power Ups:4/Drop Max Ammo:3" "zombie_devgui full_ammo"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Power Ups:4/Drop Double Points:4" "zombie_devgui double_points"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Power Ups:4/Drop Carpenter:5" "zombie_devgui carpenter"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Perks:5/Drink Juggernaut:1" "zombie_devgui specialty_armorvest"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Perks:5/Drink Quick Revive:2" "zombie_devgui specialty_quickrevive"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Perks:5/Drink Double Tap:3" "zombie_devgui specialty_rof"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Perks:5/Drink Speed:4" "zombie_devgui specialty_fastreload"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Magic Box:6/Teddy Bear on Open:1" "zombie_devgui chest_move"
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Dogs:7/Set # Dogs:1" scr_zombie_dogs
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Dogs:7/Spawn Dogs Next Round:2" "zombie_devgui dog_round"
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Dogs:7/Dog Run Distance:3" "scr_dog_run_distance"
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Dogs:7/Dog Walk Health Multiplier:4" "scr_dog_health_walk_multiplier"
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Max Arcs:1" scr_tesla_max_arcs
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Max Enemies Killed:2" scr_tesla_max_enemies
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Radius Start:3" scr_tesla_radius_start
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Radius Decay:4" scr_tesla_radius_decay
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/% Chance of Head Gib:5" scr_tesla_head_gib_chance
devgui_dvar "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Arc Travel Time (seconds):6" scr_tesla_arc_travel_time
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Show Radius Overlay:6" "zombie_debug 3"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Tesla Gun:8/Hide Radius Overlay:7" "zombie_debug 0"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Player VO:9/Dempsey:1" "set zombie_player_vo_overwrite 0"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Player VO:9/Nikolai:2" "set zombie_player_vo_overwrite 1"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Player VO:9/Takeo:3" "set zombie_player_vo_overwrite 2"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Player VO:9/Herr Doctor:4" "set zombie_player_vo_overwrite 3"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Toggle Debug Overlay:10" "toggle zombie_debug 1 0"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Print Zombie Variables:11" "zombie_devgui print_variables"
devgui_cmd "Main:1/Development:2/Nazi Zombies:11/Cymbal Monkey:12/Give Cymbal Monkey:1" "zombie_devgui give_monkey"

and these are common binds (also unlock MP shizzle)
devgui_cmd "Main:1/Development:2/Map Restart:1" map_restart
devgui_cmd "Main:1/Development:2/Load Last Checkpoint:2" checkpoint_restart
devgui_cmd "Main:1/Development:2/Toggle God Mode:3" god
devgui_cmd "Main:1/Development:2/Toggle Demi-God Mode:4" demigod
devgui_cmd "Main:1/Development:2/Toggle UFO Mode:5" ufo
devgui_cmd "Main:1/Development:2/Toggle Photo UFO Mode:5" cg_photoufo
devgui_cmd "Main:1/Development:2/Toggle CG UFO Mode:6" cg_ufo
devgui_cmd "Main:1/Development:2/Toggle No Clip Mode:7" noclip
devgui_cmd "Main:1/Development:2/Toggle Ignored By AI:8" notarget
devgui_dvar "Main:1/Development:2/Enable Scripts" scrVmEnableScripts
devgui_dvar "Main:1/Development:2/Disable Weapon Drift" anim_disableWeaponSway

devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All:1" "exec mp/unlock_init.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Lock All:2" "exec mp/lock_menu.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Reset All Player Stats:3" "exec mp/stats_init.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock Menu:4" "exec mp/unlock_menu.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Weapons:5" "exec mp/unlock_allweapon.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Perks:6" "exec mp/unlock_allperks.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Challenges:7" "exec mp/unlock_challenges.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Save To Xbox Live:8" "updategamerprofile"

so choose which you want (i can bind ALL buttons)


Ok lol I tried looking but karoolus if you could make it so that dpad left drops the current weapon and dpad right gives all and dpad up is noclip and dpad down is godmode that would be great thanx or if you could change it to dpad left round skip or maybe give money 5000

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