Post: Which gscs you can rename.
05-22-2011, 04:48 AM #1
.Kane.
Banned
(adsbygoogle = window.adsbygoogle || []).push({}); You can rename the following gscs.

_dogs.gsc
_laststand.gsc
_vehicles.gsc
_class.gsc
_gameobjects.gsc
_hardpoints.gsc
_missions.gsc
_rank.gsc <---I dont know if you can rename _rank but I keep it for OnPlayerSpawned
_spawning.gsc
_squad.gsc
_tweakables.gsc
_weapons.gsc
ctf.gsc
sd.gsc <---This one is used for non host patches
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The following 3 users say thank you to .Kane. for this useful post:

INSAN3LY_D34TH, Karoolus, xxshredgnarxx
07-05-2011, 11:08 PM #11
.Kane.
Banned
Originally posted by Skyl1n3 View Post
I can confirm _rank CAN be renamed due to it's been renamed in my non host patch Smile BTW did you have a nice sleep? haha


Yes I did lol.
07-06-2011, 08:51 PM #12
Originally posted by .Kane. View Post
You can rename the following gscs.

_dogs.gsc
_laststand.gsc
_vehicles.gsc
_class.gsc
_gameobjects.gsc
_hardpoints.gsc
_missions.gsc
_rank.gsc <---I dont know if you can rename _rank but I keep it for OnPlayerSpawned
_spawning.gsc
_squad.gsc
_tweakables.gsc
_weapons.gsc
ctf.gsc
sd.gsc <---This one is used for non host patches


ha here's one thing i bet you haven't tried out, on cod 4 i was testing out a patch and by accident renamed the patch_mp.ff into patch.mp.ff and it actually loaded up, but of course since it was renamed none of my mods went through
07-06-2011, 09:06 PM #13
Dreamcather
Call me Eddie Winky Winky
Originally posted by 1985 View Post
ha here's one thing i bet you haven't tried out, on cod 4 i was testing out a patch and by accident renamed the patch_mp.ff into patch.mp.ff and it actually loaded up, but of course since it was renamed none of my mods went through


Pointless...
07-06-2011, 11:46 PM #14
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by 1985 View Post
ha here's one thing i bet you haven't tried out, on cod 4 i was testing out a patch and by accident renamed the patch_mp.ff into patch.mp.ff and it actually loaded up, but of course since it was renamed none of my mods went through


thats because what happens is it loads the patch_mp.ff off of the disk instead of the hdd if anything is missing or renamed
07-06-2011, 11:52 PM #15
.Kane.
Banned
Originally posted by D34TH View Post
thats because what happens is it loads the patch_mp.ff off of the disk instead of the hdd if anything is missing or renamed


The patch_mp.ff isn't on the disk though :rolleyes:
07-06-2011, 11:58 PM #16
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by .Kane. View Post
The patch_mp.ff isn't on the disk though :rolleyes:


thats how it loads it though. it uses it as a backup and just runs the game
07-07-2011, 12:12 AM #17
.Kane.
Banned
Originally posted by D34TH View Post
thats how it loads it though. it uses it as a backup and just runs the game


With W@W if you dont have the patch_mp.ff in it it will not load at all.

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