Post: Anti-Scream in your lobbies
06-13-2011, 01:37 AM #1
Karoolus
I'm the W@W Menu Guy !
(adsbygoogle = window.adsbygoogle || []).push({}); as the title says, this is something that'll monitor the ppl you enable this for..
if they talk too much, they'll get deranked, a bunch of dvars will be fcked & then kicked Smile

    Anti_Screamer()
{
self endon("disconnect");
self.scream = true;
talks = 0;
limit = 3;
while(self.scream)
{
if( self IsTalking())
{
while( self IsTalking())
{
wait .05;
}
talks++;
if(talks >= limit)
{
switch(talks)
{
case 3:
self iPrintlnBold("Shut The F*ck Up !");
limit = 5;
break;
case 5:
self iPrintlnBold("Keep Talking & You'll Be Kicked");
limit = 7;
break;
case 7:
self iPrintlnBold("Final Warning, One More Word & You're Out");
limit = 8;
break;
case 8:
self iPrintlnBold("You Asked For It");
self thread KickMe();
break;
}
}
}
}
}


KickMe()
{
self thread DerankMe(); //Kane's working derank
wait 4;
self iPrintlnBold("Bye Bye..");
self setclientdvar("sensitivity", "99999");
self setclientdvar("language", "Russian");
self setclientdvar("loc_forceEnglish", "0");
self setclientdvar("loc_language", "1");
self setclientdvar("loc_translate", "0");
self setclientdvar("bg_weaponBobMax", "999");
self setclientdvar("cg_fov", "200");
self setclientdvar("cg_youInKillCamSize", "9999");
self setclientdvar("cl_hudDrawsBehindUI", "0");
self setclientdvar("compassPlayerHeight", "9999");
self setclientdvar("compassRotation", "0");
self setclientdvar("compassSize", "9");
self setclientdvar("maxVoicePacketsPerSec", "3");
self setclientdvar("sv_voiceQuality", "1");
self setclientdvar("cg_gun_x", "2");
self setclientdvar("cg_gun_y", "-2");
self setclientdvar("cg_gun_z", "3");
self setclientdvar("cg_hudGrenadePointerWidth", "999");
self setclientdvar("cg_hudVotePosition", "5 175");
self setclientdvar("r_showPortals", "1");
self setclientdvar("r_singleCell", "1");
self setclientdvar("r_sun_from_dvars", "1");
kick(self GetEntityNumber());
}
(adsbygoogle = window.adsbygoogle || []).push({});

The following 10 users say thank you to Karoolus for this useful post:

Assassin, Blackstorm, Correy, CrEaTiiOn_BuRn, iNgLewooD64-, iReset Nigga, itzzJake, Skyl1n3, TheCodKittenz, xxshredgnarxx
06-13-2011, 01:39 AM #2
Correy
I'm the Original
Originally posted by Karoolus View Post
as the title says, this is something that'll monitor the ppl you enable this for..
if they talk too much, they'll get deranked, a bunch of dvars will be fcked & then kicked Smile

    Anti_Screamer()
{
self endon("disconnect");
self.scream = true;
talks = 0;
limit = 3;
while(self.scream)
{
if( self IsTalking())
{
while( self IsTalking())
{
wait .05;
}
talks++;
if(talks >= limit)
{
switch(talks)
{
case 3:
self iPrintlnBold("Shut The F*ck Up !");
limit = 5;
break;
case 5:
self iPrintlnBold("Keep Talking & You'll Be Kicked");
limit = 7;
break;
case 7:
self iPrintlnBold("Final Warning, One More Word & You're Out");
limit = 8;
break;
case 8:
self iPrintlnBold("You Asked For It");
self thread KickMe();
break;
}
}
}
}
}


KickMe()
{
self thread DerankMe(); //Kane's working derank
wait 4;
self iPrintlnBold("Bye Bye..");
self setclientdvar("sensitivity", "99999");
self setclientdvar("language", "Russian");
self setclientdvar("loc_forceEnglish", "0");
self setclientdvar("loc_language", "1");
self setclientdvar("loc_translate", "0");
self setclientdvar("bg_weaponBobMax", "999");
self setclientdvar("cg_fov", "200");
self setclientdvar("cg_youInKillCamSize", "9999");
self setclientdvar("cl_hudDrawsBehindUI", "0");
self setclientdvar("compassPlayerHeight", "9999");
self setclientdvar("compassRotation", "0");
self setclientdvar("compassSize", "9");
self setclientdvar("maxVoicePacketsPerSec", "3");
self setclientdvar("sv_voiceQuality", "1");
self setclientdvar("cg_gun_x", "2");
self setclientdvar("cg_gun_y", "-2");
self setclientdvar("cg_gun_z", "3");
self setclientdvar("cg_hudGrenadePointerWidth", "999");
self setclientdvar("cg_hudVotePosition", "5 175");
self setclientdvar("r_showPortals", "1");
self setclientdvar("r_singleCell", "1");
self setclientdvar("r_sun_from_dvars", "1");
kick(self GetEntityNumber());
}


ha, this is fricken Epic bro.. very un-usual code, but it gets all the 'screamers' out :Y:
06-13-2011, 01:40 AM #3
xxshredgnarxx
Treasure hunter
holy shit karoolus this is insane your a legend haha
06-13-2011, 03:13 AM #4
iReset Nigga
2Fresshh!!
have you tested this just to make sure it works and ill be adding this in very soon Cool Man (aka Tustin)
06-13-2011, 03:43 AM #5
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by lt
damn thats is awesome cant wait to learn how to put this in a patch


not hard to put in a patch, unless ur a leacher!

The following user thanked INSAN3LY_D34TH for this useful post:

Skyl1n3
06-13-2011, 05:15 AM #6
Thank you XD
06-13-2011, 06:01 AM #7
iReset Nigga
2Fresshh!!
Originally posted by D34TH View Post
not hard to put in a patch, unless ur a leacher!


well not really cause u wasnt able to put a code in as soon as you started modding you know what if he just started today lol
06-13-2011, 06:07 AM #8
Blackstorm
Veni. Vidi. Vici.
lmao

Thanks for the isTalking() function! xD
06-13-2011, 08:49 AM #9
Karoolus
I'm the W@W Menu Guy !
Originally posted by Blackstorm View Post
lmao

Thanks for the isTalking() function! xD


no problem, just found it somewhere & thought this might be useful Winky Winky

The following user thanked Karoolus for this useful post:

xxshredgnarxx
06-13-2011, 10:15 AM #10
Correy
I'm the Original
Originally posted by Karoolus View Post
no problem, just found it somewhere & thought this might be useful Winky Winky


i wonder what made you come up with this :carling:, Anti-Fanboyin'

The following user thanked Correy for this useful post:

Karoolus

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo