Post: |RELEASE| Hawkin's Wizards & Werewolves v1.0
08-15-2011, 07:54 PM #1
Hawkin
Lord of the Undead
(adsbygoogle = window.adsbygoogle || []).push({}); OK Here it is the first NON-Beta Version of Wizards and Werewolves v1.0.

Things to know, there are 3 different versions of this game you can play.

  • Free-For-All Wizards vs Werewolves
  • Team Wizards and Werewolves
  • Wizards vs Werewolves (teams)


If you play Online (this works 100% now) in Public Matches it will always be the Free-For-All Version.
Goto to a Private Match 1st and activate Demo Mode, to get Force Host.

To play the team version goto a private match and select Team DeathMatch. To play Wizards vs Werewolves Select Team DeathMatch and set it to Headshots only. To play Free-For-All select Free-For-All.

To win the game you need to be the last non-ghost alive (in FFA) or in team versions you need to wipe out the other team. If you get 6000 points you can also try to cast Scorched Earth. This is like a nuke people have 60 seconds to turn you into a Ghost otherwise you win (or your team if you are playing teams).

Shooting someone at CLOSE range (about 40 feet) with a Silver Bullet (Magnum) will turn them into a ghost. Ghosts earn points/kills for the person that killed them until they get enough kills to turn human again.

There is plenty of help text in game explaining just about everything to you as you play. So read it.

This game is meant to be played with at most 12 people, if you play with more it will lag out, on some maps.

Familiar Custom Map Edits like Ziplines, Flags, Walls, Portals, and Lifts. Plus an all New Custom Map Feature Called The Catapult. They launch you up in the air great distances.

There are Custom Map Edits on the Following Maps.
AirField
Asylum
Castle
Dome
Downfall
Makin & Makin Day
Roundhouse
Seelow
Upheaval

I will have more edits coming soon.

Thanks Goto
Karoolus
Irise Godfather
Nay
All My Game Testers: CrazyAzn, MFxAssassiin, Hydro,
MachineGunCam, iTZxJustin, Frsthokage, and Backyard_Awards as the Beaver

And anyone I forgot.


Here is a video From Z-Apple-O


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The following 20 users say thank you to Hawkin for this useful post:

BlazingDope, Clanor, Devil, drive4567, HowsMySHOOTING, iReset Nigga, IRiSe_GodFather, Janne, jfed, Joel, Mr. Bean, Neff, SALOOTME, shawry, thatbrat, trilispy, Vampytwistッ, xR4G3x, YouRecognizeMe
08-16-2011, 01:50 AM #11
bourkey88
OLD-TIME-PLAYER
thats it sweetDancing
08-16-2011, 02:36 AM #12
IRiSe_GodFather
Was GodFatherIV
Originally posted by Hawkin View Post
OK Here it is the first NON-Beta Version of Wizards and Werewolves v1.0.

Things to know, there are 3 different versions of this game you can play.

  • Free-For-All Wizards vs Werewolves
  • Team Wizards and Werewolves
  • Wizards vs Werewolves (teams)


If you play Online (this works 100% now) in Public Matches it will always be the Free-For-All Version.
Goto to a Private Match 1st and activate Demo Mode, to get Force Host.

To play the team version goto a private match and select Team DeathMatch. To play Wizards vs Werewolves Select Team DeathMatch and set it to Headshots only. To play Free-For-All select Free-For-All.

To win the game you need to be the last non-ghost alive (in FFA) or in team versions you need to wipe out the other team. If you get 6000 points you can also try to cast Scorched Earth. This is like a nuke people have 60 seconds to turn you into a Ghost otherwise you win (or your team if you are playing teams).

Shooting someone at CLOSE range (about 40 feet) with a Silver Bullet (Magnum) will turn them into a ghost. Ghosts earn points/kills for the person that killed them until they get enough kills to turn human again.

There is plenty of help text in game explaining just about everything to you as you play. So read it.

This game is meant to be played with at most 12 people, if you play with more it will lag out, on some maps.

Familiar Custom Map Edits like Ziplines, Flags, Walls, Portals, and Lifts. Plus an all New Custom Map Feature Called The Catapult. They launch you up in the air great distances.

There are Custom Map Edits on the Following Maps.
AirField
Asylum
Castle
Dome
Downfall
Makin & Makin Day
Roundhouse
Seelow
Upheaval

I will have more edits coming soon.

Thanks Goto
Karoolus
Irise Godfather
Nay
All My Game Testers: CrazyAzn, MFxAssassiin, Hydro,
MachineGunCam, iTZxJustin, Frsthokage, and Backyard_Awards as the Beaver

And anyone I forgot.



You must login or register to view this content.


Thxs for the credit bro I enjoy playing it :p

Off topic when you get back i should have my menu ready Smile
08-16-2011, 03:13 AM #13
PryZeex
Do a barrel roll!
OMG! Thank you bro! I had the Beta Version and it was so fun. i can't wait to try this out!
08-16-2011, 06:43 AM #14
Hawkin
Lord of the Undead
Originally posted by Alfa. View Post
lol this patch is fun but did you ever raise the price for the tornado :carling:

yes I did and balanced it

---------- Post added at 02:43 AM ---------- Previous post was at 02:41 AM ----------

Originally posted by RaMbO View Post
Awsome Hawkin but by your final release of this you have to add unlock all to the demo mode and also maybe ranked match when demo mode is activated and also big xp for levelling up, and another quick suggestion you should make a zombieland for WAW but with added things like flamethrower i mean the codes for Cod4 and WAW are very similar so it shouldnt be to hard to just maybe copy the codes from cod4 well im sorry if i sound bad im just making a suggestion.


Actually there is an unlock all mode (rank 65 prestige 10 all challenges and attachments) in Demo mode. Find it and win a cookie.
BTW on a totally separate note, Mr Bones is not gay.
08-16-2011, 08:11 AM #15
JaMbO
In Need Of Money
Originally posted by Hawkin View Post
yes I did and balanced it

---------- Post added at 02:43 AM ---------- Previous post was at 02:41 AM ----------



Actually there is an unlock all mode (rank 65 prestige 10 all challenges and attachments) in Demo mode. Find it and win a cookie.
BTW on a totally separate note, Mr Bones is not gay.


Haha ok Lol i see what your saying there so its the same buttons as in cod4 when you get it to say MrXbones likes to suck a .....da cock
08-16-2011, 08:47 AM #16
PryZeex
Do a barrel roll!
Originally posted by Hawkin View Post
yes I did and balanced it

---------- Post added at 02:43 AM ---------- Previous post was at 02:41 AM ----------



Actually there is an unlock all mode (rank 65 prestige 10 all challenges and attachments) in Demo mode. Find it and win a cookie.
BTW on a totally separate note, Mr Bones is not gay.

Nice Patch bro but the Wizards vs Werewolves (teams) When i start the game it will time out G_Spawn Error?
Just a little bug i thought you should know.
08-16-2011, 06:39 PM #17
Hawkin
Lord of the Undead
Originally posted by PryZeex View Post
Nice Patch bro but the Wizards vs Werewolves (teams) When i start the game it will time out G_Spawn Error?
Just a little bug i thought you should know.


When does this happen? After people are put on teams or right away? Also how many people were playing? Let me know so I can fix it when I get home on Monday.
08-16-2011, 09:01 PM #18
Originally posted by Hawkin View Post
OK Here it is the first NON-Beta Version of Wizards and Werewolves v1.0.

Things to know, there are 3 different versions of this game you can play.

  • Free-For-All Wizards vs Werewolves
  • Team Wizards and Werewolves
  • Wizards vs Werewolves (teams)


If you play Online (this works 100% now) in Public Matches it will always be the Free-For-All Version.
Goto to a Private Match 1st and activate Demo Mode, to get Force Host.

To play the team version goto a private match and select Team DeathMatch. To play Wizards vs Werewolves Select Team DeathMatch and set it to Headshots only. To play Free-For-All select Free-For-All.

To win the game you need to be the last non-ghost alive (in FFA) or in team versions you need to wipe out the other team. If you get 6000 points you can also try to cast Scorched Earth. This is like a nuke people have 60 seconds to turn you into a Ghost otherwise you win (or your team if you are playing teams).

Shooting someone at CLOSE range (about 40 feet) with a Silver Bullet (Magnum) will turn them into a ghost. Ghosts earn points/kills for the person that killed them until they get enough kills to turn human again.

There is plenty of help text in game explaining just about everything to you as you play. So read it.

This game is meant to be played with at most 12 people, if you play with more it will lag out, on some maps.

Familiar Custom Map Edits like Ziplines, Flags, Walls, Portals, and Lifts. Plus an all New Custom Map Feature Called The Catapult. They launch you up in the air great distances.

There are Custom Map Edits on the Following Maps.
AirField
Asylum
Castle
Dome
Downfall
Makin & Makin Day
Roundhouse
Seelow
Upheaval

I will have more edits coming soon.

Thanks Goto
Karoolus
Irise Godfather
Nay
All My Game Testers: CrazyAzn, MFxAssassiin, Hydro,
MachineGunCam, iTZxJustin, Frsthokage, and Backyard_Awards as the Beaver

And anyone I forgot.



You must login or register to view this content.


I love your CoD4 zombieland patch, I'm sure this will be great too :y:
08-16-2011, 09:03 PM #19
PryZeex
Do a barrel roll!
Originally posted by Hawkin View Post
When does this happen? After people are put on teams or right away? Also how many people were playing? Let me know so I can fix it when I get home on Monday.

After they get put on teams. 5people Hope you fix soon Smile

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