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Here it is My Beta Release of The Undead. This patch is Approved for 4-5 players at a time only. 4 Players is Safe, 5 is OK, 6 will crash after a random number of Rounds. There is an "Exceeded Number of Script Variables Error" that is pissing me off. I should not be there, but it is. Any Help Would be AWESOME. Either way, this will be fixed soon. This game is kind of like Nazi Zombies. This is an You vs AI Co-op Game
5 Maps Are Done Asylum, Castle, CourtYard, Makin, and Makin Day. (Makin day is a total cop out it's just like Makin)
FEATURES:
Pack-A-Punch
Moving Random Box
Wall Gun's
Perks
Juggernaut
Double Tap
Flopper- Called FLAK-JACK-FLOP
QuickRevive
Slight of Hand
Lightweight
Doors, Gates, Rubble (all that can be bought to open)
HellHounds
Flame Zombies
Random Drops
Max Ammo, Instant Kill, Double Cash, Bargain Box, Nuke, and a Random Perk.
Catapults
Easter Eggs
Cool Box Guns
Scavenger (Mosin Naget)
Thundergun (Springfield)
Mustang (Colt) <Sally left him>
Trench Gun w/Bayonette (1 Stab Kill Till Round 10ish)
Rambo Commando Knife (1 Stab Knife until Round 16) $4000
Single Player Mode (automatic) You have Three Lives.
Kick and Anti-Join for host
Wizards and Werewolves v 1.5
Full Rank 65, Prestige 10 And Unlock all Attachments/Challenges (Online in Wizards a and Werewolves Demo Mode.)
Much More.
Things you Should NOT do:
Keep switching guns back and forth quickly like someone who thinks he is a good Quick-Scoper.
This will cause a glitch with upgraded guns, and F your Sh*t Up.
Good Strategies Knife You get $150 for a Knife Kill, $50 for any other kind of kill, and $5 per bullet hit. The HellHounds are a 1 stab kill for the first 2 rounds. Take advantage of that.
Watch Out For Flame Zombies 1 Comes on Round 4, 6, 8, 10 and every round after. They have alot of health and will kill you if you get too close. Kill one give you max Ammo before Round 10, and a 1 in 3 Chance after. You also get a 1 in 10 chance of everyone getting a Random Perk Everytime you kill him.
TO SWITCH TO WIZARDS AND WEREWOLVES GAME MODE: Goto Demo Mode (L1 & Square) The go Prone and Press and hold L1, R2, and R3. Same thing Switches you back or back out to main menu.
Your cash is you score, and you can check it by pressing L1 and Square.
Thanks Go Out To:
Karolous
Nay
IriseGodFather
BuC-ShoTz (for his converter) My Game Testers CrazyAZN90, MF_xAssassiin, Hydro_122499, Jumpi95, Backyard_Awards, FrstHookage, CAP-N-U, Diddles_Clown(AKA "Diddles the Clown"), ljjp. And anyone else I forgot.
just wondering was it on purpose for you to get points if u triggered a zombie head and it blew up and killed more zombie heads or dogs?
u must of played w me or diddles.
u only get points like that if you use explosives to trigger head explosions. triggering a head by getting close will not give u points 4 a dog kill. almost everything i do is intentional. except the things that were overlooked
---------- Post added at 11:51 PM ---------- Previous post was at 11:50 PM ----------
Originally posted by lt
okay cool so when is the release going to be so i can data transfer it :carling:
monday 12am if i'm up
The following user thanked Hawkin for this useful post:
Will it be able to hold more people is it update?Dang just transfered ill have to look for another hdd (or usb memory stick)when that times comes thanks again Hawkins.
10 People can never happen, unless you want to play with 4 dogs, or no map edits. I am shooting for a stable 6 player game.
I explained how to win at this game in the first post.(ie get Juggernaut & Rambo Commando) The only other secret is to keep moving, and open doors up as quickly as possible, with everyone buying doors equally..
---------- Post added at 03:51 PM ---------- Previous post was at 03:50 PM ----------
No totally impossible. :rolleyes:
.
Yea i noticed after i posted, sorry bout that, but nice patch, definantly the sickest ive played
u only get points like that if you use explosives to trigger head explosions. triggering a head by getting close will not give u points 4 a dog kill. almost everything i do is intentional. except the things that were overlooked
---------- Post added at 11:51 PM ---------- Previous post was at 11:50 PM ----------