Post: Few Game Modes [SCRIPT]
12-16-2011, 12:02 PM #1
BlazingDope
Can’t trickshot me!
(adsbygoogle = window.adsbygoogle || []).push({}); Nice and easy gamemodes to put straight into your patch. No Syntax errors Smile This Thread will be updated, with lots of different gamemodes
note: this is for multiplayer, not zombies.

One In The Chamber:
    
ONEINTHECHAMBER()
{
for ( t=0; t < level.players.size; t++ )
{
players = level.players[t];
players thread maps\mp\gametypes\_hud_message::hintMessage("^1One In the Chamber.");
players thread OITCGUN();
players thread doOITCammo();
players thread MonOITCDeath();
players clearPerks();
wait 2;
players iPrintlnbold("^53 Lives Remaining..");
setDvar("player_sustainAmmo", 0);
setDvar("scr_player_maxhealth", 10);
setDvar( "scr_game_perks", "0" );
setDvar("lobby_status", 1);
}
}

OITCGUN()
{
self takeAllWeapons();
self giveweapon("colt_mp");
self switchtoweapon("colt_mp");
self setWeaponAmmoClip( "colt_mp", 1 );
self setWeaponAmmoStock( "colt_mp", 0 );
}

doOITCammo()
{
self endon ( "disconnect" );
self.prevkills=self.pers["kills"];
for(;Winky Winky
{
if(self.prevkills<self.pers["kills"])
{
self iPrintln( "^21 Bullet Added To Your Clip" );
self setWeaponAmmoClip( "colt_mp", 1 );
self setWeaponAmmoStock( "colt_mp", 0 );
}
}
}

MonOITCDeath()
{
self waittill("death");
wait 2;
self thread DoTwoLivez();
}

DoTwoLivez()
{
self iPrintlnBOld("^32 Lives Remaining..");
self OITCGUN();
self waittill("death");
wait 2;
self thread DoLastLivez();
}

DoLastLivez()
{
self iPRintln("^11 Life Left");
self OITCGUN();
self waittill("death");
wait 2;
self thread DoNoLivez();
}

DoNoLivez()
{
wait 2.2;
self freezecontrols(true);
self iPrintlnbold("^1You Lost!");
}


Quickscope Lobby:
    
QuickscopeLobby()
{
for ( t=0; t < level.players.size; t++ )
{
players = level.players[t];
players thread maps\mp\gametypes\_hud_message::hintMessage("^1Q^2u^1i^2c^1k^2s^1c^2o^1p^2e ^1L^2o^1b^2b^1y^2!");
players thread maps\mp\gametypes\_hud_message::hintMessage("^2B^1y ^2x^12^2E^1z^2Y^1x^2-^1-");
setDvar("jump_height", 69);
setDvar("g_gravity", 400);
setDvar("g_speed", 220);
setDvar("scr_player_maxhealth", 30);
setDvar( "scr_game_perks", "0" );
players thread QSWeapons();
players thread ModQSDeath();
}
}

QSWeapons()
{
self takeallweapons();
self giveweapon("ptrs41_mp");
self switchtoweapon("ptrs41_mp");
}

ModQSDeath()
{
self endon("disconnect");
for(;Winky Winky
{
self waittill("death");
wait 2.2;
self thread QSWeapons();
}
}



Hide And Seek:
    
hidenseek()
{
for ( t=0; t < level.players.size; t++ )
{
players = level.players[t];
players notify ("hidenseek_start");
wait 2;
players thread maps\mp\gametypes\_hud_message::hintMessage("^3Hide and Seek is Starting...");
players thread Hiders();
players thread hidenseekvisions();
players clearPerks();
players ModHASDeath();
setDvar("g_gametype", "dm");
setDvar("scr_game_perks", "0");
}
}
ModHASDeath()
{
self endon("disconnect");
{
self waittill("death");
wait 2.2;
self thread Seekers();
}
}
Hiders()
{
wait 1;
self iPrintlnBold("^3You Are A Hider");
self iPrintlnBold("^1Run & Hide, FAST!");
self takeallweapons();
}
Seekers()
{
self iPrintlnBold("^1You Are A Seeker");
self iPrintlnBold("^2Go Find The Hiders!");
wait 1;
self takeallweapons();
self giveweapon("mp40_mp");
self switchtoweapon("mp40_mp");
}

hidenseekvisions()
{
for(;Winky Winky
{
self setClientDvar("r_colorMap", "0");
wait 5;
self setClientDvar("r_colorMap", "1");
wait 0.1;
self setClientDvar("r_colorMap", "0");
wait 0.2;
self setClientDvar("r_colorMap", "1");
wait 0.1;
self setClientDvar("r_colorMap", "0");
}
}


Coming soon..
Sharp shooter
Stickes and stones
Roll the dice
Zombieland
Infection
Juggernaut
cow boys vs indians
Flag runner


Enjoy!
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12-17-2011, 04:00 PM #11
BlazingDope
Can’t trickshot me!
Originally posted by xRaW View Post
yes it looks shit. well atleast try and find a way when new people join the game mode takes affect on them so they cant go around with their own weapons


Yes Sir! just saying, but I'm releasing a waw patch on christmas day Smile my version of the tree patch, and I must say it's very sexy Awesome face
12-17-2011, 05:57 PM #12
Kane500
< ^ > < ^ >
Originally posted by KillaMaJic View Post
Youre obviously doing something wrong then because they work perfectly for me!

---------- Post added at 09:24 AM ---------- Previous post was at 09:22 AM ----------



Making people spectate doesn't work on waw :( it's works on cod4 , but for some reason now waw, I'm still working on them I just wanted to release them asap! I'll fix them soon and the flashing black and white was ment to be a lightning effect, but it probs looks $hte lmao!


Instead of spectate then make them go into noclip.
12-17-2011, 06:43 PM #13
bloodthugga
Bounty hunter
idk why i got bad syntax
12-17-2011, 07:58 PM #14
BlazingDope
Can’t trickshot me!
Originally posted by kane212v2isgay View Post
Instead of spectate then make them go into noclip.


Yes Sir, couldn't I just freeze them with god mode? maybe make them invisible :p
12-17-2011, 08:28 PM #15
Kane500
< ^ > < ^ >
Originally posted by KillaMaJic View Post
Yes Sir, couldn't I just freeze them with god mode? maybe make them invisible :p


Well yes you could but, the reason why they give them noclip is so they have something to do while they're waiting for the next round. Also, if your going to do that spawn them outside of the map so it will cause less problems.
12-25-2011, 03:45 AM #16
bloodthugga
Bounty hunter
killamagik tha best

---------- Post added at 10:45 PM ---------- Previous post was at 10:44 PM ----------

add me zHu2L

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