Post: Please read: about "secret room"
10-30-2009, 06:29 PM #1
GQGK
Skillz
(adsbygoogle = window.adsbygoogle || []).push({}); Ok, I don't know how many times people have written about this but I'd like to clarify this up.

I've been coding for a while now. A while back, I had the chance to get to know a great language, it's called UnrealScript. It's a Javascript variant (You must login or register to view this content.).

Ok, that was my life, that was just a note to kinda show off that I'm not a retard into how a game works.

So, now onto the secret room part. Most of you probably read that interview where someone was talking about dancing NAZIS and NOT zombies. We all no-clipped the shit out of Der Riese, we found NOTHING (as of now if not mistaking). BUT, that doesn't mean there is NOTHING. The Devs of Der Riese added a trigger somewhere in the map. The trigger is quite similar to the "magical brick" found near the furnace. Activate the trigger and you'll find your room.

You can have something that you VISUALLY see on the map as the end-user (rather player) but may not be on the map in the editor. You can make a make an entire map from lines of codes using vectors, etc. But of course, it involves a whole lot more of blabla and weeks of work.

Hope this paragraph was useful and please, people, never ever say something is impossible. Especially on something that runs under a processing unit Smile
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The following user thanked GQGK for this useful post:

Hazel
10-30-2009, 07:00 PM #2
Zak_Attak
I ♥ MW2
This is actually very, VERY possible. Thanks for the info, mate.
10-30-2009, 07:23 PM #3
So you're saying there is a trigger in the map right?
10-30-2009, 07:28 PM #4
GQGK
Skillz
Originally posted by JTRaines92 View Post
So you're saying there is a trigger in the map right?


If there is a "secret room" and we didn't find it currently there must be some kind of trigger.
10-30-2009, 08:51 PM #5
ShAdoW_RiDa
Former Blue Mod
Yh the trigger could be anything,from a piece of paper,to a box. We'll just have to go around the whole map,testing everything. Lol.
10-30-2009, 08:58 PM #6
TheLen
DmX* 4 Life
1st how do we know when we found it and 2nd it might be something 2 do with jug
10-30-2009, 10:47 PM #7
-Lazy-
.................
i have a question do i have to download the game to get the scripts or can i download the scripts somewere else
10-30-2009, 10:51 PM #8
sweet ill get some mates together on ps3 we will try stuff inside the map
10-31-2009, 01:50 AM #9
^5  
1337 hackor :P
could another weapon also be hidden inscript? or powerups or anything as triggers?
10-31-2009, 06:08 AM #10
i think that this may be the case - i mean, people no clipping havent found anything outside, so its very likely that there is a trigger. I bet that it has somethig to do with the radios, rather than just those notes and disappearing bricks. We have so far found 7 radios, but we are missing the last one. There must be some sort of recorder or something in an office somewhere etc, which sets off the 8th radio (The 8th radio is the PA system, just like when a fence turns off, someone says like defence deactivated or something).

I think that the last radio is probably near teleporter B - the one with the type 100... I mean, we havent found much there glitch-wise.

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