Originally posted by another user
Please, no trolling. No hating. Just my opinion, feel free to share your's too.
NOTE: This is playing on Professional difficulty with 100% manual controls, so my experiences with the game may differ from your's.
Pros:
- The new-found freedom in the midfield area is excellent. Big thumbs up from me there.
- Most tricks have improved due to the possibility of error.
- Tactical defending. Simple as that, please don't change it. To change it would be to go back to the arcade-y gameplay you'd expect from FIFA 10/11.
- Goalkeepers are better now, less prone to failure with finesse shots and more variety in saves/more urgency. Also glad it's no longer impossible to go round them with tricks or chip them. However, Goalkeepers' positioning can occasionally be a little unrealistically far off where it should be i.e. top goalkeepers like Valdes are caught too often with poor positioning. Don't remove the positioning error altogether, just minimize it for the world's best keepers. Make the positioning stat for keepers slightly more relevant
![Winky Winky](https://i.imgur.com/j5e2x60.png)
- The shooting has been improved dramatically, good work.
- The whole aesthetic overhaul to the menus and player bios is excellent.
- Crowds are better than before, although admittedly could still be improved further.
- Impact engine. Slightly buggy, but great implementation.
- Precision dribbling is a simple and good addition this year, simple as that.
- Quick-throw ins. Good simple addition, again. Could be improved though, e.g. ball-boy throws ball towards nearest player, so there's no limit in terms of how far the ball goes(unless it's ridiculously far away etc).
- Passing is better, although the occasional 'bobble-y' pass is rather annoying. I suspect this is down to the small amount of assistance applied to manual passing this year.
- Goalkeeper control when pressing BACK/SELECT. Great idea, but needs to be disabled or at least put on a timer for H2H, Seasons & UT.
Cons:
- What's happened to fake shots? I understand they needed changing because of how they were abused for quick direction changes in FIFA 11, however this year it feels like you go to fake shot one direction on the controller and on-screen you go a whole different way. Very odd.
- CPU whores wing-play. Maybe I just allow it too easily with my defensive mannerisms, however I only ever seem to concede from crosses atm. And that leads onto my next point...
- What the deuce has happened to headers this year? Either they've changed so dramatically I'm just not getting the hang of it or they're broken. Or the CPU is too good at them. Either way.
- 3 minute demo halves? Really? Seriously? * EA, and you can't even save your progress either... and no gameplay sliders... and no 11vs11 in the arena... booooo :evil:
- Some odd impact engine problems. Whilst it's good for the most part as mentioned above, it does need tweaking over the next few years before it's really gonna reach perfection.
- Defensive AI. And offensive AI. Both bad. Both really, really bad. Not gonna go in-depth about it though, I have a feeling plenty of others have done that already :lol:
- Lobs and lofted through-balls. WTF. I understand they needed fixing due to the abuse they received from the assisted community last year, but, really... WTF. They're terrible for manual this year, especially lofted through-balls.
- Auto-switching seems slightly off this year, idk why. Has lost me a few goals where I've tried LB/L1 switching but the bugger decided to stick to the player who clearly was never getting anywhere near the ball :?
- Full-back CPU players have the amazing ability to double their speed whenever you get past them and near the byline. It's just silly.
That's all I've got atm, will continue to add to the post as I play the demo more