Post: A javascript game: minecraft mining
11-25-2013, 08:56 AM #1
Classified
Error… Cat invasion!
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Highscores: [url]https://www.rscharts....ame/highscores/[/url]

General notes:
OPM = Ores Per Minute
KPE = Kills Per Enemy

1/1/2014
[-]Highscores now has a group system! Compete with just your friends/people you know.

12/29/2013
[-]Added an ore price guide to the navigation menu
[-]Research projects may now require resources
[-]In relation to the previous change, you can set aside resources for research
[-]Popup/alert boxes are no longer used when "buying x" of soldiers
[-]Popups no longer "overlap"/overwrite eachother; there is now a queue
[-]Fixed bug where ores wouldn't show up in your vault when auto pilot was disabled
[-]Fixed bug where money wasn't deducted when you researched something
[-]Fixed a bug where cancelling a project bugged out
[-]Fixed bug where after purchasing and disabiling autopilot, ore would still be sold automatically

12/29/2013
[-]Researching added to the game!
[-]Fixed achievements not saving
[-]Fixed "mining down under" achievement
[-]Popups now center correctly
[-]Allies tab removed until content is added
[-]An alert box no longer appears when you have full ore
[-]Other various bug fixes
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The following 9 users say thank you to Classified for this useful post:

ATypicalSe7en, Glasbey, Hondarydr, Jared, Kieron, Nick, TheUnexpected, Xavier G.
12-29-2013, 10:39 AM #20
Classified
Error… Cat invasion!
Well you stated that
a) It "modified the cookie clicker engine"; check the source code, the code is vastly different.
b) "somebody not familiar with the language" - I'm not saying I'm an expert in JS, but not familiar? And you got your information from ...?
12-29-2013, 10:48 AM #21
Originally posted by Classified View Post
Well you stated that
a) It "modified the cookie clicker engine"; check the source code, the code is vastly different.
b) "somebody not familiar with the language" - I'm not saying I'm an expert in JS, but not familiar? And you got your information from ...?

I apologise for my terms used, it seems I jumped the gun quite a tad. I've looked into your source code quite some, and it looks like you've either done this by hand, or with very little outside help. Brilliant achievement, and the game is rather fun to add.

May I ask, however, why are you using Base 64 encode?
12-29-2013, 11:02 AM #22
Classified
Error… Cat invasion!
No worries.

And as to why I'm using base64, it's because if I were ever to add exporting/importing of cookies, it would be much nicer to see base64 than to see the regular ol' cookie (well, at least in my own personal opinion).
12-29-2013, 11:08 AM #23
That does make sense, one "Issue" I've ran into, when trying to input a command which exceeds the limit, for example;

    
money = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999;


It will return NaN (Not a number) and upon trying to purchase anything will "Break" the client. A quick (Although quite ugly) fix for this would be to use

    
if ( foo == NaN || " ") {
return 0;
}
else {
[Your code]
}


But then again, you could just not give cheaters the satisfaction of your attention ^^
12-29-2013, 11:23 AM #24
Alt
Banned
This
is
boring
(to me anyways)


But good work Smile
12-29-2013, 12:11 PM #25
SataQ
Space Ninja
This is fun! Happy
12-29-2013, 06:07 PM #26
TheBigRod
uh-may-zuh-zing
This is actually pretty fun, lol.

Keeping me entertained on a Sunday morning, thank you!

The following user thanked TheBigRod for this useful post:

Classified
12-30-2013, 02:08 AM #27
Classified
Error… Cat invasion!
[-]Added an ore price guide to the navigation menu
[-]Research projects may now require resources
[-]In relation to the previous change, you can set aside resources for research
[-]Popup/alert boxes are no longer used when "buying x" of soldiers
[-]Popups no longer "overlap"/overwrite eachother; there is now a queue
[-]Fixed bug where ores wouldn't show up in your vault when auto pilot was disabled
[-]Fixed bug where money wasn't deducted when you researched something
[-]Fixed a bug where cancelling a project bugged out
[-]Fixed bug where after purchasing and disabiling autopilot, ore would still be sold automatically
12-30-2013, 03:45 AM #28
ATypicalSe7en
Maggbot timeout!
I have to say this is an Interesting game; Great work on it!

The following user thanked ATypicalSe7en for this useful post:

Classified

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