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Changelog:
Update 1.5 - Changed Theme, added Days Played, Change XP for each soldier. Update 2.0 - Added Custom Squad names, Force Host EBOOT, Jump Height, Set Speed & Chrome Players Update 2.0.5 - Added Force Host, Added Godmode, Added Body Count Gear, Fixed Jump Height and Super Speed. Update 3.0.0 - Added 1.04 compatibility, fixed minor bugs, added client mods(test) Update 3.0.5 - Fixed UAV and Recoil, also fixed player XP. Added status strip so no more pop ups! Update 3.1.0 - Added Unlock all Classes, added donate option, changed ghosts logo, fixed squad member xp Update 3.1.5 - Added 1.05 compatibility for some offsets Update 3.1.5 (Revision 1) - Added checkbox instead of numericupdown for Xmas stuff, fixed xp per squad, xmas greetings! Update 3.2.0 - Added CEX compatibility, added disco prestige, added client list(test). Update 3.2.5 - Added compatibility for 1.06, added squad name changer and class name changer. Also added minigun first class all members. Fixed time played error Update 3.3.0 - Fixed bug that freezes PS3, added checkerboard name Update 3.3.5 - Added Client table, hidden camos, gold/red clan tag. Removed CEX compatibility for reasons. Added promod.
What update do you mean? I was just kidding the things in tustins modded cex eboot I was seeing if you could make one because tustin has not put one up yet and I need one lol
All ok I see and I have asked mass purple with no reply so I will ask you since you seen to be actually active lol... but what's the difference in debug eboots than like tustins modified cex eboots?
All ok I see and I have asked mass purple with no reply so I will ask you since you seen to be actually active lol... but what's the difference in debug eboots than like tustins modified cex eboots?
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Debug Eboots are for people on DEX consoles. It just allows us to attach game process in our tools.
CEX Eboots just have the mods written into them as you cannot RTM on a CEX console.
Debug Eboots are for people on DEX consoles. It just allows us to attach game process in our tools.
CEX Eboots just have the mods written into them as you cannot RTM on a CEX console.
Who should I be watching out for to release a working 1.05 force host eboot with this tool? You did release one for 1.03, I believe it was 1.03, will you be updating that?
Who should I be watching out for to release a working 1.05 force host eboot with this tool? You did release one for 1.03, I believe it was 1.03, will you be updating that?
With the previous force host (1.04) being a Fail, kicking everyone before the game begins, I'm sceptical about this one working. I may test, but there would be no point in releasing anything if it's faulty
With the previous force host (1.04) being a Fail, kicking everyone before the game begins, I'm sceptical about this one working. I may test, but there would be no point in releasing anything if it's faulty