Post: 1.03 Offsets List
11-09-2013, 04:47 AM #1
seb5594
Proud Former Admin
(adsbygoogle = window.adsbygoogle || []).push({}); Hey NGU Member,

Just some Offsets/Functions updated for Patch 1.03.
You need for most of them a working RPC/Ghetto Functions ^^


    
0x0036AF50 - AngleDelta (angle1 const float, const float angle2)
0x0076B5A4 - AngleNormalize180 (const float angle)
0x0036AEE8 - AngleNormalize360 (const float angle)
0x001158C4 - BG_FindWeaponIndexForName(const char *name)
0x000EBFC0 - BG_GetEntityTypeName (const int eType)
0x001158B0 - BG_GetNumWeapons(void)
0x00115D24 - BG_GetWeaponIndexForName(const char *name, void (__cdecl *regWeap)(unsigned int))
0x00116110 - BG_GetViewModelWeaponIndex(playerState_s *ps)
0x000E06F0 - BG_RunLerpFrameRate (int localClientNum, clientInfo_t * it, lerpFrame_t * lf, int newAnimation, entityState_s * n)
0x000E2D20 - BG_SetNewAnimation (int localClientNum, clientInfo_t * it, lerpFrame_t * lf, int newAnimation, entityState_s * n)
0x00119E40 - BG_WeaponFireRecoil (playerState_s const * const float *, float const *)
0x002A6224 - Cbuf_AddText (localClientNum int, char * text)
0x00141FA8 - CG_Draw2D(int localClientNum)
0x005AAD2C - CG_FireWeapon (int, centity_s *, int, ushort, uint playerState_s const *)
0x0036EE88 - CL_DrawStretchPicPhysical (float x, float y, float w, float h, float s1, t1 float, float s2, t2 float, const float * color, Material * Material)
0x00186564 - CL_GamepadButtonEvent (localClientNum int, int key, int unten, unsigned int time)
0x00187090 - CL_GamepadRepeatScrollingButtons (int localClientNum)
0x0024564C - CalculateRanks (void)
0x00229098 - ClientConnect (clientNum int, unsigned __ int16 scriptPersId)
0x002270E0 - ClientEndFrame (gentity_s * ent)
0x00229470 - ClientSpawn (gentity_s * ent, const float * spawn_origin, const float * spawn_angles)
0x00224E50 - ClientThink_real (gentity_s * ent * usercmd_s ucmd)
0x00228CD0 - ClientUserinfoChanged (int clientNum)
0x0068F798 - COM_ERROR (errorParm_t code, const char * fmt)
0x00646F9C - Dvar_GetBool(const char *dvarName)
0x001879D8 - Key_IsDown(int localClientNum, int keynum)
0x00187A18 - Key_StringToKeynum(const char *str)
0x00187B64 - Key_IsValidGamePadChar(const char key)
0x00187BA4 - Key_KeynumToString(int keynum, int translate)
0x00188078 - Key_Unbind_f(void)
0x0018818C - Key_Bind_f(void)
0x00292E44 - G_ClientStopUsingTurret (gentity_s * self)
0x0028B7AC - G_EntUnlink (gentity_s * ent)
0x00030DB8 - G_FindConfigstringIndex(const char *name, int start, int max, int create, const char *errormsg)
0x00286260 - G_InitGentity (gentity_s * e)
0x00032F10 - G_LocalizedStringIndex (const char * string)
0x00030F1C - G_MaterialIndex (const char * name)
0x0023A070 - G_RadiusDamage (float const * const * gentity_s, gentity_s *, float, float, float, float, float * const, gentity_s *, int, int)
0x00224464 - G_SetClientContents (gentity_s *)
0x0028697C - G_SpawnPlayerClone(void)
0x00286AAC - G_SetOrigin(gentity_s *ent, const float *origin)
0x00286CD8 - G_SetAngle(gentity_s *ent, const float *angle)
0x00271308 - GScr_LoadGameTypeScript(void)
0x0035A1B8 - Menu_PaintAll_DrawVisibleList(char *stringBegin, UiContext *dc)
0x00234908 - PlayerCmd_ClonePlayer(scr_entref_t entref)
0x00271CAC - Scr_ConstructMessageString (firstParmIndex int, int lastParmIndex, errorContext const char *, char * string, unsigned int stringLimit)
0x002D1008 - Scr_ObjectError (const char * error)
0x00699E4C - SV_AddTestClient(void)
0x002A6A0C - SV_Cmd_TokenizeString(const char *text_in)
0x004DDD44 - SV_GetUserinfo (int index, char * buffer, int bufferSize)
0x0067B288 - SV_GameSendServerCommand (int clientNum, svscmd_type Typ const char * text)
SV_SendServerCommand (client_s * cl svscmd_type Typ const char * fmt) not Found *_*
0x004B94C8 - SV_LocateGameData (gentity_s * Gents numGEntities int, int sizeofGEntity_t, playerState_s *, int sizeofGameClient)
SV_KickClient (client_s * cl playerName char *, int maxPlayerNameLen) not Found *_*
0x00334E98 - UI_DrawText(ScreenPlacement *scrPlace, const char *text, int maxChars, Font_s *font, float x, float y, int horzAlign, int vertAlign, float scale, const float *color, int style)
0x00379068 - va(const char *format)
0x00DD3580 - G-Entity
0x00F13580 - G-Client
0x00D56880 - G_HudElems

Non Host Mods
0x00142318 - Red Boxes | Enable Nop | Disable 0x41, 0x82, 0x00, 0x0C
0x005AB07C - No-Recoil | Enable Nop | Disable 0x4B, 0xB4, 0xF6, 0x91
0x0060D0B4 - Laser | Enable 0x01 | Disable 0x02
0x00139DEC - UAV | Enable 0x02 | Disable 0x01
0x00139DEF - Advanced UAV | Enable 0x02 | Disable 0x01



Credits:
seb5594 - Updating old Offsets and some of them
Thanks to SC58,JuLo and Therifboy for old Offsets Smile

The following 21 users say thank you to seb5594 for this useful post:

ϟ c0rruption ϟ, AlexNGU, BaSs_HaXoR, BroIDontMod, Diversify, FAKA_ELITE, FruitBurst, GFM, HolyCreepsHacks, ImPiffHD, Jarvis123 xOGx, Mango_Knife, Maty360414, O-H, SC58, therifboy, worrorfight, xCodeLobbyz, Fatality, xMGMoDz, xXx-.-Moder

The following user groaned seb5594 for this awful post:

hacking247
11-09-2013, 04:51 AM #2
wow nice job
11-09-2013, 04:52 AM #3
Maty360414
dev_hdd0/game/BLUS30377
all other things work too?
11-09-2013, 04:54 AM #4
seb5594
Proud Former Admin
Originally posted by ImPiffHD View Post
wow nice job

Thanks Smile
Originally posted by Maty360414 View Post
all other things work too?

What you mean?
11-09-2013, 04:57 AM #5
Maty360414
dev_hdd0/game/BLUS30377
Originally posted by seb5594 View Post
Thanks Smile

What you mean?


the unlock all and prestige etc...., or it changes like bo2 with every update
11-09-2013, 04:58 AM #6
FAKA_ELITE
[move]H4CK3R T34M[/m
That was fast Seb :vince:
11-09-2013, 04:59 AM #7
seb5594
Proud Former Admin
Originally posted by Maty360414 View Post
the unlock all and prestige etc...., or it changes like bo2 with every update


Im sure its changed. Not looked much at the elf cant tell you it but im 99 % sure its changed
11-09-2013, 05:01 AM #8
Hey thanks man Smile
11-09-2013, 05:09 AM #9
cLocKWorKBuLLeT
Treasure hunter
what's the prestige offsets for 1.03?
11-09-2013, 05:13 AM #10
cheers for the list but whats with the Nop (0x005AB07C - No-Recoil | Enable Nop | Disable 0x4B, 0xB4, 0xF6, 0x91) how do i turn it on ?

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