Post: Huds elements + designer [1.03]
11-10-2013, 06:09 PM #1
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DESIGNER

NOTE: The 'Save It' Button will save the current huds as a function ready to be used by my huds elements functions Winky Winky

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HUDS ELEMENTS

Hi everyone here is the fixed version of my huds elements for Ghosts 1.03, quote me when 1.04 will be out Smile

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Credits: xSonoro for the coding template
Bad Luck Brian (me :fa: ) for the huds

Usage:

Alright first, in your ps3 Connection make sure it looks like this:
    
PS3.Connect();
PS3.Attach();
Hud.Enable_Cacher(); //THIS IS IMPORTANT


Now to cache an huds elem you will use it like this:
    
Usage ICON: public static void StoreIcon(uint elemIndex, decimal client, int shader, int width, int height, float x, float y, uint align, float sort, int r, int g, int b, int a)

Usage TEXT: public static void StoreTextElem(uint elemIndex, int client, string Text, int font, float fontScale, int x, int y, uint align, float sort, int r, int g, int b, int a, int r1, int g1, int b1, int a1)

ICON: Hud.StoreIcon((uint)10, HostID, (int)1, (int)400, (int)1000, (int)340, (int)240, 0, 0, (int)98, (int)58, (int)218, (int)140);


TEXT: Hud.StoreTextElem((uint)42, 0, "This is a string", (int)3, (float)2, (int)340, (int)120, 0, 0, (int)255, (int)255, (int)255, (int)255, (int)100, (int)100, (int)100, (int)255);



Now to activate an index(show it):

TYPE 0 = invisible
TYPE 1 = TEXT
Type 4 = ICON

Exemple: ActivateIndex(10, 4);

this will activate the index 10 in the huds elements and show it as an ICON

ActivateIndex(11, 1);

this will activate the index 11 in the huds elements and show it as a TEXT

ActivateIndex(11, 0);
this will hide the index 11


Enjoy Smile :wub:
Last edited by Bad Luck Kevin ; 11-11-2013 at 11:03 AM.

The following 10 users say thank you to Bad Luck Kevin for this useful post:

BRIZZEL, Harry, HonuCinema, INSAN3LY_D34TH, ItsMagiicsz, Mango_Knife, SC58, ThePaaqoHD, worrorfight
11-25-2013, 05:41 PM #11
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by Bad
Will do tonight and i will make a video tutorial on how to update them for the next updates Smile


Yay haha, then I will start posting the updates for you
11-25-2013, 05:41 PM #12
EG6
Are you high?
Can you help me with this when you update to 1.04. I want to try make a menu. I have all the offsets and bytes I need. Just not that great with C# / C++
11-25-2013, 08:35 PM #13
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by EG6 View Post
Can you help me with this when you update to 1.04. I want to try make a menu. I have all the offsets and bytes I need. Just not that great with C# / C++


Not to be mean, but if you arent good with C# and only have the offsets and bytes, you wont be able to come even close to a menu. There is a lot of work that needs to be done, and you wont be able to accomplish it. Just use one of our menus that we release and if you found any new offsets then send them to us. Its alot easier

The following user thanked INSAN3LY_D34TH for this useful post:

ItsLollo1000

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