Originally posted by SWED
ya i know that, but it just.. **** it ill show you lol
u owe me big im about to upload so much shit haha
no wireframe: (starting to like it more)
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background (dont mind the jaw its cuz the focal covers it, was focal that i smudge):
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background with no c4d covering:
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made the focal smaller to fit more for you
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and i think thats enough for rite now lol
p.s if u didnt notice i added a fractal to add an effect of like a spirt or soul
A bit of a tip about focals...
When you use a person/anything with a face, you want the eyes to be going across the bulk of the tag. That is, you want the focal to be looking to the opposite end of the tag. Why is this? Because faces are the first thing that the human eye will look for as a focal, and they want to know what the focal is looking at. If you have the focal looking right off the edge, like you have here, it feels awkward. Do you see it?
Now, here's my suggestions on where to go from here. Feel free to ignore any or all of it:
First, I like what you did with the fractal in the focal's mouth. Keeping that the same, and not changing the direction of the focal's head, I'd say to move the focal to the opposite end of the tag (basically, put it on the left half in the same general position, maybe a few pixels closer to the center than it is now). This will fix a few things: Lighting (on the focal), Flow (now most of the effects are going in generally the same direction), and overall better placement for the focal.
Second, I'd like you to dull the giant white light you have. Compared to how dark the rest of the tag is, I think that amount of white is a bit much. Here are a few suggestions for how to fix it:
1. Fill the white space with a light color (like a yellow or orange similar to the one that you can see at the edge of the white) and set that layer to a very low opacity (3-8% I would say).
2. Duplicate what you have and smudge inward - use a fairly soft setting, and play around with the blend modes to try to get it to look like the white is fading out. Erase bad parts obviously.
3. Combine the two ideas - fill the white area with a solid color, and then smudge that to give it some texture, or erase a small hole in the middle and then smudge around that, outward just a bit.
As a final point, your colors are a bit all over the place. You might want to try using a gradient map to work on that, or a photo filter or just a blank layer filled with a solid color. You don't want it to be monochrome, but you want to keep it from being too chaotic.