now when you get clients it gets the models for the map your on
Added Spawn Bunker/Remove Bunker
Added Remove Last Entitiy
Fixed Freezing When Restarting Map
Spawn Turrent
Spawn Flag/Remove
Suicide
Added .txt on Save
Spawn Sentry Gun
CEX Freezing Fixed
Public Matches Freezing Fixed
Added Set Position/Spawn trap
Added custom time on spawn
Added some bunkers
Added Teleport Flags to an from bunker
Bugs:
only one i can find is when your on cex the first time you spawn entity it doesnt work i will try an fix this
entitys not deleting just moving to different location
source:
Source:
i just dug this up when i was transfering files to my new laptop You must login or register to view this content.
Credits:
iMCSx - PS3Lib.dll
Enstone - CCApi.dll
Shark - some functions
Seb5594 - original script & offsets
xCSBKx - solid models C#
Sticky - some functions
Vezah - RPC
-JM- - Bunker
kiwi - Spawn Turrent
John_Dat_Goon - Turrent Function
Anyone else I Forgot
Should be open source... like my spawn turret tut tool.
help other dev's out bro.
here this might help for your spawn turret functionality. the formats different to yours but its how most will want it codded as i was the one that released it under JohnDatGoon. < his format
Spawn model online:confirmed
Spawn stairway online: - stairway spawns when 100% - autom removes all
spawn à chickenrun (jump om spawned chicken out of map) = is very cool
"later on i'll upload the chickenrun on village)"
Spawn turrent online:confirmed
Spawn flag online:confirmed
Awesome update
Saw à bo2 editor that uses forgemod to add and remove boxes.
Would be Nice for an update
Makes design much easier.
Spawn model online:confirmed
Spawn stairway online: - stairway spawns when 100% - autom removes all
spawn à chickenrun (jump om spawned chicken out of map) = is very cool
"later on i'll upload the chickenrun on village)"
Spawn turrent online:confirmed
Spawn flag online:confirmed
Awesome update
Saw à bo2 editor that uses forgemod to add and remove boxes.
Would be Nice for an update
Makes design much easier.