Post: C# SetWayPoint
07-23-2014, 09:17 PM #1
GMTPS3
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); Hey Guys here i got the SetWayPoint Function have fun Smile

Function made by xCSBKx

    
public static void SetWayPoint(uint Index, int Shader, float[] Origin, decimal Client = 0x7FF, bool OnScreen = true, decimal R = 255, decimal G = 255, decimal B = 255, decimal A = 255)
{
uint Element = 0xF0E10C + (Index * 0xB4);
WriteByte(Element + 0x3, 0xD);
WriteFloatArray(Element + 0x4, Origin);
WriteInt(Element + 0x10, (int)Client);
PS3.SetMemory(Element + 0x30, new byte[] { (byte)R, (byte)G, (byte)B, (byte)A });
WriteByte(Element + 0x4F, (byte)Shader);
if (OnScreen == true)
WriteByte(Element + 0xA7, Cool Man (aka Tustin);
else
WriteByte(Element + 0xA7, 0);

for (uint i = 0; i < 32; i++)
{
if (ReadByte(0xF3B1A3 + (0x24 * i)) == 0)
{
uint MapElement = 0xF3B1A0 + (0x24 * i);
WriteByte(MapElement + 0x3, 1);
WriteFloatArray(MapElement + 0x4, Origin);
WriteInt(MapElement + 0x10, (int)Client);
PS3.SetMemory(MapElement + 0x18, new byte[] { (byte)R, (byte)G, (byte)B, (byte)A });
WriteByte(MapElement + 0x23, (byte)Shader);
break;
}
}
}
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The following 8 users say thank you to GMTPS3 for this useful post:

-JM-, cyberghosts, Joren, mrdarkblue, John, WEx_Modz123, xPAQz
07-23-2014, 09:20 PM #2
Nice Bro :*

The following user thanked WEx_Modz123 for this useful post:

GMTPS3
07-23-2014, 09:25 PM #3
-JM-
Space Ninja
Originally posted by GMTPS3 View Post
Hey Guys here i got the SetWayPoint Function have fun Smile

Function made by xCSBKx

    
public static void SetWayPoint(uint Index, int Shader, float[] Origin, decimal Client = 0x7FF, bool OnScreen = true, decimal R = 255, decimal G = 255, decimal B = 255, decimal A = 255)
{
uint Element = 0xF0E10C + (Index * 0xB4);
WriteByte(Element + 0x3, 0xD);
WriteFloatArray(Element + 0x4, Origin);
WriteInt(Element + 0x10, (int)Client);
PS3.SetMemory(Element + 0x30, new byte[] { (byte)R, (byte)G, (byte)B, (byte)A });
WriteByte(Element + 0x4F, (byte)Shader);
if (OnScreen == true)
WriteByte(Element + 0xA7, Cool Man (aka Tustin);
else
WriteByte(Element + 0xA7, 0);

for (uint i = 0; i < 32; i++)
{
if (ReadByte(0xF3B1A3 + (0x24 * i)) == 0)
{
uint MapElement = 0xF3B1A0 + (0x24 * i);
WriteByte(MapElement + 0x3, 1);
WriteFloatArray(MapElement + 0x4, Origin);
WriteInt(MapElement + 0x10, (int)Client);
PS3.SetMemory(MapElement + 0x18, new byte[] { (byte)R, (byte)G, (byte)B, (byte)A });
WriteByte(MapElement + 0x23, (byte)Shader);
break;
}
}
}

Beat me to it Geee stop being awesome XD
kidding keep up
I was searching for some of these offsets :/

The following user thanked -JM- for this useful post:

GMTPS3
07-23-2014, 09:29 PM #4
GMTPS3
Do a barrel roll!
Originally posted by JM
Beat me to it Geee stop being awesome XD
kidding keep up
I was searching for some of these offsets :/

Now you have them <3
07-23-2014, 09:31 PM #5
-JM-
Space Ninja
Originally posted by GMTPS3 View Post
Now you have them <3

Yea Saved Me Time Time Yea

The following user thanked -JM- for this useful post:

GMTPS3
07-24-2014, 08:02 AM #6
makeabce
I defeated!
Originally posted by GMTPS3 View Post
Hey Guys here i got the SetWayPoint Function have fun Smile

Function made by xCSBKx

    
public static void SetWayPoint(uint Index, int Shader, float[] Origin, decimal Client = 0x7FF, bool OnScreen = true, decimal R = 255, decimal G = 255, decimal B = 255, decimal A = 255)
{
uint Element = 0xF0E10C + (Index * 0xB4);
WriteByte(Element + 0x3, 0xD);
WriteFloatArray(Element + 0x4, Origin);
WriteInt(Element + 0x10, (int)Client);
PS3.SetMemory(Element + 0x30, new byte[] { (byte)R, (byte)G, (byte)B, (byte)A });
WriteByte(Element + 0x4F, (byte)Shader);
if (OnScreen == true)
WriteByte(Element + 0xA7, Cool Man (aka Tustin);
else
WriteByte(Element + 0xA7, 0);

for (uint i = 0; i < 32; i++)
{
if (ReadByte(0xF3B1A3 + (0x24 * i)) == 0)
{
uint MapElement = 0xF3B1A0 + (0x24 * i);
WriteByte(MapElement + 0x3, 1);
WriteFloatArray(MapElement + 0x4, Origin);
WriteInt(MapElement + 0x10, (int)Client);
PS3.SetMemory(MapElement + 0x18, new byte[] { (byte)R, (byte)G, (byte)B, (byte)A });
WriteByte(MapElement + 0x23, (byte)Shader);
break;
}
}
}


So what you can with this? like setwaypoints for bots example?(i know we dont have bots for mw3..)
07-24-2014, 11:01 AM #7
GMTPS3
Do a barrel roll!
Originally posted by makeabce View Post
So what you can with this? like setwaypoints for bots example?(i know we dont have bots for mw3..)

You can SetWayPoints inGame and On the Map like when you Playing Capture the Flag or Seach and Destroy the Bomb Smile
07-24-2014, 12:52 PM #8
Sturmi :3
Do a barrel roll!
Originally posted by GMTPS3 View Post
You can SetWayPoints inGame and On the Map like when you Playing Capture the Flag or Seach and Destroy the Bomb Smile


nice thing m8 but u know im to stupid to code . do you use this with a button or whut? Sad Awesome
07-24-2014, 01:17 PM #9
GMTPS3
Do a barrel roll!
Originally posted by Sturmi
nice thing m8 but u know im to stupid to code . do you use this with a button or whut? Sad Awesome

Yes if you want Smile
07-24-2014, 02:06 PM #10
Sturmi :3
Do a barrel roll!
Originally posted by GMTPS3 View Post
Yes if you want Smile


btw nice stuff m8

The following user thanked Sturmi :3 for this useful post:

GMTPS3

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