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Hi NGU since my Zombieland on C# was a crap, i decided making it again on c++, now its very stable and it has much more options like Doors, Teleport flags, bunkers, ramps.
It works in all maps but it has map edits only in terminal
Here i left a short video showing what it has (sorry for the bad quality)
How to install :
- Place EBOOT.BIN on /dev_hdd0/game/Your Region/USRDIR/
- Place Zombieland.sprx on /dev_hdd0/tmp/
Remember, gamemode must be INFECTED, if not it wont work correctly.
Download it :You must login or register to view this content.
No Virus Scan needed because its sprx.
Thanks to Oldschoolmodz for his script thread and SC58 for some addresses.
Hope you enjoy using it, and remember this is a BETA, tell me possible bugs here or my Skype : tmh_dev
Hi NGU since my Zombieland on C# was a crap, i decided making it again on c++, now its very stable and it has much more options like Doors, Teleport flags, bunkers, ramps. It currently only works in Terminal.
Here i left a short video showing what it has (sorry for the bad quality)
How to install:
- Place EBOOT.BIN on /dev_hdd0/game/Your Region/USRDIR/
- Place Zombieland.sprx on /dev_hdd0/tmp/
Remember, gamemode must be INFECTED, if not it wont work correctly. You must login or register to view this content.
No Virus Scan needed because its sprx.
Thanks to Oldschoolmodz for his script thread and SC58 for some addresses.
Hope you enjoy using it, and remember this is a BETA, tell me possible bugs here or my Skype : tmh_dev
Hey
The link is down, can you re-upload it?
And add open source, so we could edit the maps on our own.
Np any chance to See some new stuff from you in the future? Or did you quit 100% ? Your Tools are so badass i loved them
Cod stuff is boring
I stil code in C but not CoD stuff
Sometimes im doing ps3 stuff like You must login or register to view this content. or You must login or register to view this content.
Cod stuff is boring
I stil code in C but not CoD stuff
Sometimes im doing ps3 stuff like You must login or register to view this content. or You must login or register to view this content.