Post: Jet Unlocks Guide | I unlocked all
10-30-2011, 01:14 AM #1
BigBlackClocks
Who’s Jim Erased?
(adsbygoogle = window.adsbygoogle || []).push({}); Well, since i have unlocked everything for the jets I thought I would make a guide to help newcomers to the seriers and jets. Feel free to quote me if you have any questions. Smile

The machine gun: This is the best weapons for air to air combat. I know it is a pain in the ass at first, but once you get to understand the physics of the bulets from the gun, it gets easy. If you are having problems with air to air with the MG, just get up real close behind the enemy fighter, the line up your shots using your tracers. Once you under stand hownto control you jet better buy shifting speeds with the afterburner and using your rudders, ailerons, and elevator, it will be way easier to follow your enemys and get them off your tail. Trust me, this beat using AAM missles and keep missing cause of enemy flares.

Stealth: This makes it take longer for enemys to lock on to you and if you get spotted it keep you revealved on the enemy map for a shorter time, not really that good because if you are using flares they reload fast enough.

IR Flares: shoots out flares from the back of you jet, it redirects in flight missles away form you aircraft. It does not make you enemy who is locking on to you to lock on to your flares ( with usally happens in real life ) so use the flares after the missle in in flight. This unlocks is a needed if you want to fly because you get locked on alot in the sky, re-load time is around 6 seconds.

Heatseekers(AAM): gives you two missles ( which reload so you have a unlimited amount ) which can lock on to enemy helicopters and jet. in my opinion it is a waste of an unlock, the enemy will keep popping flares and it is a pain in the ass to get a missle to hit. Plus this unlock takes up your weapon slot which could be used for better things. get good with your MG and you be set.

Belt speed: Makes it so your MG cools down faster after it overheads, kinda useless because it cools down fast enough already, if you ever even do overheat it which rarely happens if you control your bursts.

Proximity Scan: All this does scan aroudn you plane and show enemys outside your aircraft, the scan range is so small it is useless.

Rockets: These are the exact same rockets as the helicopters have, not that good, but if you come down 45 degrees and a spotted tank you can destroy it with 12 missles. These are kinda hard to use.

Air Radar: enlarges your minimap scale and shows all friendly and enemy planes, this is very useful so you dont always have to look over your shoulder for enemy aircraft. I highly recommend using this.

Below rader: Its a passive upgrade, it make it harder for enemy sams to lock on to you, if your flying llow

Extinguisher: If your jet health lowers below 50% ( which disables it ) this upgrade fixes it back up to 58%, this is not bad but it takes up you flares slot and you should always use flares over this.

Maintenance: It just auto fixes your jet faster, kinda useless because the auto fix is fast enough already and jets dont get get hit alot anyways.

Guided Missles (ATG): When equiped you zoom in about 6x and you can lock on to ground vehicles and shoot one missle at them, then you must reload. It take 1 hit to disable a car and 2 to disable a tank ( well, kinda. After you hit it with your first missle just light it up with your MG and you will disable it with out having to come around and having ot hit it again. ) This is also very good for spotting if you just want to be more of a recon then and offensive asset. If you want to kill those pesky snipers ( or any infanty running around ) just spot them the the ATG then switch to your MG and gun them down.

Beam Scanning: Just makes your lock ons lock on faster, kinda useless since you can lock fast enough already with you ATG missles. This is only Good with you are to lazy to use you MG and you would rather use AAM for air to air combat.

ECM Jammer: I think this is broken, but Its suppose to put alot of false targets on the enemy radar when released( in real life ) but I am not sure about in the game. In the game I think it is suppose to break the enemys lock on if he is trying to lock on to you ( but not re direct an inflight missle ). It does not seem to always to always break the enemys lock. It also take 10 seconds to reload as opposed to flares which are 6 seconds I would rather use flares.

My recommened set up

Air Radar w/ Below Radar
Guided Missles
Flares

I spent alot a time on this guide, so I hope I helped Smile. Please ask me any questions as I have my private pilots liscense and have over 25+ hours in the jet in the game.
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11-04-2011, 02:49 AM #20
mramato12
Go Steelers!
I like the guide, it seriously helped me a lot. But, the one thing that made me laugh was you said the Heatseekers were a waste of an upgrade and not much help, yet you put them in your recommended setup? lol

Other than that great job and thanks a bunch.

---------- Post added at 09:49 PM ---------- Previous post was at 09:44 PM ----------

Originally posted by cs475x View Post

Think what you want but I am telling you that you aren't limited to just air-air combat when you equip heat-seekers.


Wait, how can you use the AAM Heatseekers for stuff other than Air-to-Air combat when they ONLY lock on to other Aircraft?
11-04-2011, 10:34 AM #21
BigBlackClocks
Who’s Jim Erased?
Originally posted by james24 View Post
I like the guide, it seriously helped me a lot. But, the one thing that made me laugh was you said the Heatseekers were a waste of an upgrade and not much help, yet you put them in your recommended setup? lol

Other than that great job and thanks a bunch.

---------- Post added at 09:49 PM ---------- Previous post was at 09:44 PM ----------



Wait, how can you use the AAM Heatseekers for stuff other than Air-to-Air combat when they ONLY lock on to other Aircraft?


im sorry, ment to say guided missles, which are air to ground. heatseekers are only air to air.

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mramato12
11-04-2011, 04:21 PM #22
cs475x
You talkin to me?
Originally posted by james24 View Post
Wait, how can you use the AAM Heatseekers for stuff other than Air-to-Air combat when they ONLY lock on to other Aircraft?


If you read just one line above, you'd know how...
11-05-2011, 12:53 AM #23
IDontbreak
Cake is a lie
I gave up on the jets because of numerous reasons, perhaps you could tell us how you tackled the issues?
+ Control a whole jet using a ****in joystick?
+ Driving through the map in 5 seconds, CMON
+ Everyone is camping for them, the only map i have a chance to drive on is Operation FIrestorm
+ The guns are SO FKN WEAK
+ The jet freezes and goes onto retard/slowMotion mode when dribinf to far UP or To far OUT
+ You cant LAND? LAND?!

Am I mad because its supposed to be hard in the beginning and get easier later on when you unlock stuff?
11-05-2011, 06:28 PM #24
cs475x
You talkin to me?
Originally posted by IDontbreak View Post
I gave up on the jets because of numerous reasons, perhaps you could tell us how you tackled the issues?
+ Control a whole jet using a ****in joystick?
+ Driving through the map in 5 seconds, CMON
+ Everyone is camping for them, the only map i have a chance to drive on is Operation FIrestorm
+ The guns are SO FKN WEAK
+ The jet freezes and goes onto retard/slowMotion mode when dribinf to far UP or To far OUT
+ You cant LAND? LAND?!

Am I mad because its supposed to be hard in the beginning and get easier later on when you unlock stuff?


You can use a joystick...
Through the map in 5 seconds? What?...
Wait at the spawn screen. The jets appear as a spawn point so you can enter them directly as opposed to running for them.
The guns aren't weak, you just have to practice.
That's the sky limit. You aren't supposed to be able to fly too high or else your engines sort of stall out and leave you there as an easy target.
You can land. You need to slow down and approach a flat area on the ground and land like you would any jet--with your nose pitching slightly up and dropping as you lose speed.

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IDontbreak
11-06-2011, 12:25 AM #25
Muffinman1218
Do a barrel roll!
the jets are really hard to fly man
11-08-2011, 07:04 AM #26
mramato12
Go Steelers!
Originally posted by cs475x View Post
If you read just one line above, you'd know how...


Ohhh you meant the machine gun! Sorry, I thought you meant the actual missiles.
11-18-2011, 08:54 PM #27
IDontbreak
Cake is a lie
Originally posted by nextgenafter View Post
im sorry, ment to say guided missles, which are air to ground. heatseekers are only air to air.

Dude, Ive mastered the jets!
I hate the lazer guided missiles though, useless piece of shit.

Preffered layout:
Air radar or stealth
IR flares
Rocket pods

You just need 1 "flythrough" and you will take out the tank, earning you 250+ in Score.
First shoot the 14 rocket pods, then finnish of t´with the LMG.

Recommended maps:

Caspian border on DEFENCE
Operation firestorm on DEFENCE
Kharg island on DEFENCE or maybe Attack

I get 10-20 kills using this method (depends on time)

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Toptuning
11-23-2011, 02:55 AM #28
BigBlackClocks
Who’s Jim Erased?
Originally posted by IDontbreak View Post
Dude, Ive mastered the jets!
I hate the lazer guided missiles though, useless piece of shit.

Preffered layout:
Air radar or stealth
IR flares
Rocket pods

You just need 1 "flythrough" and you will take out the tank, earning you 250+ in Score.
First shoot the 14 rocket pods, then finnish of t´with the LMG.

Recommended maps:

Caspian border on DEFENCE
Operation firestorm on DEFENCE
Kharg island on DEFENCE or maybe Attack

I get 10-20 kills using this method (depends on time)


Yeah, I have been using rockets more also, but I still like the fact you can spot inf. and get closer to kill them with your mg.

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