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Well, since i have unlocked everything for the jets I thought I would make a guide to help newcomers to the seriers and jets. Feel free to quote me if you have any questions.
The machine gun: This is the best weapons for air to air combat. I know it is a pain in the ass at first, but once you get to understand the physics of the bulets from the gun, it gets easy. If you are having problems with air to air with the MG, just get up real close behind the enemy fighter, the line up your shots using your tracers. Once you under stand hownto control you jet better buy shifting speeds with the afterburner and using your rudders, ailerons, and elevator, it will be way easier to follow your enemys and get them off your tail. Trust me, this beat using AAM missles and keep missing cause of enemy flares.
Stealth: This makes it take longer for enemys to lock on to you and if you get spotted it keep you revealved on the enemy map for a shorter time, not really that good because if you are using flares they reload fast enough.
IR Flares: shoots out flares from the back of you jet, it redirects in flight missles away form you aircraft. It does not make you enemy who is locking on to you to lock on to your flares ( with usally happens in real life ) so use the flares after the missle in in flight. This unlocks is a needed if you want to fly because you get locked on alot in the sky, re-load time is around 6 seconds.
Heatseekers(AAM): gives you two missles ( which reload so you have a unlimited amount ) which can lock on to enemy helicopters and jet. in my opinion it is a waste of an unlock, the enemy will keep popping flares and it is a pain in the ass to get a missle to hit. Plus this unlock takes up your weapon slot which could be used for better things. get good with your MG and you be set.
Belt speed: Makes it so your MG cools down faster after it overheads, kinda useless because it cools down fast enough already, if you ever even do overheat it which rarely happens if you control your bursts.
Proximity Scan: All this does scan aroudn you plane and show enemys outside your aircraft, the scan range is so small it is useless.
Rockets: These are the exact same rockets as the helicopters have, not that good, but if you come down 45 degrees and a spotted tank you can destroy it with 12 missles. These are kinda hard to use.
Air Radar: enlarges your minimap scale and shows all friendly and enemy planes, this is very useful so you dont always have to look over your shoulder for enemy aircraft. I highly recommend using this.
Below rader: Its a passive upgrade, it make it harder for enemy sams to lock on to you, if your flying llow
Extinguisher: If your jet health lowers below 50% ( which disables it ) this upgrade fixes it back up to 58%, this is not bad but it takes up you flares slot and you should always use flares over this.
Maintenance: It just auto fixes your jet faster, kinda useless because the auto fix is fast enough already and jets dont get get hit alot anyways.
Guided Missles (ATG): When equiped you zoom in about 6x and you can lock on to ground vehicles and shoot one missle at them, then you must reload. It take 1 hit to disable a car and 2 to disable a tank ( well, kinda. After you hit it with your first missle just light it up with your MG and you will disable it with out having to come around and having ot hit it again. ) This is also very good for spotting if you just want to be more of a recon then and offensive asset. If you want to kill those pesky snipers ( or any infanty running around ) just spot them the the ATG then switch to your MG and gun them down.
Beam Scanning: Just makes your lock ons lock on faster, kinda useless since you can lock fast enough already with you ATG missles. This is only Good with you are to lazy to use you MG and you would rather use AAM for air to air combat.
ECM Jammer: I think this is broken, but Its suppose to put alot of false targets on the enemy radar when released( in real life ) but I am not sure about in the game. In the game I think it is suppose to break the enemys lock on if he is trying to lock on to you ( but not re direct an inflight missle ). It does not seem to always to always break the enemys lock. It also take 10 seconds to reload as opposed to flares which are 6 seconds I would rather use flares.
My recommened set up
Air Radar w/ Below Radar
Guided Missles
Flares
I spent alot a time on this guide, so I hope I helped

. Please ask me any questions as I have my private pilots liscense and have over 25+ hours in the jet in the game.