Post: Things that should be added to BF3.
01-01-2012, 07:29 AM #1
Solo
Rookie
(adsbygoogle = window.adsbygoogle || []).push({}); Hey NGU. I'm going to list some things that I want added to the game. Feel free to say what you'd like to see get in.

-Bombs for jets. Guided, unguided, napalm. Would go in the weapon slot.

-Miniguns on the sides of the transport choppers that the pilot controls. Hueys are at a stark disadvantage in the air, turn them into a plus size Little Bird.

-.50cal snipers. Why were they taken out anyway? BF2, BC1, and BC2 had them.

-Gun colors/camos. Just something simple. I'd change all mine to black.

-Rocket pods on the Little Bird. The guided missle isn't too efficient, it needs rockets to stand a chance against the Tunguska. F*** the Tunguska.

-A higher zoom IRNV scope for sniper rifles. 1x? I'd like to see a 12x IRNV.

-Extended mags for ARs and Carbines.

Cleared my mind for now. Thoughts on mine? Things you want? Post away.
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i--DanieL_, My Hate
01-02-2012, 04:26 AM #11
Bush.
Long Gone Day
Originally posted by Sexy
Hey NGU. I'm going to list some things that I want added to the game. Feel free to say what you'd like to see get in.

-Bombs for jets. Guided, unguided, napalm. Would go in the weapon slot.

-Miniguns on the sides of the transport choppers that the pilot controls. Hueys are at a stark disadvantage in the air, turn them into a plus size Little Bird.

-.50cal snipers. Why were they taken out anyway? BF2, BC1, and BC2 had them.

-Gun colors/camos. Just something simple. I'd change all mine to black.

-Rocket pods on the Little Bird. The guided missle isn't too efficient, it needs rockets to stand a chance against the Tunguska. F*** the Tunguska.

-A higher zoom IRNV scope for sniper rifles. 1x? I'd like to see a 12x IRNV.

-Extended mags for ARs and Carbines.

Cleared my mind for now. Thoughts on mine? Things you want? Post away.


overall id love to see these but they weren't included because of balancing issues
01-02-2012, 04:55 AM #12
Originally posted by casavult View Post
I'll tell you what should be added... A fix to fix input-lag and microphones for the PS3! :(


what's input lag?
01-02-2012, 05:54 AM #13
DuckieHD
I dont know what to put..
Originally posted by Sexy
Hey NGU. I'm going to list some things that I want added to the game. Feel free to say what you'd like to see get in.

-Bombs for jets. Guided, unguided, napalm. Would go in the weapon slot.
Yea Agreed.
-Miniguns on the sides of the transport choppers that the pilot controls. Hueys are at a stark disadvantage in the air, turn them into a plus size Little Bird.
Ehh dunno about that one, just seems hard for the pilot to control while flying.
-.50cal snipers. Why were they taken out anyway? BF2, BC1, and BC2 had them.
They do dont they? Isnt the M82 in the game?
-Gun colors/camos. Just something simple. I'd change all mine to black.
Agreed. I want it black too
-Rocket pods on the Little Bird. The guided missle isn't too efficient, it needs rockets to stand a chance against the Tunguska. F*** the Tunguska.

-A higher zoom IRNV scope for sniper rifles. 1x? I'd like to see a 12x IRNV.
Nah, that would be horrible just to easy to see everyone.
-Extended mags for ARs and Carbines.
Yea i would love that
Cleared my mind for now. Thoughts on mine? Things you want? Post away.


Thats all i gotta say
01-02-2012, 06:05 AM #14
BigBlackClocks
Who’s Jim Erased?
commander mode just like bf2 had

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Ada Wong
01-02-2012, 12:07 PM #15
Originally posted by BlackLegacy View Post
what's input lag?


01-02-2012, 01:05 PM #16
Ada Wong
So cute!
I want the mix of CnC:generals2 thats coming 2013 and it made by Frostbite2 and Bf3 that turns it into THE EPICEST GAME EVER

imagine unlimited server slots and people join as the commander Makes new units and etc some one commands you to go somewhere and somthing and maybe large group of people make their own army

*future*
01-02-2012, 04:38 PM #17
Originally posted by Sexy
Hey NGU. I'm going to list some things that I want added to the game. Feel free to say what you'd like to see get in.


Okay, here goes...

Originally posted by another user
-Bombs for jets. Guided, unguided, napalm. Would go in the weapon slot.


Don't jets already have something similar in terms of rockets? Regardless, napalm is a good idea.

Originally posted by another user
-Miniguns on the sides of the transport choppers that the pilot controls. Hueys are at a stark disadvantage in the air, turn them into a plus size Little Bird.


No. There's a reason for balance that the pilot doesn't have any weapons and it's because it's primarily a transport chopper. Don't make it OP.

Originally posted by another user
-.50cal snipers. Why were they taken out anyway? BF2, BC1, and BC2 had them.


I was disappointed to find the last recon unlock wasn't along the lines of a 50 cal even if it did look similar, so I approve. Although to whoever in the first page suggested paying money to unlock guns, f*ck off No

Originally posted by another user
-Gun colors/camos. Just something simple. I'd change all mine to black.


As long as they look good and not too arcade-y (I'm looking at you CoD) then I'd be up for that.

Originally posted by another user
-Rocket pods on the Little Bird. The guided missle isn't too efficient, it needs rockets to stand a chance against the Tunguska. F*** the Tunguska.


No. The MG on that chopper is very deadly and it's agile to pilot as it is, this would make it OP.

Originally posted by another user
-A higher zoom IRNV scope for sniper rifles. 1x? I'd like to see a 12x IRNV.


If it's balanced in a similar way to how it has been in the recent patch for other weapons, then sure. Slow zoom-in should balance it though IMO.

Originally posted by another user
-Extended mags for ARs and Carbines.


No. Stop trying to break the balance.

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Hitman
01-02-2012, 06:36 PM #18
Originally posted by Clutch
Okay, here goes...



Don't jets already have something similar in terms of rockets? Regardless, napalm is a good idea.



No. There's a reason for balance that the pilot doesn't have any weapons and it's because it's primarily a transport chopper. Don't make it OP.



I was disappointed to find the last recon unlock wasn't along the lines of a 50 cal even if it did look similar, so I approve. Although to whoever in the first page suggested paying money to unlock guns, f*ck off No



As long as they look good and not too arcade-y (I'm looking at you CoD) then I'd be up for that.



No. The MG on that chopper is very deadly and it's agile to pilot as it is, this would make it OP.



If it's balanced in a similar way to how it has been in the recent patch for other weapons, then sure. Slow zoom-in should balance it though IMO.



No. Stop trying to break the balance.



What he said :y:
01-02-2012, 08:13 PM #19
Solo
Rookie
Originally posted by Clutch
Okay, here goes...



Don't jets already have something similar in terms of rockets? Regardless, napalm is a good idea.



No. There's a reason for balance that the pilot doesn't have any weapons and it's because it's primarily a transport chopper. Don't make it OP.



I was disappointed to find the last recon unlock wasn't along the lines of a 50 cal even if it did look similar, so I approve. Although to whoever in the first page suggested paying money to unlock guns, f*ck off No



As long as they look good and not too arcade-y (I'm looking at you CoD) then I'd be up for that.



No. The MG on that chopper is very deadly and it's agile to pilot as it is, this would make it OP.



If it's balanced in a similar way to how it has been in the recent patch for other weapons, then sure. Slow zoom-in should balance it though IMO.



No. Stop trying to break the balance.


Originally posted by another user
Don't jets already have something similar in terms of rockets? Regardless, napalm is a good idea.


Rockets are nothing like bombs. That's a crazy statement. Bombs were in BF1942 and BF2, so why not in BF3? Bombs are the sole anti-ground weapon equipped on a fighter jet.

Originally posted by another user
No. There's a reason for balance that the pilot doesn't have any weapons and it's because it's primarily a transport chopper. Don't make it OP.


The pilot needs something to defend himself. Gunners don't get kills, it's that simple. Transport choppers in real wars will always have something the pilot can use to defend himself. The transport chopper is hardly agile, slow, and big. It's already a flying bull's eye. It would not be over powered.

Originally posted by another user
I was disappointed to find the last recon unlock wasn't along the lines of a 50 cal even if it did look similar, so I approve. Although to whoever in the first page suggested paying money to unlock guns, f*ck off No


.50cal. :love:

Originally posted by another user
As long as they look good and not too arcade-y (I'm looking at you CoD) then I'd be up for that.


They would be simple color schemes. Default, dark green, black, brown, tan, and dark blue.

Originally posted by another user
No. The MG on that chopper is very deadly and it's agile to pilot as it is, this would make it OP.


Then the Tunguska needs to be NERFED. The Little Bird has NOTHING to defend itself with against a Tunguska. I saw a guy go 79-0 sitting in a Tunguska ALL GAME. Rockets wouldn't be overpowered, they do like 5% damage each against vehicles. A 14 hit strafe only disables the vehicle.

Originally posted by another user
If it's balanced in a similar way to how it has been in the recent patch for other weapons, then sure. Slow zoom-in should balance it though IMO.


No, it would be the same zoom-in as other scopes. You can only get a OSK to the head, so in no way is it some overpowered gamebreaking scope. A Sniper is disadvantaged to every other class anyways.

Originally posted by another user
No. Stop trying to break the balance.


So a 200 round M249 firing 900rpm isn't unbalanced compared to a 20 round SCAR-H firing 600rpm? Jesus Christ, what's 20 or so extra rounds going to do? You would have to use up an attachment slot too!

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