With the Skyrim 1.4 patch going live the question that is on everyone's mind is, is the lag fixed? The PS3 Skyrim lag debacle has been spindling a web of framerate-related sadness like a giant, unruly Frostbite Spider since the game’s release in November. Bethesda said the patch should cure all lag related issues in order for the game to be played with full enjoyment. Here is a quote from a Bethesda employee
Originally posted by another user
“I was level 32, with an 8MB save, but after patching it dropped to 6.5MB and unbelievably, Whiterun (which was the area with biggest frame drops in my case) is certainly lag free, I believe this patch is working, although I am not giving the all clear yet.”
On the other CaptainMarvelQ8 said:
Originally posted by another user
“Guys, I’m sad to say that this fix is only a temporary one. After three hours playing the lag is back in full force, even worse at times.”
The changes made seem to be a major shrinkage of save files, with many Skyrim-enthusiasts saving their files after every battle it can hold up a lot of space on the console. Thanks to the 1.4 patch it decreases the size of the files in order for more to be saved.
With the Skyrim 1.4 patch going live the question that is on everyone's mind is, is the lag fixed? The PS3 Skyrim lag debacle has been spindling a web of framerate-related sadness like a giant, unruly Frostbite Spider since the game’s release in November. Bethesda said the patch should cure all lag related issues in order for the game to be played with full enjoyment. Here is a quote from a Bethesda employee
On the other CaptainMarvelQ8 said:
The changes made seem to be a major shrinkage of save files, with many Skyrim-enthusiasts saving their files after every battle it can hold up a lot of space on the console. Thanks to the 1.4 patch it decreases the size of the files in order for more to be saved.