Post: Overpowered and Underpowered Guns Discussion Thread
06-24-2012, 01:17 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I'm making this thread to see what guns you people think are overpowered in this game. Please remember THESE ARE ALL MATTERS OF OPINION! Please do not flame others for their opinions. Now basically I wanna know what gun you think is overpowered and why. You can either post what gun you think is or reply to someone on why it is not. Note that I'm not just talking about damage here people, I can also mean Rate of fire.

My votes

OP
MTAR21 - This gun is too strong for the fire rate. If they take it down another 5-7 points it would be fine.
M417 - Since it's mainly used as an aggressive sniper, meaning not with 7x, 8x, or 12x scopes, it needs a damage reduction and an accuracy increase. It is meant to be used as a medium range sniper and an ADS spread decrease paired with an hip fire spread increase would really highlight the main purpose of the gun.
93R - This is OP af. You kill someone in the blink of an eye. It's fine up cloes but it needs to have lowered damage and lower range.

UP (Underpowered)
AK-74M - This is I believe the weakest of all the ARs. It need to have less ADS spread.
AKS-74U - I got a feeling the Americans like their guns a little more than the Russians do as the American guns are OP and the Russian guns are UP. Anyway this gun is weak in general, it needs a rate of fire boost.

Please feel free to comment on what guns you think are OP or UP but realize you can be challenged on your reasons why they are, and remember NO FLAMING!!! I don't think the mods enjoy people b*tching at others, and ik I don't.

Please also take a look at this website. This website has the stats for all the BF3 guns. (and MW3 if u wanna use that) All of these values were pulled from the PC game files and are the same values as on console. Enjoy You must login or register to view this content.
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The following 3 users say thank you to partypoker15 for this useful post:

Ninja, ResistTheSun, Toptuning
06-25-2012, 03:57 PM #11
Originally posted by boss10000 View Post
UP= all bolt action snipers should be a One Shot Kill ESPECIALLY the M98B!!!


No this would make the game unfair. The M98B and JNG-90 should be 1 hit kills to the chest at >100m. The M40A5 should be a 1 hit kill to the chest at >75m. That's all. If you hit a limb it's obviously not gonna be a 1 hit kill. The other bolt actions should be a 1 hit kill to the chest at >20m. The semi autos should be 2 hit kills to the chest at >30m and 3 hit kills to the chest at <50m. The space in between should be based upon where in the chest you hit them. Also for semi-autos, it should be a 1 hit kill to the head period. A bullet just entered your skull in a warzone, you sir, are f*cked.
06-25-2012, 04:19 PM #12
ResistTheSun
In Flames Much?
Originally posted by partypoker15 View Post
I'm making this thread to see what guns you people think are overpowered in this game. Please remember THESE ARE ALL MATTERS OF OPINION! Please do not flame others for their opinions. Now basically I wanna know what gun you think is overpowered and why. You can either post what gun you think is or reply to someone on why it is not. Note that I'm not just talking about damage here people, I can also mean Rate of fire.

My votes

OP
MTAR21 - This gun is too strong for the fire rate. If they take it down another 5-7 points it would be fine.
P90 - This gun has a 50 round mag. It does the amount of damage it should per shot, but if the rate of fire were lowered another 50 or 100rpm it would balance out. Any less damage and it becomes unrealistic. There isn't really another way to compensate for the gun's power.
M417 - Most semi auto snipers are 3 hit kills at a good 20 - 75m but not the M417, its 2 shots. Since it's mainly used as an aggressive sniper, meaning not with 7x, 8x, or 12x scopes, it should be lowered to a 3 hit kill.
M16A3 - This is probably the most OP AR in the game. It does more damage per shot than any other assault rifle except for the AN-94 which does ~25% per shot.
A-91 - This is hardly noticeable but it is just slightly OP. If it did 3 or 5 less damage per shot than it would be fine.
PKP Pecheneg - This is the new M249. Everyone uses a foregrip on it. It needs more initial recoil.
93R - This is OP af. You kill someone in the blink of an eye. It's fine up cloes but it needs to have lowered damage and lower range.

UP (Underpowered)
AK-74M - This is I believe the weakest of all the ARs. It need to do maybe 5 or 7 more damage per shot.
SCAR L - I feel like this gun suffers greatly in close quarters combat, which is ironic as the DLC it was released in was named Close Quarters... Anyway it needs to do more damage up close.
AKS-74U - I got a feeling the Americans like their guns a little more than the Russians do as the American guns are OP and the Russian guns are UP. Anyway this gun is weak in general, it needs a damage boost.
Type 88 (Maybe?) - This gun is fairly accurate but I feel as though it is weak compared to other LMGs. Idk what my position is on this is. Your call.
M1911 and M1911 TACT. - These guns should both kill in 4-5 shots. Not 6-7. It only has an 8 round mag.

Please feel free to comment on what guns you think are OP or UP but realize you can be challenged on your reasons why they are, and remember NO FLAMING!!! I don't think the mods enjoy people b*tching at others, and ik I don't.


OP
MTAR21 - Nope it balanced due it recoil once you get outside it range it become weak. ACW-R is the same apart from a lower ROF and more accuarte it also gets less damage.
P90 - P90 is mid range PDW one of the only good ones left.
M417 - Not used it but i guess it like the SKS.....
M16A3 - M16 is mr average with a fast reload and mid range recoil.
A-91 - High V and H also only good at close range. I fail to see how it OP :/
PKP Pecheneg - Low ROF also high recoil...foregrip is semi good but nothing compared to the bipod
93R - It was nerfed before that it was OP when compared to the other pistols

UP (Underpowered)
AK-74M - M16 with a lower ROF along with being more accaurate as a result. UP nope..just very good at mid range compared to the M16.
SCAR L - It meant to be used at long range the same with the AUG (No idea why it was added with this DLC)
AKS-74U - I quite like it does work at mid range one of the weapons to use at mid range in the engineer kit with heavy.
Type 88 - :/ it poop however i yet to play with it after the patch
M1911 and M1911 TACT. - M1911 is quite a strong pistol it does mid range very well and has high damage. It a pistol you pull out if you need too bit like the mag but has bit more range

Only weapons which i case as UP or need looking are the UMP , PP19 both are outclassed and UP....
PP19 is worse version of the P90 give it a massive hip fire bonus or someting
UMP could be given more range the recoil offsets that. It should be the worse PDW at close range but the best at long range. PP2000 is better at close range and not as good at long range simple
I need to play with the MP7 again....it was poop unsure what dice did too it

Also shotguns need work....
Shoulds never be effected by suppresion , semis and autos need looking at...also something needs to be done about making them more constant.
I believe that netcode issue over gamestats.

One change i would is no suppresion on low powered scopes on snipers.....or no scope.

Originally posted by boss10000 View Post
UP= all bolt action snipers should be a One Shot Kill ESPECIALLY the M98B!!!


Already are within a certain range Winky Winky
Also like to point that no snipers have been one shot kills apart from in BC2
Older BF games it also been aim to the head
Snipers suffer from suppresion too much when using low powered scopes imo

Originally posted by Travis View Post
I don't think the F2000 is overpowered. It used to way better than it is now. It's balanced now.

I think they made the FAMAS too underpowered.

The M417 is easily the best semi-auto recon weapon now, probably overpowered.

The M16A3 is easy to use and powerful, but it's been that way since the game came out. Could be considered OP.

I also think the M5K should have a 40 bullet magazine with extended mags instead of 30, so it's like the MP7 and PP2000.


Foregrip or bipod on the famas / laser
Putting heavy and foregrip makes the famas worse than normal. Sil also the same....can put flash on but that sort of ruins it close range power.

Saying that they did overnerf it.....think this shows we need weapon balance patchs just for consoles.

Originally posted by casavult View Post
OP = M16, 93R, Magnum, P90, F2000, AEK and M249. :p

UP = All guns other than the above. Haha, nah I'm not sure to be honest.


Care to explain that am curious.....

The following 3 users say thank you to ResistTheSun for this useful post:

Janne, partypoker15
06-25-2012, 05:31 PM #13
Originally posted by ResistTheSun View Post
MTAR21 - Nope it balanced due it recoil once you get outside it range it become weak. ACW-R is the same apart from a lower ROF and more accuarte it also gets less damage.
P90 - P90 is mid range PDW one of the only good ones left.
M417 - Not used it but i guess it like the SKS.....
M16A3 - M16 is mr average with a fast reload and mid range recoil.
A-91 - High V and H also only good at close range. I fail to see how it OP :/
PKP Pecheneg - Low ROF also high recoil...foregrip is semi good but nothing compared to the bipod
93R - It was nerfed before that it was OP when compared to the other pistols

UP (Underpowered)
AK-74M - M16 with a lower ROF along with being more accaurate as a result. UP nope..just very good at mid range compared to the M16.
SCAR L - It meant to be used at long range the same with the AUG (No idea why it was added with this DLC)
AKS-74U - I quite like it does work at mid range one of the weapons to use at mid range in the engineer kit with heavy.
Type 88 - :/ it poop however i yet to play with it after the patch
M1911 and M1911 TACT. - M1911 is quite a strong pistol it does mid range very well and has high damage. It a pistol you pull out if you need too bit like the mag but has bit more range

Only weapons which i case as UP or need looking are the UMP , PP19 both are outclassed and UP....
PP19 is worse version of the P90 give it a massive hip fire bonus or someting
UMP could be given more range the recoil offsets that. It should be the worse PDW at close range but the best at long range. PP2000 is better at close range and not as good at long range simple
I need to play with the MP7 again....it was poop unsure what dice did too it

Also shotguns need work....
Shoulds never be effected by suppresion , semis and autos need looking at...also something needs to be done about making them more constant.


The MTAR dominates in close quarters. It can beat any other Carbine and almost every Assault Rifle. That's what makes it OP. Other guns don't stand a chance in close quarters.
PDW's are not meant to be mid range. They are meant for Close quarter encounters. Meaning within 15m.
M417 is worse than the SKS.
The M16A3 has virtually no recoil if you even attempt to control it. Also it has the least amount of spread as you fire continually compared to every other AR.
What you said about the PKP is true but it does more dmg per shot than almost every other LMG (excluding the M60 and M240B)
93R - It still is OP. It's like a high ROF P90. It's used more at Mid range than close range.

As for the UP weapons
AK74M - It is accurate but it suffers in damage. It takes so many more bullets.
SCAR L - It is meant to be used at Mid to long range but it can't stand a chance in close quarters, even when hip firing.
M1911 - it still kills to slowly. It needs just a little damage boost.
I believe the UMP and PP19 are fine. I use a suppressor on my ump and do just fine. Also the PP19 is fine as it has a 55 round mag. If it did more damage, it would be unfair to those who have less ammo.
Shotguns need to be affected by suppression or else they would become the go-to weapons again. Only semi-auto pistols need to be unaffected by suppression in my opinion.
06-25-2012, 06:41 PM #14
ResistTheSun
In Flames Much?
Originally posted by partypoker15 View Post
The MTAR dominates in close quarters. It can beat any other Carbine and almost every Assault Rifle. That's what makes it OP. Other guns don't stand a chance in close quarters.
PDW's are not meant to be mid range. They are meant for Close quarter encounters. Meaning within 15m.
M417 is worse than the SKS.
The M16A3 has virtually no recoil if you even attempt to control it. Also it has the least amount of spread as you fire continually compared to every other AR.
What you said about the PKP is true but it does more dmg per shot than almost every other LMG (excluding the M60 and M240B)
93R - It still is OP. It's like a high ROF P90. It's used more at Mid range than close range.

As for the UP weapons
AK74M - It is accurate but it suffers in damage. It takes so many more bullets.
SCAR L - It is meant to be used at Mid to long range but it can't stand a chance in close quarters, even when hip firing.
M1911 - it still kills to slowly. It needs just a little damage boost.
I believe the UMP and PP19 are fine. I use a suppressor on my ump and do just fine. Also the PP19 is fine as it has a 55 round mag. If it did more damage, it would be unfair to those who have less ammo.
Shotguns need to be affected by suppression or else they would become the go-to weapons again. Only semi-auto pistols need to be unaffected by suppression in my opinion.


MTAR does well close range but when you get out of close range so 25m + it suffers hard. Also it recoil pattern is annoying to cope with at mid range :p
Are other Carbines may not match it close range but do a better job mid range and can also do close range.
It a trade off like all weapon balance is

The high ROF Assault Rifle can take down the TAR however not as good as the TAR at close range.

Remember
PDW
Carbines
Assault Rifle
LMGs
Snipers

25m close range
25/50 mid range
100m long range
Same numbers dice was thinking if you check the bullet drop stats and other weapon stats.

PDWs do well in close range and can do some work before hitting the upper limit mid range. Where ARs take over along with LMGs.

:( i like semi auto snipers means i can move around and be worth a crap.
Welll not snipers but marksman weapons
Again it a good markman weapon but still one so you are limited. I don't understand the hate on SKS. If it gets recons moving and doing their role what wrong with them ?
It recon which has loads of roles allow them to do that, the class is already nerfed hard due to some things.

Your be happy to know the M16 is being nerfed and getting some more recoil. I don't have a problem with it and think it fine.

Most of the time i die from the 93R at 15m or less nothing higher.

AK74M - has the same damage stats the M16 :p
SCAR-L not meant to be used at close range change to a pistol >_> , i do that on the G3
M1911 does 34 damage up too 10ms drops off to 13.75 45m. Unless you are using it long range it kills fast.

UMP is being buffed in the next patch with a range nerf so it better at close range. I don't understand why they don't buff it at range and let it be at close range.
PP19 is not i don't understand that logic at all >_>
55 mag but low damage and high recoil. Nothing good about it :(

Shotguns are shotguns have short range so would not be go to weapons....end of the day it a shotgun not a AR.
Also they have the damage drop off and spread increases depending how fast your fire.
Even slugs was nerfed compare to BC2

:yuno: people like strong shotguns
FYI all pistols are uneffected by supprestion :p

The following user thanked ResistTheSun for this useful post:

partypoker15
07-03-2012, 06:00 AM #15
Grantpro
Save Point
In my opinion, the SCAR-H is underpowered. It shoots a 7.62, exactly what the M417 shoots, yet the M417 is not OP. I use mine with HOLO, laser, foregrip, and I can get killed. It has significant recoil. My other problems are the rocket launcher's damage and the TV Missile's controllability. The most OP gun in the game would be the SPAS-12 slugs. OHK. Completely unfair. The USAS-12 has unfair advantages too. I see why people kick people that use them from their servers.
07-03-2012, 03:31 PM #16
ResistTheSun
In Flames Much?
Originally posted by Grantpro View Post
In my opinion, the SCAR-H is underpowered. It shoots a 7.62, exactly what the M417 shoots, yet the M417 is not OP. I use mine with HOLO, laser, foregrip, and I can get killed. It has significant recoil. My other problems are the rocket launcher's damage and the TV Missile's controllability. The most OP gun in the game would be the SPAS-12 slugs. OHK. Completely unfair. The USAS-12 has unfair advantages too. I see why people kick people that use them from their servers.


You know......i hate to say it but yea the SCAR-H needs a buff like less recoil
That 20 rounds hurts the gun hard.

I don't understand why people kick for using certain weapons for abusing lag yea i can understand.

TV missle is a strange thing , so hard to control on consoles

I think that proves we need a console only patch
07-03-2012, 05:32 PM #17
SuperSaiyanBiH
Error… Cat invasion!
I mostly use the m16a3 and pkp i don't really use any other guns cause to me these to are the best and not really over powered i get killed alot by AEK and Famas but i dont know m16 is not really that powerful it's just to me i got used to using it.. Call it a noob gun if you want but that shit is the best gun ever. Pkp has alot of recoil even with the foregrip but its good at close quarters when theres a bunch of people together with the ExMag it is a good weapon..:happyguy:
07-03-2012, 05:48 PM #18
Bush.
Long Gone Day
Originally posted by partypoker15 View Post
I'm making this thread to see what guns you people think are overpowered in this game. Please remember THESE ARE ALL MATTERS OF OPINION! Please do not flame others for their opinions. Now basically I wanna know what gun you think is overpowered and why. You can either post what gun you think is or reply to someone on why it is not. Note that I'm not just talking about damage here people, I can also mean Rate of fire.

My votes

OP
MTAR21 - This gun is too strong for the fire rate. If they take it down another 5-7 points it would be fine.
P90 - This gun has a 50 round mag. It does the amount of damage it should per shot, but if the rate of fire were lowered another 50 or 100rpm it would balance out. Any less damage and it becomes unrealistic. There isn't really another way to compensate for the gun's power.
M417 - Most semi auto snipers are 3 hit kills at a good 20 - 75m but not the M417, its 2 shots. Since it's mainly used as an aggressive sniper, meaning not with 7x, 8x, or 12x scopes, it should be lowered to a 3 hit kill.
M16A3 - This is probably the most OP AR in the game. It does more damage per shot than any other assault rifle except for the AN-94 which does ~25% per shot.
A-91 - This is hardly noticeable but it is just slightly OP. If it did 3 or 5 less damage per shot than it would be fine.
PKP Pecheneg - This is the new M249. Everyone uses a foregrip on it. It needs more initial recoil.
93R - This is OP af. You kill someone in the blink of an eye. It's fine up cloes but it needs to have lowered damage and lower range.

UP (Underpowered)
AK-74M - This is I believe the weakest of all the ARs. It need to do maybe 5 or 7 more damage per shot.
SCAR L - I feel like this gun suffers greatly in close quarters combat, which is ironic as the DLC it was released in was named Close Quarters... Anyway it needs to do more damage up close.
AKS-74U - I got a feeling the Americans like their guns a little more than the Russians do as the American guns are OP and the Russian guns are UP. Anyway this gun is weak in general, it needs a damage boost.
Type 88 (Maybe?) - This gun is fairly accurate but I feel as though it is weak compared to other LMGs. Idk what my position is on this is. Your call.
M1911 and M1911 TACT. - These guns should both kill in 4-5 shots. Not 6-7. It only has an 8 round mag.

Please feel free to comment on what guns you think are OP or UP but realize you can be challenged on your reasons why they are, and remember NO FLAMING!!! I don't think the mods enjoy people b*tching at others, and ik I don't.

I agree with the 93R, and M417 being op, the rest im fine with, but
i agree with all the underpowered guns.
07-03-2012, 07:01 PM #19
i think snipers should get a damage boost at over 550 meters to a one shot if hit to the chest.

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