Post: How To View/Edit IMG & RPF & .SCO FILES [Easy]
07-20-2012, 10:28 PM #1
nay1995
The Master
(adsbygoogle = window.adsbygoogle || []).push({}); Well this is very self explanatory but some people have been asking how to view the .sco files, so i figured i quickly show you guys, also this will give you all needed tools for modding GTA.

Note: this doesn't allow modifying of the .sco but allows you to extract the source to view and recompile using the scocl recompiler - You must login or register to view this content.

So what you will need:
- Notepad (If your a coder and want to make scripts) You must login or register to view this content.
- GTA open IV or GTA spark IV (I prefer SparkIV) You must login or register to view this content. || You must login or register to view this content.
- GTAIV.exe (Needed for OPENIV to load) You must login or register to view this content.

TuT (Easy)

- Open Spark IV or OPEN IV click open and open your .IMG file then a list of .sco files appear, click on the file you wish to view click right mouse and click view (note sometimes it cant open modified .sco's, im unsure why) now copy the source and have fun learning!


Maybe you will see some code that can be edited and wish to implement it into your patch or maybe you just wish to see how GTA works, whatever your doing this will in some way help, i hope LoL Smile

Hope this helps, i know its very easy but some people either dont know the tools or dont know how to use them, anyway Enjoy!

I take no credit for this, i just copiled the thread together.

Credits:
- To the people who's tools & tutorials i posted.
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The following 5 users say thank you to nay1995 for this useful post:

maps4890, Norway-_-1999, PMAN113, Rangers 1690, UGz-
07-23-2012, 01:26 PM #11
spudeeelad
I defeated!
Originally posted by nay View Post
a) the only tut ive seen is the scocl one and this isnt a tut on that, b) the ngu search tool is shit and misses out keywords, c) GoML

That's because the other tuts don't need to go down to stupidly low levels and explain how to open a bloody file. If you can't open a .img file without a tut then you really shouldn't be attempting any kind of mods

---------- Post added at 02:26 PM ---------- Previous post was at 02:26 PM ----------

Originally posted by nay View Post
b) the ngu search tool is shit and misses out keywords

Google is your friend, use it!
07-23-2012, 01:28 PM #12
nay1995
The Master
Originally posted by spudeeelad View Post
That's because the other tuts don't need to go down to stupidly low levels and explain how to open a bloody file. If you can't open a .img file without a tut then you really shouldn't be attempting any kind of mods

---------- Post added at 02:26 PM ---------- Previous post was at 02:26 PM ----------


Google is your friend, use it!


well i googled .sco editing ages ago and the ammount of people asking how to turn .sco back into .h was incredible.
07-23-2012, 01:30 PM #13
spudeeelad
I defeated!
Originally posted by spudeeelad View Post
That's because the other tuts don't need to go down to stupidly low levels and explain how to open a bloody file. If you can't open a .img file without a tut then you really shouldn't be attempting any kind of mods

---------- Post added at 02:26 PM ---------- Previous post was at 02:26 PM ----------


Google is your friend, use it!


Oh look, I used google and it took me 1 minute to find and it contains explanations and tips that shit all over your tut. You must login or register to view this content.

---------- Post added at 02:30 PM ---------- Previous post was at 02:28 PM ----------

Originally posted by nay View Post
well i googled .sco editing ages ago and the ammount of people asking how to turn .sco back into .h was incredible.

Ah, well why didn't you say that's why you'd posted it? I thought you'd posted it as if it was some big discovery. Sorry bud
07-23-2012, 02:18 PM #14
PMAN113
Save Point
Thanks m8 i just wana add more things the do , and that people can see or have, use .. Drack
07-23-2012, 02:49 PM #15
i :)
Banned
Originally posted by nay View Post
Well this is very self explanatory but some people have been asking how to view the .sco files, so i figured i quickly show you guys, also this will give you all needed tools for modding GTA.

Note: this doesn't allow modifying of the .sco but allows you to extract the source to view and recompile using the scocl recompiler - You must login or register to view this content.

So what you will need:
- Notepad (If your a coder and want to make scripts) You must login or register to view this content.
- GTA open IV or GTA spark IV (I prefer SparkIV) You must login or register to view this content. || You must login or register to view this content.
- GTAIV.exe (Needed for OPENIV to load) You must login or register to view this content.

TuT (Easy)

- Open Spark IV or OPEN IV click open and open your .IMG file then a list of .sco files appear, click on the file you wish to view click right mouse and click view (note sometimes it cant open modified .sco's, im unsure why) now copy the source and have fun learning!


Maybe you will see some code that can be edited and wish to implement it into your patch or maybe you just wish to see how GTA works, whatever your doing this will in some way help, i hope LoL Smile

Hope this helps, i know its very easy but some people either dont know the tools or dont know how to use them, anyway Enjoy!

I take no credit for this, i just copiled the thread together.


Credits:
- To the people who's tools & tutorials i posted.


Hi, is there any Website with PadKey of Ps3. Ive been looking and I found nothing.
07-24-2012, 06:26 AM #16
coldmurda
▀▀▀███▀▀▀
Originally posted by i
Hi, is there any Website with PadKey of Ps3. Ive been looking and I found nothing.


SELECT: 0xD
START: 0xC
SQUARE: 0xE
TRIANGLE: 0xF
X: 0x10
CIRCLE: 0x11
DPAD_UP: 0x8
DPAD_DOWN: 0x9
DPAD_LEFT: 0xA
DPAD_RIGHT: 0xB
L2: 0x5
R2: 0x7
L1: 0x4
R1: 0x6
L3: 0x12
R3: 0x13


Or if your compiling you own script just link this C in with your script:
    
#define SELECT 0xD
#define START 0xC
#define SQUARE 0xE
#define TRIANGLE 0xF
#define X 0x10
#define CIRCLE 0x11
#define DPAD_UP 0x8
#define DPAD_DOWN 0x9
#define DPAD_LEFT 0xA
#define DPAD_RIGHT 0xB
#define L2 0x5
#define R2 0x7
#define L1 0x4
#define R1 0x6
#define STICK_L 0x12
#define STICK_R 0x13
Credit to JDMAlex for putting that together.

The following user thanked coldmurda for this useful post:

i :)
07-31-2012, 12:11 PM #17
nay1995
The Master
-------------------------------------------------------------------------------------------------------------------------------

Yes......
08-03-2012, 10:15 AM #18
xKosmic-
Save Point
Originally posted by nay View Post
Well this is very self explanatory but some people have been asking how to view the .sco files, so i figured i quickly show you guys, also this will give you all needed tools for modding GTA.

Note: this doesn't allow modifying of the .sco but allows you to extract the source to view and recompile using the scocl recompiler - You must login or register to view this content.

So what you will need:
- Notepad (If your a coder and want to make scripts) You must login or register to view this content.
- GTA open IV or GTA spark IV (I prefer SparkIV) You must login or register to view this content. || You must login or register to view this content.
- GTAIV.exe (Needed for OPENIV to load) You must login or register to view this content.

TuT (Easy)

- Open Spark IV or OPEN IV click open and open your .IMG file then a list of .sco files appear, click on the file you wish to view click right mouse and click view (note sometimes it cant open modified .sco's, im unsure why) now copy the source and have fun learning!


Maybe you will see some code that can be edited and wish to implement it into your patch or maybe you just wish to see how GTA works, whatever your doing this will in some way help, i hope LoL Smile

Hope this helps, i know its very easy but some people either dont know the tools or dont know how to use them, anyway Enjoy!

I take no credit for this, i just copiled the thread together.

Credits:
- To the people who's tools & tutorials i posted.


i remember this back when i was modding gta 3 on the ipad. i ws messing with the gta 4 file but didnt rlly care abt it since i ws too interested in gta 3. damn i missed out. nice tut btw

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