Post: *Tutorial* How to HP mod cars after 2.12 using Garage Editor 1.3.1
04-25-2013, 03:28 AM #1
ELITEFLEET03
I am error
(adsbygoogle = window.adsbygoogle || []).push({}); Alright i am posting this tutorial today for anyone that do not know how to HP mod cars after 2.12

Link to garage editor 1.3.1
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This video is how to get over a 100,000 HP on any car after 2.12




Update: cars do not need to have all the parts added before you mod them.
watch it though when you buy parts after you mod a car as some parts and take HP away i have a 30,000 hp Audi R8 that will go all the way down to 1800hp if i add a LSD to it. i don't know why

Update two: this is a updated video it is a lot longer and more in depth with proof it both working on a stock car and online at the end. I hope you guys find this new video helpful.

Alright from what i am figuring out not all cars work. i have not found any personally that don't work for me but if anyone knows of any cars that don't work or they cant get to work send me a message on here with the exact name of the car and i will test it and if it for sure don't work i will post it on here so people know what cars for sure do not work.

List of confirmed working cars.

Lamborghini Aventador 49,000

Lamborghini Murcielago 640 and 670 43,000

Bugatti Veyron 28,000

Dodge Viper ACR 1,900

X1 5g 108,000

X2010 408,000

X2011 415,000? was told this dont have one

Audi RS6 Avant 28,000

Audi R8 38,000

Chevy Silverado SS 170,000

Nissan skyline R32 (Premium) 6,500

Nissan Skyline R33 (Premium) 6,300

All NASCARS around 1100

2010 Camero ss 4000

1969 Camero z28 3600

2000 Camero z28 3800

Mclaren f1 6600

I will be adding more cars thats all i can think of off hand if anyone has any cars that they want be to put on the list that work just tell me the exact type of car and the max hp and i will be glad to put it up here
Last edited by ELITEFLEET03 ; 05-12-2013 at 08:47 AM. Reason: New video and confirmed working cars list

The following 13 users say thank you to ELITEFLEET03 for this useful post:

briizzy197, cocacolin, DAZGANGSTA, Vin Diesal, gt5gt5gt5, klown, LongDrifts, max2008, mexplayer83, Mk250, Moontallico, perrypus
04-26-2013, 05:21 PM #74
FarCountry
Save Point
we were just online together. they work, trust that.

the video is coming.
04-26-2013, 05:22 PM #75
Originally posted by FarCountry View Post
ok. i have achieved zen. it works.

i dont know exactly what i did differently than prior attempts, but i got a Benz SLR McLaren to 6125 hp.

i am noticing that this mod process changes the transmission in a bizarre manner. it red lines far lower than before. yet it still gets to a decent speed. after some minor adjustments i was able to get the SLR to roughly 450MPH on the Sarthe straightaway. (i dont have route x, or test track)

it isnt quite the most optimal mod, like before the update, but it works.

anyone wanting proof, either add FarCountry or find me in game and ask to see it.


Have you tried glitching the gears out in game to raise your top speed? I've never had to modify my gears in Hex and have exceeded 700+ mph in an X1 and 600+ in a Civic.

here's how:
1 - Take your default gear ratios and move your final gear to the lowest number possible.
2 - take the top speed and completely lower it and then bring it to the max
3 - Now take the final gear and bring it up - if you take it to the max (5.0) you can bring your ratios so far out as to exceed your 450 mph mark, you can fine tune this and take the last gear (not final gear) and lower that number down which will also increase the top speed.

If you touch the top speed at all it will reset and you have to start over.
04-26-2013, 05:24 PM #76
herpycherp
Gym leader
What did you do to your car then FarCountry?

Everything I've tried has literally NO effect.
04-26-2013, 05:26 PM #77
FarCountry
Save Point
right on! thanks!!

i never thought of lowering it then maxing it to spread it out more! rad!
04-26-2013, 05:32 PM #78
ELITEFLEET03
I am error
I am rendering a video as we speak where i redo the tut in more detail with a 100% stock car go through the modding process then show how to add the parts to the car and what not to do to it. then i take it online in a room. like 5 minutes before FarCountry joined my room. you will get ur proof troll
Originally posted by herpycherp View Post
The proof video wasn't even proof, he didn't go online did he?

He showed us his 2.12 gamesave but he could of easily edited in the 2.11 save.


---------- Post added at 01:32 PM ---------- Previous post was at 01:30 PM ----------

lol i put that in the tut i am going to upload in a few minutes

Originally posted by JackCrackerMan View Post
Have you tried glitching the gears out in game to raise your top speed? I've never had to modify my gears in Hex and have exceeded 700+ mph in an X1 and 600+ in a Civic.

here's how:
1 - Take your default gear ratios and move your final gear to the lowest number possible.
2 - take the top speed and completely lower it and then bring it to the max
3 - Now take the final gear and bring it up - if you take it to the max (5.0) you can bring your ratios so far out as to exceed your 450 mph mark, you can fine tune this and take the last gear (not final gear) and lower that number down which will also increase the top speed.

If you touch the top speed at all it will reset and you have to start over.
04-26-2013, 05:39 PM #79
FarCountry
Save Point
i did exactly what was in the video on one car(SLR), and another car(rx7) i changed the 'FFFFFFFF' to '000000FF' to minimize the over the top-ness that using all F's achieves. the rx7 has roughly 2200hp.

when i goto the garage after loading the game post-modding, i select the desired vehicle and the hp shows as the modded amount. most if not all of the after market parts that were put on prior to modding are now deselected and should STAY that way. any changes to said parts will reset the HP. that only accounts for parts affecting horse power. tranny, flywheel, etc. seem to not change hp when changed.

ive gotten success twice now out of about 10 attempts, so i dont know if i 'effed up or if some cars wont 'take' so to speak.

as well, i was able to get an engine swap to nearly make me smile. i swapped a 427 cobra monster engine into a '76 golf. upon selecting the golf and getting into it, it turned over and sounded nice and mean as expected. god i love a little car with a big block v8 in it, lol. but when i went to drive it in practice mode, or switched a screen.. or something.(cant remember exactly) it reverted back to the original engine. sooooo close! lol meh..
Last edited by FarCountry ; 04-26-2013 at 06:32 PM.
04-26-2013, 07:00 PM #80
ELITEFLEET03
I am error
In the new Tutorial if my stupid computer ever gets done rendering the over 30,000 frames of the video i talk about the fact the car does not need to have all the parts in fact if you leave the car 100% stock and add only the parts that add to hp you will get ALOT more HP and if you add the LSD to a car it will lower the hp alot. the weight reduction just about cuts the HP in half sometimes less. engine mods also can lower the hp sometimes. there varies between different cars. just pay attention to the amount of hp it adds and dont put on a LSD or weight reduction and you should be ok


Originally posted by FarCountry View Post
i did exactly what was in the video on one car(SLR), and another car(rx7) i changed the 'FFFFFFFF' to '000000FF' to minimize the over the top-ness that using all F's achieves. the rx7 has roughly 2200hp.

when i goto the garage after loading the game post-modding, i select the desired vehicle and the hp shows as the modded amount. most if not all of the after market parts that were put on prior to modding are now deselected and should STAY that way. any changes to said parts will reset the HP. that only accounts for parts affecting horse power. tranny, flywheel, etc. seem to not change hp when changed.

ive gotten success twice now out of about 10 attempts, so i dont know if i 'effed up or if some cars wont 'take' so to speak.

as well, i was able to get an engine swap to nearly make me smile. i swapped a 427 cobra monster engine into a '76 golf. upon selecting the golf and getting into it, it turned over and sounded nice and mean as expected. god i love a little car with a big block v8 in it, lol. but when i went to drive it in practice mode, or switched a screen.. or something.(cant remember exactly) it reverted back to the original engine. sooooo close! lol meh..
04-26-2013, 07:04 PM #81
herpycherp
Gym leader
Whats IQ
04-26-2013, 07:06 PM #82
ELITEFLEET03
I am error
wow i really need to answer this question. it is Intelligence quotient
Originally posted by herpycherp View Post
Whats IQ

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