I'm getting lots of personal messages about this so I will give a status update and my current plans here.
Considering I didn't even look for the data until about an hour or two before I originally posted I have found quite a bit. Which is also why I changed how the tool will work so the GT6 community can help document all the stuff.
For all those asking for offsets: I currently stopped working on the 'garage editor' but I did find enough about the way it works that some one will be able to continue. The reason I stopped is the way the garage is and the way your current car is is stored differently. Once I am done I will post the info (offsets included) publicly and help anyone that wants help to do that project.
As for helping finding offsets: When I look at my monitor I see the entire set-up of the current car. Most of the data I have worked out what it does (list to follow)
Help in general: The tool I am going to release will allow you to load a donor car, then load a recipient car and place the parts of your choosing on it. While doing this you will see the part codes, enter custom codes and store your favourite codes. Once this is out we can all start making a parts list to go into another more 'polished' app.
Here's what I got so far
Editable Stats:
Races Entered
Races Won
Current Credits
Total credits
Total cost of tuning
Total driving time
Unlock car parts:
This is just one big bitmap that I should be able to FF, Haven't tried but 95% positive it will work.
Swappable/editable parts and adjustments
Default original colours (ie; the colour choice you make when buying a car, 1st, 2nd, 3rd, etc)
Rims (front and rear,, no I have not tried mixing them but they are stored separately)
Chassis
Sports Computer
Exhaust
Supercharger
Intake tuning
Tranny and gears
Downforce (F&R)
Turbo swaps!
Turbo controller (I think its for the sound not sure)
NOS kit
NOS Boost %
Power Limiter
Body paint colour
Rim paint Colour
Tires
Weight reduction stuff
Engine tuning stage codes
All the suspension stuff ( see it but still need to sort through it, easy stuff though )
Body Code (all default parts follow this code, engines are all default, as soon as I find one that is not they will all be mine
)
More stuff by the time you read this.
So if you noticed Engine code is not there. I am pretty sure I know where to put them I just need to find some working values, so that shouldn't be much longer.
As for the rest: At this point it is not hard to get the rest of the car structure, just time.
The money tool: I found this before, but is is a little more complex. The end of race trick is very patchable, I am surprised they have not patched it yet seeing the code to do so is already there; they just don't call it. I may wait until they patch that before I do the other one since it does not use any of the public offsets.
Brought to you by Crack Baby Racing! Home of the Hybrids.
(Yes I do believe this is a hint where you might see some.
(May not be available in some locations where prohibited by law.)