That ignores the leverage factor of suspension geometry that IS simulated. Its difficult to see on a Nascar because the front and rear of the Nascars in GT6 have close to an equal leverage factor. Unfortunately for TheBull & Dolhaus not many cars have such a close leverage factor.
Come on, these guys are seemingly intelligent but come up with some retarded shit..
To calculate the leverage it takes some math, but unlike TheBull & Dolhaus, what I show you will work on every single car in the game, and not just one even that one is only by fluke that the leverage front and rear is near identical, otherwise it would flop on that car too.
Weight x weight split %
Front
1565 x 54% = 845
Rear
1564 x 46% = 720
We don't have to, but I like to anyways divide the weight supported on the front by 2, because we do have 2 springs supporting that weight, not just 1
.
So spring supports
Front
845/2 = 422.5
Rear
720/2 = 360.0
Now we want the Leverage Factor. We do need to keep in mind this will not provide us the actual "leverage" factor, but instead provide us with the difference in leverage front to rear. Meaning how much more or less kg/mm is required to balance the springs.
With our springs supported weight we divide the Spring Rate by the supported weight, we can do this for either min setting, max setting, or default settings it doesn't really matter, they have a very small difference as spring rate increases, going with default spring rate IMO is the best choice.
Front
Min
422.5/10.54 = 40.09
Default Setting
422.5/16.80 = 25.15
Max
422.5/24.55 = 17.21
Rear
Min
360/9.34 = 38.54
Default Setting
360/14.59 = 24.67
Max
360/21.00 = 17.14
The difference front to rear (even though on this particular car is small) is the leverage factor difference.
For the front divide the rear by the front. For the Rear we do the reversed and divide the front by the rear.
Front
Min
38.54/40.09 = 0.96
Default Setting
24.67/25.15 = 0.98
Max
17.14/17.21 = 1.00
I would round these all to 1 even though there is a difference its negligible, usually they are all very close IMO I like using the default settings for my calculations.
Rear
Min
40.09/38.54 = 1.04
Default Setting
25.15/24.67 = 1.02
Max
17.21/17.14 = 1.00
I would round these all to 1 even though there is a difference its negligible, usually they are all very close IMO I like using the default settings for my calculations.
So looking at the NASCAR I calculate a 1 to 1 leverage factor. Its only because when using a Nascar with 1 to 1 leverage that indeed his math appears to work. The PROBLEM is most cars in Gran Turismo are NOT 1 to 1, This reveals the error in his math as if it were to be applied to a different car (a car not 1 to 1) it would not work.
Let's take a BMW Z8 as our example
1610 weight, 49/51 weight split
Front SR
Default Setting
3.61
Rear SR
Default Setting
6.38
Unlike our Nascar we can see right away the rear is using stiffer springs. This is indicative of the leverage factor on the rear applying greater force on the rear spring requiring a stiffer spring.
Doing the math quickly to get the supported weight on each spring
Front
(1610 x 49%)/2 = 394
Rear
(1610 x 51%)/2 = 410
Following the same process as our Nascar to get our Leverage factor
Front
Default Setting
109.27
Rear
Default Setting
64.35
UNLIKE our Nascar we can see our leverage factor will have a difference much greater than the Nascar, and using "TheBull's" method would not work...
Calculating the leverage factor and we have
Front
Default Setting Leverage Factor
0.59
Rear
Default Settings Leverage Factor
1.70
SO to keep the Spring Rates Balanced taking into account the leverage factor
I take the front Spring Rate setting I like 6kg/mm and x it by 1.70 = 10.20
OR if I decide to balance the front off the rear setting
10.20 x 0.59 = 6.00
So taking into account the leverage factor, a balanced rear spring rate for a 6.00kg/mm front spring would be 10.20kg/mm
The thing that is great about Gran Turismo is they simplify the setting adjustment ranges so we don't have to do any of that math to balance out springs.
PD Makes it easy for us and these over complicated math methods are often not needed at all.
If you were to adjust the spring on the Z8 to 6.00/10.20 you would see both front and rear have the adjustment sliders in the same position, only the numerical value is different.
So to keep springs balanced you just need to keep the adjustment sliders equally full.
This is not necessarily the ideal spring set up, its a good place to start. From a balanced spring set, you dial in the handling as needed. Softer front with stiffer rear to reduce understeer/ increase rotation or Stiffer front with softer rear to reduce oversteer or reduce rotation.