Post: GT6 Game Physics Testing
04-30-2014, 09:03 PM #1
SiNiST3R
Samurai Poster
(adsbygoogle = window.adsbygoogle || []).push({});
GT6 Physics Testing & Analysis

These are Post of Interest

You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.




Lap Battles
You must login or register to view this content.

Here are some videos (I can only add 2 so Ill link post where videos are posted when I can)



(adsbygoogle = window.adsbygoogle || []).push({});

The following 9 users say thank you to SiNiST3R for this useful post:

Jounijkk, kazzbakkisback, nextgole, OdeFinn, P$ycho, policedu, q-k, turbo_nova2l, tyronekfc
07-11-2014, 05:42 PM #92
SiNiST3R
Samurai Poster
Originally posted by FarSideX View Post
Next time I am playing with GT6 I'll dump the column names of the tire data. There is a lot of data fields related to the tire data as it was taken from Yokohama's simulator and placed into GT6. I think you may be pleasantly surprised as it does confirm some of your speculations.
There is definitely more information taken into account for grip than the visual aspect would lead you to believe.


I hope you get a GT6 itch

Ive been going a lil nuts in my skull, I have to admit the data is getting me excited, I was cracking my head before trying to feel it out, now Im eager to see what I can find out with the data, I have a feeling its going to help a lot and cant wait to get some of that data Happy
07-12-2014, 02:09 PM #93
SiNiST3R
Samurai Poster
I cant wait to get the data Happy curious what game (if its a game) is keeping you off GT6. Is it "Watchdogs"? Ive not picked it up yet and could use something new for these times I got to wait Happy is it good?
07-12-2014, 04:02 PM #94
SiNiST3R
Samurai Poster
I have changed how I am at GTP. I have found some members opening up and since 1.09 there has been a huge attitude change. Many are loosing the fixed opinions from GT5 and starting to open up to the complexity of GT6. Dolhaus has extended a hand of friendship and Ive accepted. While we have butted heads in the past, all past BS is set aside. I will kill my aggressiveness and I wont be provoked, Ive let him know my identity and will slowly emerge with less confrontation in my posting. I guess I will see where it goes. Dolhaus is more open and understanding then I gave him credit for, and he was the bigger man offering a truce.
07-12-2014, 10:40 PM #95
I'm sorry most the people on GTP are complete a**holes ,they want to bicker about what they are getting and not getting it just seems like a waste of time even posting over there.
07-12-2014, 11:28 PM #96
FarSideX
I’m too L33T
Originally posted by SiNiST3R View Post
I cant wait to get the data Happy curious what game (if its a game) is keeping you off GT6. Is it "Watchdogs"? Ive not picked it up yet and could use something new for these times I got to wait Happy is it good?


Not so much a game just working on the same game all the time gets to me. As for Watchdaogs I played it for about 10-20 minutes and have not gone back to it, just can't get into it. But the same goes for GTA 5, I played the 1st mission the other day and got bored of that real fast. So I guess I am not one to judge games, except Enemy Front, now that is the worst game I have seen in awhile. I think others must agree with me as I tried to get in an online game and after waiting in a lobby for 30 minutes the most people we could get was 3 so I didn't get to try the online mode.

Now we return to the topic after this short break.....
07-13-2014, 04:08 AM #97
SiNiST3R
Samurai Poster
Dayum (I played through GTAV a few times, Happy Trevor is just an epic character, His stomping of the main guy from "Lost & the Dammed" was great, I enjoy GTAV) never played online though lol. Whachdogs looks like it could go either way for me
07-13-2014, 09:57 AM #98
FarSideX
I’m too L33T
Here are the names of the 125 different values that make up the TIRECOMPOUND table in a spoiler as it is so long. tirewear
Mu
weightgripx1
weightgripx2
weightgripx3
weightgripx4
weightgripy1
weightgripy2
weightgripy3
weightgripy4
sideforceprecision
sideforcex1
sideforcex2
sideforcex3
sideforcex4
sideforcex5
sideforcex6
sideforcex7
sideforcex8
sideforcey1
sideforcey2
sideforcey3
sideforcey4
sideforcey5
sideforcey6
sideforcey7
sideforcey8
corneringdragx1
corneringdragx2
corneringdragx3
corneringdragx4
corneringdragx5
corneringdragx6
corneringdragy1
corneringdragy2
corneringdragy3
corneringdragy4
corneringdragy5
corneringdragy6
slipmuAx1
slipmuAx2
slipmuAx3
slipmuAx4
slipmuAx5
slipmuAx6
slipmuAy1
slipmuAy2
slipmuAy3
slipmuAy4
slipmuAy5
slipmuAy6
sidemuAx1
sidemuAx2
sidemuAx3
sidemuAx4
sidemuAx5
sidemuAx6
sidemuAy1
sidemuAy2
sidemuAy3
sidemuAy4
sidemuAy5
sidemuAy6
slipmuBx1
slipmuBx2
slipmuBx3
slipmuBx4
slipmuBx5
slipmuBx6
slipmuBy1
slipmuBy2
slipmuBy3
slipmuBy4
slipmuBy5
slipmuBy6
sidemuBx1
sidemuBx2
sidemuBx3
sidemuBx4
sidemuBx5
sidemuBx6
sidemuBy1
sidemuBy2
sidemuBy3
sidemuBy4
sidemuBy5
sidemuBy6
lslide
cslide
sideforce
sildedir
sslideAx1
sslideAx2
sslideAx3
sslideAx4
sslideAx5
sslideAx6
sslideAx7
sslideAx8
sslideAy1
sslideAy2
sslideAy3
sslideAy4
sslideAy5
sslideAy6
sslideAy7
sslideAy8
sslideBx1
sslideBx2
sslideBx3
sslideBx4
sslideBx5
sslideBx6
sslideBx7
sslideBx8
sslideBy1
sslideBy2
sslideBy3
sslideBy4
sslideBy5
sslideBy6
sslideBy7
sslideBy8
FrictionOvalSide
FrictionOvalDir

More tireinfo comes from the TIREFORCEVOL table forcevolTA
forcevolGU
forcevolGR
forcevolSA
forcevolGV
forcevolDT
forcevolWT
forcevolSF
forcevolWD
forcevolHT
forcevolWR
forcevolWH
forcevolWG
forcevolG1
forcevolG2
forcevolG3
forcevolPB
forcevolBE
These are all pulled after this query for front or rear tire data UseCar
tiresize
tirecompound0
tirecompound1
tirecompound2
tireforcevol0
tireforcevol1
tireforcevol2
category
tireDrainageLevel
tireSpring_Auto
As you can see the tire compound actually has 3 different sets for each tire or 375 values affecting it and tireforevol also has 3. Since they are in 3's it could be X,Y and Z but that is just a guess.

This is quite a bit of data just for the tires, there is more but I think they are all visual data and it is mixed in with some other stuff.

The UseCar column is common throughout the database, whenever I do quires if shows the car I was in. (I change cars to trigger the SQL routines as I don't have a reliable hook yet) it seems to always contain the car I am changing from.

You were discussing the fact that the pad graphics didn't seem to show up correctly. The data for that is tied to the steering data and not the tire compounds so it is probably just visual and not a true representation of load forces.

And here's a bonus for you cuz I just know you want to know.... SUSPENSION all 134 columns including castor (I knew I saw that before) UseCar
rideheightMINF
rideheightMAXF
rideheightDFF
rideheightMINR
rideheightMAXR
rideheightDFR
targetFrequencyFMin
targetFrequencyFMax
targetFrequencyFDF
targetFrequencyRMin
targetFrequencyRMax
targetFrequencyRDF
category
camberMINF
camberMAXF
camberDFF
camberMINR
camberMAXR
camberDFR
strokecamberF
strokecamberR
cmbgripFx1
cmbgripFx2
cmbgripFx3
cmbgripFx4
cmbgripFy1
cmbgripFy2
cmbgripFy3
cmbgripFy4
cmbgripRx1
cmbgripRx2
cmbgripRx3
cmbgripRx4
cmbgripRy1
cmbgripRy2
cmbgripRy3
cmbgripRy4
toeMINF
toeMAXF
toeDFF
toeMINR
toeMAXR
toeDFR
brmarginF
brmarginR
brtouchF
brtouchR
limrF
limrR
springratevol
springrateMINF
springrateMAXF
springrateDFF
springrateMINR
springrateMAXR
springrateDFR
leverratioDFF
leverratioDFR
bumprubberF
bumprubberR
bumprubberDMF
bumprubberDMR
dampV1BF
dampV1BR
dampV2BF
dampV2BR
dampV1RF
dampV1RR
dampV2RF
dampV2RR
damplevelBF
dampF1BMINF
dampF1BMAXF
dampF1BDFF
dampF2BMINF
dampF2BMAXF
dampF2BDFF
damplevelRF
dampF1RMINF
dampF1RMAXF
dampF1RDFF
dampF2RMINF
dampF2RMAXF
dampF2RDFF
damplevelBR
dampF1BMINR
dampF1BMAXR
dampF1BDFR
dampF2BMINR
dampF2BMAXR
dampF2BDFR
damplevelRR
dampF1RMINR
dampF1RMAXR
dampF1RDFR
dampF2RMINR
dampF2RMAXR
dampF2RDFR
unsprungmassF
unsprungmassR
stabilizerFlevel
stabilizerMINF
stabilizerMAXF
stabilizerDFF
stabilizerRlevel
stabilizerMINR
stabilizerMAXR
stabilizerDFR
ActiveSuspensionType
springratelevelF
springratelevelR
rideheightlevelF
rideheightlevelR
AutoDampingForce
DampingRatioFBLevel
DampingRatioFBDF
DampingRatioFBMin
DampingRatioFBMax
DampingRatioFRLevel
DampingRatioFRDF
DampingRatioFRMin
DampingRatioFRMax
DampingRatioRBLevel
DampingRatioRBDF
DampingRatioRBMin
DampingRatioRBMax
DampingRatioRRLevel
DampingRatioRRDF
DampingRatioRRMin
DampingRatioRRMax
caster
targetFrequencyFLv
targetFrequencyRLv

The following 2 users say thank you to FarSideX for this useful post:

Eat_Ur_Food, SiNiST3R
07-13-2014, 02:01 PM #99
SiNiST3R
Samurai Poster
WOW holly shit that is serious stuff I need to suck it all in Happy
07-13-2014, 07:05 PM #100
Sin you have a private message...

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo