10-29-2014, 05:25 PM
#194
Camber and toe tuning is about feel and tire temp/longevity above all else. Tuning for no tire wear, or consideration for tire temp/longevity is a point where people are lost on camber and toe. Looking for that fast lap, fastest wheel angle set up for one lap, this is going to get them nowhere in the camber debate.
Well tuned camber and toe will make your tires last longer and the car faster over the life of the tires, the extended life. This is both IRL & in GT6.
If your simply tuning camber and toe for one fast lap with no consideration for tire longevity or the overall speed of the tires across the full life of the tires, then please STFU about camber working or not, Hot Lap set ups are as backwards in real life as they are in GT6 and there is so much difference between a one lap wonder set up and a balanced racing set up. If you can't see that difference nothing you do see is important, you either see the full picture or you don't.
If all you do is run offline no tire wear, and don't care how your cars feel, or if they handle realistically. If your a one lap wonder Tuner, by all means Keep camber and toe Zero/Zero, just STFU when we are talking about wheel angles working as they should. If your cars need to be tuned realistically both for feel and through RW tuning techniques, then tuning the camber for feel, & tire temp/longevity is an absolute must. Thankfully real world techniques work in GT6 if you know what they are how they work, and how to adapt in GT6.
Camber is GT6 works as you would expect it to in GT6 in relation to how all the tuning works in GT6. Real world tuning has a well translated effects, tune it as best we can with the tools we have as we would in real life.
No we don't have a multipoint tire temp or visual wear patterns. We do have temp indication and tread wear indication, and endless tires to go through. Camber and toe tuning both influence tire life and tire temp in GT6, Zero/Zero is not the way to go.
GT6 is an old school driving Sim, calculation based, not a marriage of multiple simulations working together, I don't expect a perfect mirror of reality, but rather a recreated feel of the driving experience as much as can be had with a wheel and FFB. The more complex the SiMs get the more a wheel and FFB alone just won't cut it.