Post: New Track & Layout Discussion Thread
06-20-2014, 09:33 AM #1
SiNiST3R
Samurai Poster
(adsbygoogle = window.adsbygoogle || []).push({}); Well in the last 2 months, we have Had a new track added with 2 layouts & 2 additional Layouts for another. We also have an update to the Goodwood Hill Climb coming on the 26th.

This thread is for discussing new tracks and layouts added as well as updates to Tracks that may occur.
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06-21-2014, 04:34 PM #11
SiNiST3R
Samurai Poster
My God the run off on turn 2 Remus is nasty and turn 9 (A1) too. Running Senna F3 at RBR avoid them at all cost.
06-21-2014, 06:02 PM #12
SiNiST3R
Samurai Poster
The green after the rumble strip in the game is a nightmare, its like driving down stairs, not really its just very bumpy. Turn 1, 2, 6, and 9 are all dangerous if hit.

I watch the DTM Race and see the cars often hitting the same area but they don't bounce like crazy, they hit them smooth in smooth out, especially turn 6, every lap cars outside tires are past the rumble strip into the green but it doesn't seem to effect the cars IRL like they do in the game, turn 6 is the smoothest of the corners I mentioned though.

Is this done maybe on purpose so we avoid them more? It just feels realism is lost if I can't attack the track in my Beemer the same way they drive it IRL.

I have no problem avoiding them, but feel we have to more than we should.
06-21-2014, 09:55 PM #13
SiNiST3R
Samurai Poster
BMW @ Red Bull Ring Demo

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