Post: Upgrading from 3.55 kmeaw to 4.40CFW
03-23-2013, 02:38 PM #1
tiger1361
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); I want to upgrade from 3.55kmeaw to a 4.XX CFW

Which one of them is the best and why?
(adsbygoogle = window.adsbygoogle || []).push({});
03-23-2013, 03:44 PM #11
Originally posted by tiger1361 View Post
Going onto Rogero's CFW, do I have to QA Flag beforehand?


Yeah just to get safe.
03-23-2013, 03:45 PM #12
lv1 CoreOS hash deactivated for downgraded consoles.
lv1 183/182 undocumented ( lv1 peek / poke )
lv1 Otheros ++
VSH: nas_plugin ( all pkgs can get installed , explore_plugin y game_ext plugin to show the install package and erase that annoying warning
message of *epilepsy* (though this is automatic while with QA flag)
and patches VSH for rif / rap with fakesign.)
default.spp: added that memory extra on gameOS for otherOs.
lv2 peek / poke , syscall 6 / 7 ,
v2 lv1 peek / poke ( opcional syscall 8 / 9 via core)
Payload Hermes with ported SC 36
APPLDR: lv2 memory hash desactived from appldr ( no need to patch on lv1 ) , dev_flash whitelist deactivated ( loads any keyset from dev_flash ) and ECDSA deactivated.
ISOLDR : ECDSA deactivated
SPP_VERIFIER: ECDSA deactivated
spu_utoken_processor : ECDSA deactivated ( qa flag )
03-23-2013, 03:46 PM #13
tiger1361
Do a barrel roll!
Originally posted by JOSHY427
lv1 CoreOS hash deactivated for downgraded consoles.
lv1 183/182 undocumented ( lv1 peek / poke )
lv1 Otheros ++
VSH: nas_plugin ( all pkgs can get installed , explore_plugin y game_ext plugin to show the install package and erase that annoying warning
message of *epilepsy* (though this is automatic while with QA flag)
and patches VSH for rif / rap with fakesign.)
default.spp: added that memory extra on gameOS for otherOs.
lv2 peek / poke , syscall 6 / 7 ,
v2 lv1 peek / poke ( opcional syscall 8 / 9 via core)
Payload Hermes with ported SC 36
APPLDR: lv2 memory hash desactived from appldr ( no need to patch on lv1 ) , dev_flash whitelist deactivated ( loads any keyset from dev_flash ) and ECDSA deactivated.
ISOLDR : ECDSA deactivated
SPP_VERIFIER: ECDSA deactivated
spu_utoken_processor : ECDSA deactivated ( qa flag )


What? lol
03-23-2013, 03:51 PM #14
These are the specs when you update to rogero 4.31
03-23-2013, 03:54 PM #15
tiger1361
Do a barrel roll!
Originally posted by JOSHY427
These are the specs when you update to rogero 4.31



4.31? I was planning to on Rogero's 4.30 V2.05.
03-23-2013, 03:57 PM #16
It's the same CFW
03-23-2013, 04:00 PM #17
And make sure: NO DISC IN WHEN YOU UPGRADING!!!
One time I had a disc in & I upgraded to 3.72 OFW. So be careful Smile
03-23-2013, 06:40 PM #18
tiger1361
Do a barrel roll!
Originally posted by x
And make sure: NO DISC IN WHEN YOU UPGRADING!!!
One time I had a disc in & I upgraded to 3.72 OFW. So be careful Smile


This is totally out of context but. I upgraded to Rogero and everything went perfectly. I was able to play all my games with the fixes.

Then I installed the 4.40 spoof, and now when I try and play one of my games (Naruto Shippuden Ultimate Ninja Storm 3) It says
"Game data is corrupted, The game will close. You must delete the game data to play this game"

I don't have the game data installed, nor do I have patches. This only started happening once I installed the 4.40 spoof.
03-23-2013, 06:41 PM #19
Originally posted by tiger1361 View Post
This is totally out of context but. I upgraded to Rogero and everything went perfectly. I was able to play all my games with the fixes.

Then I installed the 4.40 spoof, and now when I try and play one of my games (Naruto Shippuden Ultimate Ninja Storm 3) It says
"Game data is corrupted, The game will close. You must delete the game data to play this game"

I don't have the game data installed, nor do I have patches. This only started happening once I installed the 4.40 spoof.



Strange thing :x
do you have the Update PKG installed?

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