Post: Changing Byte in Offset
02-09-2017, 06:00 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hi I am making a RTM tool for a game and I was wondering how I would set a specific byte in a offset to a value.
For example*
SetMemory(0x00E24EA8, new byte[] { 0x05 });
but i want that 05 to be changed in the 8th byte of the offset not the first one. Sorry if this a noob question.
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02-09-2017, 11:13 AM #2
Kronos
Former Staff
Originally posted by mindcontrol View Post
Hi I am making a RTM tool for a game and I was wondering how I would set a specific byte in a offset to a value.
For example*
SetMemory(0x00E24EA8, new byte[] { 0x05 });
but i want that 05 to be changed in the 8th byte of the offset not the first one. Sorry if this a noob question.


new byte[] { 0x00, 0x00, 0x00, 0x05 }

i think maybe lol
02-09-2017, 08:37 PM #3
thanks this worked but I feel there is still a better way because this could potentially freeze the console if the bytes before that are constantly changing values. Any other suggestions?
02-09-2017, 08:48 PM #4
Kronos
Former Staff
Originally posted by mindcontrol View Post
thanks this worked but I feel there is still a better way because this could potentially freeze the console if the bytes before that are constantly changing values. Any other suggestions?


not sure, i use this method and i dont freeze.
02-10-2017, 02:19 AM #5
Thanks it seems to be working well but the problem I am now running into is that other "mods" are in the bytes before the one that i need to change. Using this method forces me to change the earlier bytes. Thank you very much for the help!
02-10-2017, 06:56 AM #6
Hey i figured out how to properly do it
SetMemory(0x00E24EA8 + 0x07, new byte[] { 0x05 });
this would write 0x05 to the 8th byte.
Thanks for the original advice!

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