Post: (Info/tut)Creating a dynamic theme!
07-26-2010, 06:05 PM #1
dm430
I defeated!
(adsbygoogle = window.adsbygoogle || []).push({}); Hey every one this id dm430 i don't know if you know this but im going to teach you how to make a custom theme like a dynamic theme kinda! i did not find this skfu did the hello world is just Raf data being loaded with sonys scripting in xml the fact that you can load from a usb is a fualt in the scipt! this is a simple debug function loading raw image data.

..::THE CODE!::.

    <bgimagetable>
<bgimage anim_debug="/dev_usb/file to load here!"/>
</bgimagetable>


So for all the hype about skfus thing its just a custom dynamic theme!

.::Tut::.


1. Download the theme creator: You must login or register to view this content. Fixed
2.Edit your theme icons ete

3.Open the .xml file and add the above code i posted before. add the code to the <bgimage> section! rename file to load to the file on the usb.

4.Create your data to load

5.Install your theme

6.++REP me!Winky Winky

7. hex edit skfu's/compile yours with valid data then change the text!
.::More::.

it's a Sony file - a "Rich Appearance Format" file made with SDK tools as well such as "raf_compiler.exe" - which will generate a RAF file once passed a properly created XML file.


Enjoy

~Dm430
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The following 3 users say thank you to dm430 for this useful post:

feiticeira, fusionhunter, Journey719
08-16-2010, 12:57 AM #29
dm430
I defeated!
Originally posted by feiticeira View Post
never got a reply from you?!?


lol sorry :P idk

---------- Post added at 08:57 PM ---------- Previous post was at 08:55 PM ----------

Originally posted by HoppingZombie View Post
where do you input the code


you open a bare minimual coded/ compiled p3t in a hex editor and add the code to the background section

---------- Post added at 08:57 PM ---------- Previous post was at 08:57 PM ----------

Originally posted by HoppingZombie View Post
where do you input the code


you open a bare minimual coded/ compiled p3t in a hex editor and add the code to the background section
08-16-2010, 06:13 PM #30
feiticeira
S.P.E.C.I.A.L
whatever happened to this loader you compiled? i mean i would like to contribute to the community some sweet dynamic themes, as ive been making them non stop for the past 3 weeks.
08-16-2010, 08:12 PM #31
dm430
I defeated!
Originally posted by feiticeira View Post
whatever happened to this loader you compiled? i mean i would like to contribute to the community some sweet dynamic themes, as ive been making them non stop for the past 3 weeks.


i dont know i got bored with it :P lol uhm yea
08-16-2010, 11:21 PM #32
feiticeira
S.P.E.C.I.A.L
well thats a bummer, cos i know there were wuite a few people looking forward to you releasing a video and a loader, looks like ill have to come through as you didnt, i regret repping you for the post.
08-16-2010, 11:51 PM #33
dm430
I defeated!
Originally posted by feiticeira View Post
well thats a bummer, cos i know there were wuite a few people looking forward to you releasing a video and a loader, looks like ill have to come through as you didnt, i regret repping you for the post.


hey i never said i wasent releasing it :P im just trying and playing with some things first
08-17-2010, 02:23 AM #34
feiticeira
S.P.E.C.I.A.L
Originally posted by dm430 View Post
:P im doing it i went to a phillys game to see my grandpas group sing!

any way ya i made a exploit lancher and im makeing a vid


well from the way you posted this it seemed like you would release "said" loader, why would you hold back something like that from the community, it seems to me like its nothing but excuses to not show anyone here what you "have" accomplished in figuring out SKFU's POC on a dynamic theme, so im calling shenanigans on what you "have" done, until you prove me wrong, ill continue to try an figure it out on my own, and RAF files are not Sony files, they are a file that is made by a FUJI film program that i have downloaded, also making it a .fu file corrupts it, ive tried everything youve said and nothing works. im willing to contribute to this project if you release any info you have, or are you trying to be like EGOHOT and keep everything to yourself? cos i can tell you that someone else will figure it out and release it and get ALL of the credit.
08-17-2010, 03:28 AM #35
dm430
I defeated!
Originally posted by feiticeira View Post
well from the way you posted this it seemed like you would release "said" loader, why would you hold back something like that from the community, it seems to me like its nothing but excuses to not show anyone here what you "have" accomplished in figuring out SKFU's POC on a dynamic theme, so im calling shenanigans on what you "have" done, until you prove me wrong, ill continue to try an figure it out on my own, and RAF files are not Sony files, they are a file that is made by a FUJI film program that i have downloaded, also making it a .fu file corrupts it, ive tried everything youve said and nothing works. im willing to contribute to this project if you release any info you have, or are you trying to be like EGOHOT and keep everything to yourself? cos i can tell you that someone else will figure it out and release it and get ALL of the credit.


listen im not trying to fight with you i just siply forgot about this! its quite simple in the way it works and can be replicated simply by compileing the minimual p3t xml file to have the title user graphics and a background that will be replaced. you then open the p3t in a hex editor and add the code i have postet it should look like

.bgimagetable.bgimage.new./dev_usb/"file type here"

if it worked right then when you decompile that your xml should have that instead of the background code!

also the line of code must fall on a certan offset or it will not work corretly and it will be added to a diffrent sector if the xml file

with out looking at my stuff i belive the offset is 00000390 in hex
08-17-2010, 04:42 AM #36
cguizar
Do a barrel roll!
can u put a download link for i can see urs
08-17-2010, 08:27 AM #37
feiticeira
S.P.E.C.I.A.L
Originally posted by dm430 View Post
listen im not trying to fight with you i just siply forgot about this! its quite simple in the way it works and can be replicated simply by compileing the minimual p3t xml file to have the title user graphics and a background that will be replaced. you then open the p3t in a hex editor and add the code i have postet it should look like

.bgimagetable.bgimage.new./dev_usb/"file type here"

if it worked right then when you decompile that your xml should have that instead of the background code!

also the line of code must fall on a certan offset or it will not work corretly and it will be added to a diffrent sector if the xml file

with out looking at my stuff i belive the offset is 00000390 in hex



well ive tried every single way of getting this to work, no matter what i do when i edit the xml file it will not compile, even when i edit the p3t file it does the same thing, theres something more to what you have posted, and id like to figure it out, ive extracted SKFU's files and looked at the p3t and xml of that to get an idea of how he did it, it seems simple, but as i stated theres more to it than the xml, ive basically copied what he did and tried to load various files with it, but it simply does not work, ive tried modifying the .fu file but the Hex on that only states that it is a RAF file, however he converted the animated image stumps me, maybe we can work together on this to get a loader going

i understand that you forgot about it, just when theres people depending on any info you can give and you dont post about it, it really brings part of the community down, as it did me, got me all excited cos im sick of the sackboy dynamic theme, ive created some awesome animated GIF images that would make sweet dynamic themes, right next to the themes ive made for them, all i need to know is how to get it to load my image. any info you can give is helpful.

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