Post: Geohots 3.55 CFW will suport cross game chat!
01-10-2011, 11:30 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I know most of you probably didn't bother reading geohots terms and agreements but at the very bottom it stated something like allowing cross game chat. I know im probably going to get flamed in some way for this but i just think that if i can get the word out there someone that can actually program will make it
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The following 4 users say thank you to cjoshskull for this useful post:

Crunk, DieSchnelle_, Mocro Lmfao
01-10-2011, 08:40 PM #11
jakehop22
Coupon Supreme
Originally posted by dOlLoFf View Post
You can't change something that's server side to client side


If both clients has the same data, then it overrides and becomes server sided.
01-10-2011, 08:58 PM #12
dOlLoFf
Vault dweller
Originally posted by jakehop22 View Post
If both clients has the same data, then it overrides and becomes server sided.


your wrong, especially when you say it becomes server sided
01-10-2011, 09:01 PM #13
Foolnesss
< ^ > < ^ >
Wow, so many noobs posting....
01-10-2011, 09:37 PM #14
Originally posted by dOlLoFf View Post
your wrong, especially when you say it becomes server sided


But when you host a chat arent you the host/server like in Call of duty?
01-10-2011, 09:44 PM #15
dOlLoFf
Vault dweller
Originally posted by cjoshskull View Post
But when you host a chat arent you the host/server like in Call of duty?


No doesn't work like that
01-10-2011, 11:55 PM #16
Frustratez
Climbing up the ladder
Ok but listen voice chat is server side... so what if we make a homebrew that will run in the background and act like "Ventrilo"... host the server from a pc or ps3 and have other cfw users download the homebrew and connect .
01-10-2011, 11:58 PM #17
Mr.Amitoz
Big Brother ONLINE GTFO
Originally posted by Durk View Post
He said write it yourself... I don't think that's gonna be easily implemented and you would need everyone to be on CFW too


90% of psn users are on CFM Winky Winky
01-11-2011, 12:13 AM #18
Originally posted by Mr.Amitoz View Post
90% of psn users are on CFM Winky Winky

CFM fail.
ontopic: so this would be the ability to talk to your friends via a mic while you are in a completely different game/lobby than them?
01-11-2011, 05:53 PM #19
Nknights23
Original Gamer
It doesnt sound like it would be all that hard.

My Theories:
- You can have voice chat as long as your not in a game right? But the second the host leaves the room, the chat closes. But, a while ago somebody discovered that if the other members of the chat went into the Create Message option, They wouldn't be booted. (Until they left the Create Message Screen.)
- Something has to tell the server to end the chat. So all we need to do is find the damn string thats closes the chat. Making it so we can stay in the chat lobby while gaming. Sounds hard though. Just look around the system. There has to be something

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