Post: Geohots 3.55 CFW will suport cross game chat!
01-10-2011, 11:30 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I know most of you probably didn't bother reading geohots terms and agreements but at the very bottom it stated something like allowing cross game chat. I know im probably going to get flamed in some way for this but i just think that if i can get the word out there someone that can actually program will make it
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The following 4 users say thank you to cjoshskull for this useful post:

Crunk, DieSchnelle_, Mocro Lmfao
01-10-2011, 11:31 AM #2
ZoneHD
Shiver do you lift?
Yes i saw that too.

I have looked, but my ps3 doesn't want to go on psn.

Piece of shit :(
01-10-2011, 11:32 AM #3
Sexy Beast
Click Here
No shit
really?
01-10-2011, 11:40 AM #4
Durk
spending vbux, offer me..
He said write it yourself... I don't think that's gonna be easily implemented and you would need everyone to be on CFW too
01-10-2011, 11:55 AM #5
dOlLoFf
Vault dweller
Doubt it would work as it's server side also
01-10-2011, 12:12 PM #6
jakehop22
Coupon Supreme
Originally posted by dOlLoFf View Post
Doubt it would work as it's server side also


Yea but when you change values, that overrides the server and becomes client sided.
01-10-2011, 12:23 PM #7
Originally posted by jakehop22 View Post
Yea but when you change values, that overrides the server and becomes client sided.


so what your saying is if we edit the values all we have to do is be host? and anyone can do it or would they be in the chat while were playing games?
01-10-2011, 12:28 PM #8
jezza.boi
Maintainin' Ma'h Cool
well lets give it a shot.. add me jezza_boi
01-10-2011, 02:12 PM #9
dOlLoFf
Vault dweller
Originally posted by jakehop22 View Post
Yea but when you change values, that overrides the server and becomes client sided.


You can't change something that's server side to client side
01-10-2011, 02:18 PM #10
It isn't implemented in his work. It just means that if you'd like to it would be something easy for someone to write.

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