Post: Act.dat and .RIF files - An Explanation...
03-06-2011, 11:55 AM #1
Xcellerator
You talkin to me?
(adsbygoogle = window.adsbygoogle || []).push({}); OK, there appears to be a lot of confusion about what act.dat and .rif files are.
/dev_hdd0/home/xxxxxxxx/exdata/act.dat
/dev_hdd0/home/xxxxxxxx/*.rif

When you pay for and download anything from PSN, a RIF file will appear in your exdata folder. This file contains the following information:
-Contend-ID
-Date and Time of Purchase
-Expiration (such as in the KZ3 MP Beta)
-PSN User Information

All of course is encrypted.

In the act.dat file, there is the following:
-PSN User
-PSN User 'Tag'
-PSN User Information (some kind of authentication details)


You'll find the 'Tag' is in the RIF files aswell, but backwards (for unknown reasons).

So, basically what I'm trying to explain to you all here is that the PS3 allows DRM-Protected files to executed only if their corresponding RIF files match up to the act.dat file.

If any of you change your act.dat file, then all you currect DLC and purchased software will not work, which is why I strongly advice against using the Black Ops map pack 'hack'.

I am currently working on a way to get copyrighted DLC and other software to boot up without checking for any RIF files. It doesn't appear to be as easy as it sounds...

Finally, I wouldn't share you act.dat with anyone, because if Sony get hold of it, you're looking at complete console ban (although we can bypass now) but also you DLC probably getting thrown out the window...


Mods, please sticky this to clear up any confusions amongst the threads...
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The following 19 users say thank you to Xcellerator for this useful post:

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03-06-2011, 02:38 PM #11
Xcellerator
You talkin to me?
Yeah, the owner asked me on twitter... :p
03-06-2011, 02:39 PM #12
Originally posted by ryan
Did you see its on PS3Crunch now :p
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lol good spot Smile
03-06-2011, 04:52 PM #13
Originally posted by Xcellerator View Post
Yeah, the owner asked me on twitter... :p


Aye man thanks for using NGU as a source, and spreading the news about our community +RepClaps
03-06-2011, 05:09 PM #14
SirBlazeAlot
I ROCK like a fossil
Originally posted by NextGenTactics View Post
Aye man thanks for using NGU as a source, and spreading the news about our community +RepClaps


LOL 24k rep.. NICE! I bet you just boosted that kid like +100 . Thanks for all your stuff.

NGT for prez?!


Outie
03-06-2011, 05:13 PM #15
Ares-NoLimit
HIGH ROLLA
Originally posted by Xcellerator View Post
OK, there appears to be a lot of confusion about what act.dat and .rif files are.
/dev_hdd0/home/xxxxxxxx/exdata/act.dat
/dev_hdd0/home/xxxxxxxx/*.rif

When you pay for and download anything from PSN, a RIF file will appear in your exdata folder. This file contains the following information:
-Contend-ID
-Date and Time of Purchase
-Expiration (such as in the KZ3 MP Beta)
-PSN User Information

All of course is encrypted.

In the act.dat file, there is the following:
-PSN User
-PSN User 'Tag'
-PSN User Information (some kind of authentication details)


You'll find the 'Tag' is in the RIF files aswell, but backwards (for unknown reasons).

So, basically what I'm trying to explain to you all here is that the PS3 allows DRM-Protected files to executed only if their corresponding RIF files match up to the act.dat file.

If any of you change your act.dat file, then all you currect DLC and purchased software will not work, which is why I strongly advice against using the Black Ops map pack 'hack'.

I am currently working on a way to get copyrighted DLC and other software to boot up without checking for any RIF files. It doesn't appear to be as easy as it sounds...

Finally, I wouldn't share you act.dat with anyone, because if Sony get hold of it, you're looking at complete console ban (although we can bypass now) but also you DLC probably getting thrown out the window...


Mods, please sticky this to clear up any confusions amongst the threads...

this is a very useful post, thank you for this
03-06-2011, 06:51 PM #16
hi Xcellerator how are you?the file act.dat there 1file by ps3 how you can create a universel act.dat for all the ps3?this file is create when the dlc is activated just before the console begin the download in the psn.
03-06-2011, 07:05 PM #17
Xcellerator
You talkin to me?
Read the first post again.. act.dat doesn't work like that... It's just a file that contains DLC authentication details for your PSN account...
The best that could be done would a program of sorts to create appropriate RIF files from an act.dat file, but no promises... ;-)
03-06-2011, 07:22 PM #18
thx i was really confused
03-06-2011, 07:28 PM #19
AbdulazizK
Do a barrel roll!
cheak my thread

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i have found this 2 months ago it incolodes some .RIF files try 2 use them

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